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tsmspace

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Everything posted by tsmspace

  1. All behavior can be understood with the science of psychology, and science alone should be accepted as a mechanism for making law about it.
  2. I'm sitting on a revolution. today, there are no popular games for realistic thrust physics space navigation. There are attempts and failures, and some indie hits, but the closest thing remains star wars airplanes in space. IMO this is not because newtonian physics is hard, it's because controller design is alien to game producers. I remember when 2 joysticks on playstation was enough for parents to not buy it for their kids, because no one can learn two joysticks anyway. (this is a real thing that was commonplace). It literally took some people years to get a two joystick controller, some of them having to wait for xbox to release. Yes, WASD existed throughout, but Descent was only popular by certain limited standards,, compared to a game like Fortnite, Descent never was popular. However, gaming pc's were already a very limited audience so among these few it was known but still only played by some. This is because 8 buttons with 4 fingers is not intuitive, and takes too much practice to be fully fluent. The space mouse is new, but I think it will be too hard for games, particularly console games, because you will need to be overly delicate to have precise control. There will be players of it, but mainstream it will not become. (people will stick to fortnite). This is why I think I understand something, so anyway here is my four joystick controller. <YT Video removed>
  3. So, for multithreading background tasks IE efficiency core type stuff,, what about a card with some ram and a lower powered cpu that plugged in like a graphics card? ? Then, your 12400 could remain high performance, maybe even bclk, and you could offload some of the future online security type background stuff your cpu is going to be getting up to onto a separate set of cores, with a few gigs of ram/cache, so it can run your windows feedback from "get started" instead of taking up your gaming core?? It's not a product query but more of an, is this something that is within the bounds of reasonable engineering/? I know that gpu's are on deck to take on more computing as multithreading gets more advanced and more applications are brought to the mainstream (with crypto being the best present example, but with other AI in the works that would benefit from so many cores),, but gpu's remain optimized for graphics display, whereas a bunch of computational cores COULD be added that DON'T have to be good at ray tracing, in order to get a bunch of power that is less time critical.
  4. ah. I see,,, so could intel do something that would open up existing already purchased cpu's (for example, what if they were desperate to be competitive with the cpus everyone already bought,,, unlikely but for example), or is it a hardware lock?
  5. I did see in an article that the MSI Mortar board is able to do bclk overclocking because it has a hardware difference, basically a clock generator that is able to be adjusted. Well it just looks like another chip to me and of course I don't know how bclk generators work, so it seems to me it would be plausible that blck generators on other boards could be adjustable too, if the bios supported it. So I have a b660 pro-a and a 12400 and basically my question is,, would it be possible that a bios update could enable bclk overclocking on that motherboard? Of course I'm not playing AAA titles, I play mostly indie games and performance is not my bottleneck at present,, I am more limited in playing time and my computer is able to max everything with much shorter load times than I am accustomed to, (some games pop up instantly, but a few of them do still take some time to load) so I'm not in a rush to void my warrantee, but I can't help but wonder, and assume it would be perfectly fine.
  6. yeah a bit of a joke I've been having.
  7. Ah,,, and the controls, now for 6axis, the controls are technically still up in the air. I have an example. Quadcopters have pretty much stabilized out at "mode 4", but when they first started to become popular, there were a few different configs, and drones do NOTHING BUT FLY. There's no buttons involved at all, only two joysticks and nothing else. 4 axis, and people didn't have it worked into a "best practice" for years. I naturally think I've figured out the best config for my own controller, but I already know there is another major preference and in fact other people who've tried my controller wanted this other config right off the bat,, because they are engrained to go forward with the left thumb. I did try to forward with the left thumb a few times initially also, but was pretty good at that is up, not forward, already because my config for a normal xbox controller had forward on a thumbstick button press. However, once you get in there pretty solid, you will want up to be fluent and connected to lateral strafe, so I put it on the same stick, left thumb. Look is all on the right thumb, but I already know that a ton of people will want roll and pitch on the same stick. I think that's so airplanes in space myself, and nothing about the dragon capsule reminds me of an airplane, but just the same, games are games and people will have muscle memory, and want pitch and roll tied onto one stick, and they will put yaw somewhere else. For me, I think if you're looking around with the crafts nose, put it on one stick. You don't need to roll in space as much, and if it's not necessary to achieve your goal of seeing somewhere or pointing a gun, you wouldn't want to waste the fuel and time and extra motions of the inputs, so you wouldn't roll when a yaw will do (just IMO), but people will want to feel in control on their first day, and they will have their mind set on it, so they will want it. In this case, , the developer will say,, hmm... I think it's higher performance to have the controls like this, and these players will have a combat advantage,, but I think that it's more common that these very players will already expect this, so even though it's a waste of movement and therefore a disadvantage in gameplay, they will be more capable because it is already familiar,, so what do they set as a default??? For me, i think ship the better one, the one that eventually will become the most desirable,, but if feedback from players wanting the airplanes in space config outnumbers,, you are stuck. and make no mistake,, there is a massive community of players who just want airplanes in space. It's the only kind of space game that's mainstream.
  8. for me it's not about eliminating HOTAS, it's about exactly what you just brought up, the amount of equipment a HOTAS is. Sure, you will have times when you want to sit in a real life sim chair, that moves, vibrates, has screens in all directions, and a massive control system built in. It's only 10,000 dollars~! Or, you could buy a normal hotas, struggle with getting the joystick to be in the right place on a table, have it slide around while you try to play, and then after a while feel like you wish you could kick your feet up somehow because so many flying games have these long bits of just approaching or something,,,, or, lets presume xbox shipped with a 4 joystick controller,, the joysticks could work as triggers for shooters (triggers are already an axis anyway, tuneable sensitivity is well developed), and then you don't need to sit anywhere specific, you can chuck the controller to your friends across the room, you can stand, pace, sit, move back, get closer,, it's just a different piece of kit,, but of the pieces of kit it's the smallest and easiest to use and have around. Gamepads are still a compromise, because pretty soon you're out of buttons, but overall it literally doesn't exist that there is a 6 axis capable gamepad, while there IS everything else, and overall the result is there are basically 0 6axis games in popular distribution. (don't try to convince me star citizen is popular. There are no onlyfans porn pages over it, and there are tons of onlyfans porn pages for every popular game.) okay I don't actually know anything about whether there are onlyfans porn pages for other games, but I'm pretty convinced fortnite has. There's whole videos on youtube dedicated to showing their rooms they play in during streams. Star Citizen might be the right idea or at least a critical game type considering the void, but it's indie.
  9. Technically my bios is set to have CSM + UEFI , but there is a UEFI setting, and here's what happened. the primary issue is that if I would restart, or first start after shutdown, the display goes to "unsupported mode" which is what my tv displays when there IS a signal, it just can't use it. ,, , If I turn off the computer with the power button hold, and then turn it back on, I can boot into a display. Eventually I figured out if I leave bios set to CSM and then CSM + UEFI, it works fine. I think what happened was,, I tried to move my windows 10 boot drive to a new motherboard. It wouldn't boot, so I switched from UEFI to CSM and it booted, and I forgot about that. Then, I ended up struggling to move my boot drive to a new ssd, and went for a clean install anyway, but all the while bios was in CSM. Later, I upgraded to windows 11 (which may be inconsiquential, because i did a bunch of things at once), but also I switched bios back to UEFI. Presently, the only real reason I would want to have the FIRST uefi option , instead of csm + uefi after setting to csm , is that I feel like having only UEFI boots faster, which i do want. Is there a way to somehow fix this without a clean install? The biggest problems are going to be that I have to reinstall all my games, plus reset all their settings,, and finally I will need to ..... play through some levels again for at least one game to get back to my current status. I checked the drives in disk management, and they are the right kind of drive (not mbr or whatever, they are the gts or whatever). I also end up with another problem that may or may not be related, where I have the BSOD over my ch341 drivers, which I need because that's what's all my arduinos. This BSOD is basically random, and may not happen every day, or may happen more than once per day, but then I need a few boots because of the other problem,,, so far in CSM I haven't had either problem. It's been like, 2 days. again I think the reason UEFI doesn't work without csm is that I was able to boot from my other drive in csm, and forgot to change the bios setting when I went for a clean install after all. I would prefer the faster boot, if I can achieve it WITHOUT completely starting over?
  10. I don't like having to work 8 buttons with my left, plus all the other buttons like targetting and such (on keyboard). I must admit I never tried to get particularly good, but I found that generally with any experiences of 6dof I had, I didn't use 6dof, and instead just mostly went forward, and then strafe,,, roll and up/down was always hard, and never reached equal fluency of the other directions,, meanwhile with WASD mouse for walking games I became instantly fluent and found it to be super normal feeling. Meanwhile with 4 joysticks I get a similar super normal feeling and fluency sensation with all 6dof. I don't ever feel like I am trapped in a trick pony box, and I feel mostly frustrated with probably the screen limitations of not being able to see as much as if I could look with my head.
  11. so technically the pcb the die is mounted on is what "locks" the cpu into it's sku, correct? It's not something that happens during production of the silicon.
  12. I thought they made 2 versions, at least this is according to a video I saw, that one die has only 6 performance cores, while the other one is 8 + 8. so the 15 12400 is the best of the 6 core die, while the i5 12500 is actually the 8+8 die.
  13. basically, I saw a video that said the 12th gen intel cpu's are from two basic wafers, a 6 core (with the best of them being the i5 12400), and the other one, which is manufactured as an 8+8,,, so for example, did they just make a bunch of lot 2 and then bin them to 12600, 12700 etc., or were there small changes to the silicon that resulted in the different cpu's?
  14. anything new gives you a cramp. If you don't wear boots for a while then wear them, you get a cramp. If you don't stand still in long lines for a while, then do it, you get a cramp. It's just a matter of working your way up in duration.
  15. I built a controller for space games, and continuously have this discussion: just go get a HOTAS or Thrustmaster 160000 , , why would you use a controller?? my argument is: why use your entire arm to move a stick when one finger will do??
  16. I'm kind of talking about games that were not made in Unity or Unreal. ,, for example: Starmade was written in Java. The Unreal Engine games seem to run fast as though not hung up on a single thread,, a newer game Flight of Nova seems to take a really long time to load, and seems to be written in it's own engine. I realize that Unreal games are still indie games, but I sort of think of them as Unreal games as for the conversation of writing the game, so I didn't really think that one through. I don't really know the right way to distinguish developers who work alone or in small teams on a small project that they write the engine for. BTW I highly recommend flight of nova. Infinity Battlescape also takes a while to load,, but it's a very big game with a lot of features so I don't really think it's waiting as much on one thread, and is a lot more optimized.
  17. I can't help but notice the youtube algorithm putting up the pentium 5 video where the guy looks at the 7ghz or whatever, (I didn't watch the video just lately it keeps popping up_) I wonder what's the best cpu for that. edit:: um,, my one I guess. I could upgrade to the next tier or higher but I guess the 12th gen intel is pretty much it. (just looking at passmarks top performers) https://www.cpubenchmark.net/singleThread.html
  18. I don't play any AAA titles, well, my kind of game isn't ever popular enough. but There are some developers interested in making my kind of game the whole time,, it's just that they are usually like, one person, or a small team, and I can't be sure but I think I've figured out if you want to have the best performance for indie games, the only thing that really matters is the best single-thread performance. I just upgraded to an i5 12400 and noticed a massive improvement in all of my indie games load times.
  19. Well,, I did do a clean install only just days before upgrading. I clean installed windows 10. edit:::: I'm downloading the win 11 iso. I will try to do the repair thing
  20. I upgraded to windows 11 the other day, and have been having the computer boot to an unsupported display mode (my particular tv actually says "unsupported mode" when this happens.) I see the motherboard boot logo, the windows boot dot wheel, and then I hear the bells that means login screen, but the screen goes to unsupported mode at that time. I just turned off GPU hardware acceleration in the Win11 settings, and the last two boots worked normally, but I haven't had enough time to feel like that was the problem. When the pc boots properly, and I can see, the monitor shows up normally, there appears to be nothing out of the ordinary in settings. I did see a video recently where a content creator also had boot issues after this most recent windows update, I wonder if there is some common theme?? Could it be GPU hardware accelerated scheduling is the problem?
  21. I was looking around and am not sure if it's a go. I have an rtx 3060 (only 1 hdmi) and two tvs. I also have a motherboard with hdmi out, and an i5 12400 w/ integrated graphics. Am i correct that I can plug a tv also to that hdmi to get two seprate monitors that will then work in extended screen mode?? (so I can have the game on one screen and my desktop on another) or do I need to buy some display port adapter?
  22. admittedly it's a bit niche,, except it wouldn't really be in the way for controllers to have two more joysticks. Triggers already have sensitivity so they could just be triggers a lot. It would still be a useful controller for everything else.
  23. Right so it is firstly that there are more of them, and secondly that I feel the location is intuitive, and thirdly I am also showcasing my specific configuration of WHICH sticks control which inputs. Also,, it is my invention. That means that no one really knows about it but me, so it's also that it does exist at all. Basically this kind of newtonian physics game is not popular, we can argue about a few games like Elite Dangerous, but I will argue that game does not really count, because it doesn't check all the boxes. It remains an "airplanes in space" game and focuses on making the most of not having all of the controls. It is true that with rockets, you only need to gimbal the engines and go forward, but all docking would use 6 axis thrust, so while some gameplay can be optimal with a mouse and a go button, the game is never correct and never goes in the right direction for proficiency development of 6axis. (there ARE games that do, but they are niche, cult, or otherwise underground style of popularity, and not mainstream, and that means that many of the features that I personally feel are essential to be represented in the gameplay by some game or another are still not adequately represented. basically, I have some game outlines in mind and they do not exist.). You can build one with arduino, I do have a project page. and of course the other aspect of the share is that I feel that the game style of realistic thrust physics games WOULD be fun, if people did have an intuitive control interface. They would be very popular, instead of unmaintained, unfinished, and lacking of features.
  24. edit::::: here's another video edit 2:::: shooting game for it
  25. I like the additional usb and usb c on the back panel, and I like the idea of adding an expansion card that is not so close to the gpu, but actually presently there is no practical use I get that I wouldn't on the m . I just have that size of a case so why not use it, basically. I do sometimes use a ton of usb, though, so I picked on purpose, but I have to admit I imagined it would run cooler as well,, maybe marginally, but particularly in the long run.
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