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spiralzebra

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    spiralzebra got a reaction from xg32 in 9700k stuttering in games: hardware issue?   
    I have what I’d think is a fairly beefy PC with an i7 9700k, a 2080, 16 GB 3200mhz RAM, 2 SATA SSDs, connected to a 1440p 144hz monitor. However, while playing Assassin's Creed: Origins, I frequently experience micro-freezes lasting anywhere from 2-3 seconds in Alexandria and other cities like Memphis, where my processor is pretty much constantly pegged at 100% usage. This only happens with an unlocked framerate, if I limit it to 60 in-game it has no issues. What I want to know is what is causing this. Is it my processor reaching 100% usage? Or is there something else wrong with my system? I have a laptop with an i7 8750h, a 2070, 32GB 2666mhz RAM an nvme SSD, and a 1080p 144hz monitor and I don’t experience these issues in big cities, which is strange considering it is a significantly less powerful system. I have also played Odyssey and the same thing happens in large areas when the processor hits 100% usage. However, my laptop's processor also hits 100% usage in Odyssey but doesn't stutter/freeze like my desktop, so I'm starting to worry something is wrong with my PC, or maybe I messed up when building it. Does anyone know what could be causing this? Is it the lack of hyperthreading in the 9700k or something more serious? Any advice is greatly appreciated.
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