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jaypro

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Posts posted by jaypro

  1. 1 hour ago, Pitboy64 said:



    One thing stuck out for me: The COSMETIC DAMAGE part.

     

    I know Linus will likely replace a backpack if it arrives with an obvious manufacture defect that is of a cosmetic nature ... because he said he would stand up to his product ... but this particular exception actually means that if the (lets say) colour shade of the materials of the pieces that make up the outside of the bag is horribly beyond reasonable acceptable limits ... different from each other, appear unbalanced or just wrong (like an 'end of roll' issue),
    ...  its not covered because its just 'cosmetic'.

     

    Cosmetic defect is not the same as cosmetic damage.

     

    Cosmetic defect would be like, mismatching fabric colors.  Cosmetic damage would be like, later on, if some bleach accidentally got on the fabric.  I would think most cases would be obvious whether it was damaged or defective.

     

  2. This is a common UX issue with mobile vs desktop.   Responsive webpages have been moving away from using hover events because you can't really hover a mouse over something on a touchscreen. 

     

    There is no difference between hover and click/touch.  The store already uses click event for enlarge/full screen of the product photo.  Probably the best solution is for them to just add the model name and size text to always show on the enlarged/full screen view. 

     

    But that would be a fix on their end.
    As for you, if you're on iOS, can probably write a quick Shortcut with some javascript that would message back the model name and size.

  3. 22 minutes ago, Elijah Kamski said:

    Not at all really, Apple hardware for Apple software with Android functionality.

    I mean, the apps for Apple are most likely much more polished as they tend to be, so the only thing you're getting is the Android functionality.

    Oh thats optimistic thinking.

     

    I was thinking more like duo boot bootcamp windows on intel macs.

     

    Where you actually have to reboot your entire phone everytime you want to change between iOS and Android.

     

    So you don't get apple software with android functionality.  You get one or the other.

     

    And Apple can be like..see? no problem regulators..you can side load if you want to. iPhone with alternate app store.  Not iOS with alternate app store.

  4. 14 minutes ago, Elijah Kamski said:

    They can try, but torrenting movies and games have been a thing for a while now, and it's still not yet entirely killed.

    Since there will always be a way, and it will never really die.

    But that's my entire argument.

     

    That companies WILL try and it will negatively impact the paying customer.

     

    Things like Denuvo DRM will make their way onto mobile.

     

    Sure, pirates and torrenters and sideloaders can figure out and download cracked DRM free versions..

     

    But normal people would suffer with extra DRMs.

     

     

  5. I don’t want to have to go price comparison shopping for different apps like on Windows.

     

    Oh Epic Games charges $X for game while Steam charges $Y.  I just want it to be convenient and consistent.

     

    Of course, I think apple takes too fat of a cut of the revenue.  A single app developer isn’t big enough to make a big enough noise to change this.  But together, they could have an impact.  But, then, most  of the biggest devs wouldn’t want this to be regulated…since they also take advantage of this.

     

    Meta, with their new Metaverse revenue sharing and all their popular iPhone apps.

    Google, play store, and all the google and youtube apps.

     

     

  6. Theres a clear difference between Microsoft’s and Apples case.

     

    Microsoft tried to make edge a more “stickier” default browser.  Enough people hated Microsoft’s ways, that Microsoft found it necessary to backtrack on it and make it easier again to change browser.  They chose to backtrack due to negative consumer sentiment.

     

    In Apple’s case, they should only have to open up their walled garden if it makes financial sense for them I.e. enough consumers leave the platform because they prefer a more open ecosystem.

     

    Rather than government intervention and regulations forcing them to.

  7. 8 minutes ago, Avocado Diaboli said:

    It doesn't, since side-loading is not mandatory. You still have the choice of only using the app store exclusively and never touch side-loading at all. You know, like that majority of people on Android do. If you value your security and want to minimize risks, stay within the ecosystem. You'd have to prove that allowing me to side-load an app puts you in an immediate increased risk, otherwise your argument doesn't hold any water.

    You may not only have the choice of using App Store.

    The next big game could be a side load exclusive. And if you really want to play it, I don’t think many would be like .. “nah I won’t play it, I care too much about my security”

     

    It doesn’t even have to be exclusive.  Companies would probably just offer a free skin or something if you side load versus thru the App Store.

     

    And security is not limited to just your own phone.  Everyone who has your phone number in their contacts is a potential security risk to you. An unsecured phone can leak all their saved contact info.  Phone numbers, addresses, and more.

     

    Anyone you talk to or communicate with, who has a compromised phone is a security risk to you.  Linus just went over a real world case with his wire transfer fraud.  His email wasn’t compromised, but the guy on the other end’s was.

  8. 2 hours ago, Avocado Diaboli said:

    DRM is already at 100% on iOS. Don't pretend the App store isn't DRM, that'd be disingenuous.

    Yeah its 100% DRM. 

     

    Some App Store DRM benefits:

    Developers don’t need to program their own into their apps.

    Users don’t have to deal apps requiring always on connection.

     

    Duolingo is another example of micro transaction for extra ‘lives’.

    Obviously its not impossible to work around this.  But if it was super simple to install 

    an infinite life mod for Duolingo, and becomes mainstream, it would certainly impact their revenue.

    I would expect them to implement some DRM on their end, like a server-sided life counter.

    Which would mean you could no longer use the app when you don’t have signal, like in a subway ride.

     

    It’s just like the Xbox One original announcement.  With the always online DRM.  It’s not like discs aren’t a form of DRM.  They are, but they are different form with different restrictions, some better some worse.

     

  9. 2 hours ago, Elijah Kamski said:

    Not really, online hacks exist for games that are server sided already.

    It would just be a matter of time really before those hacks are developed.

    That’s not the point.

     

    It’s the slight inconvenience or hurdle that they rely on.

     

    I’m pretty sure right now, you can just change your system clock for to refill lives…but that’s too annoying enough to users that they will just pay $ for more lives.

     

    Infinite life mod candy crush is already a thing.  It’s the first result on a google search.

    https://apkmody.io/games/candy-crush-saga

     

    If this becomes too commonplace/mainstream.. They will kill it.  One way or another.  Just like YT Vanced.

     

    Consoles and smartphones right now mainly rely on controlled system environment DRM.

    PCs and Macs and other desktops have a heavier reliance of individual app based DRM.

     

    I don’t think this is enough of a reason to block all side loading, but it is a valid argument against it nonetheless.

     

  10. 26 minutes ago, Mark Kaine said:

    But that argument has been debunked ad nauseum… if you do not wish to sideload no one is forcing you at gun point to do so…!

    Making side loading easily accessible is going to end with an increase of DRM on mobile.

     

    You can clearly see that on PC and Mac.

     

    So...there is a clear, objective negative impact to people who have no intention of ever side loading.  

     

    I don't think its enough of an impact to outweigh the benefits, but it is a negative that would be arguable.

  11. YT also has to weigh in the fact that Youtube Premium users *would* be a a great demographic to market ads to.  They have the disposable income to pay $ to skip ads.

     

    So they have to charge much more than just balancing out the value that user would have contributed had they watched ads.

     

    I would suspect Youtube Premium had an impact on CPM, since the "best" demographic of people with disposable income AND willing to spend it...no longer watch the ads.


    You missed the one demographic that are morally against adblock and therefore buy YT premium.  No idea how large that group is..but it must exist, right?

  12. The hurdle does exist on Android.  Yes its not as big of a hurdle as having to jailbreak your iPhone, but the phone doesn't come out the box with side loading enabled.

     

    Once something becomes mainstream enough, then companies will go after it since it hurts their bottom line.

     

    And my argument isn't even theoretically.  Vanced started to become big enough, so Google shut it down.

     

    As for the medical device, its a similar problem.

     

    Companies won't develop products that lose them money.  Probably they were subsidized by Samsung to only release on their devices.  And they would also obviously like the re-occurring revenue from having to buy replacements when the battery dies.

     

    So, by using your knowledge to work around it, such as a cracked version or replaceable battery mod, you can save some money.  But if this workaround becomes easy enough that anybody can do it, the company obviously won't sit around and do nothing about it.

     

    They'll either make it harder...or raise the price of their product.  

     

    So I think anyone that wants to benefit from the economical advantages of sideloading, should want side-loading to stay where it is.. Niche, but not impossible.  So that if you really want to, you can do it, but its not stupid-easy where now its popular and companies work against it.

     

     

     

  13. 22 minutes ago, Ababba said:

    If they feel implementing such a scheme adds value for them, then they should.

    Yeah that's the same conclusion I had.

    Try to figure out which has more value..

    % of users that will turn off ad block to watch video

    % of users that would watch ad free video, but then go and buy merch or something.

     

    In the end, it all boils down to money and not really principles or views on what or what isn't piracy.

     

    Youtube offers a ad-free version, its called Youtube Premium.  LTT offers a second source of ad free version, Floatplane.  People want more money (in this case, by saving money), so just use adblock, its like a free version.

     

    Businesses also don't care about the principles, they also just want more money. They don't usually take the nuclear option and block all access to the site, since the users still provide some sort of value, like increased traffic or engagement.

     

     

  14. What I don't understand is how working around ads with ad blocks is okay, but then people also get upset when companies work around working around ads. 

    If its okay for end users to workaround ads...then it should be okay for companies to do whatever they want to find ways to workaround those workarounds.  Which just leads to an arms race of ad-blocking and anti -ad-blocking.

     

    Here's a hypothetical..

    Imagine Youtube created a 100% accurate way to detect ad blocking.  LIke those websites that put a full banner "ad block detected" thing.

    And they offered it as a toggle to the content creator to block all content when detected.

    How many content creator turn that on?  Would LMG turn it on? 


     

  15. 6 hours ago, leadeater said:

    If it's ultimately inconsequential then why fight against it?

     

    Here is an example why you would fight against it even if you were not planning on ever side-loading.

     

    Side load allowed.  Someone makes a modified Candy Crush app with unlimited lives.  Impacts their bottom line, since some people will stop paying micro transaction for extra lives.  Their solution? Lives are now stored server side, and Candy Crush is now an always-online game.

    If side-loading becomes mainstream, I can see many games with shift towards always-online DRM methods to combat this.  You can see all the DRM on desktop.

     

    This now impacts people who never intended on side loading anything.

     

    Sideload blocking is kind of a universal DRM in that way.

     

    Note that, I am still overall indecisive on my overall stance on this, just thought I'd add a non-security related example.

  16. I don't think ad blocking or sponsor skipping is a great argument for sideloading.

     

    The only reason these modified apps that can remove and skip ads are semi-available is because sideloading is not mainstream.

     

    If the hurdle to side loading no longer exists, and its super simple to download a zero ads alternative Youtube app, do you really think Google will admit defeat and let it happen? 

     

    So if the hurdle to side loading disappears, companies would just spend more resources on how to prevent ad blocking.

     

  17. On 4/6/2022 at 12:48 AM, LinusTech said:

    The bigger issues are the taxation implications of having a physical location in another country. It's crazy complicated and our accounting department has a really difficult time with Creator Warehouse orders as it is.

     

    Otherwise we could just stock stuff at the Various Amazons around the world and call it a day.

    From a business perspective, it sounds like most of the complicated international taxes would be a fixed cost, like an additional accountant or tax expert, whose cost would be similar if you did $1,000 in merch sales versus $10 million.

     

    From that perspective, at some point it would make sense to bite the bullet and hire someone to handle the complicated taxes.

     

    Since the goal seems to be continuous scaling of the merchandise business, at some point shipping costs and delivery times would become a major issue.


    Hard to measure the revenue/sale gains of offering faster and cheaper international shipping , even harder to speculate without knowing any of the numbers, but the way LTT store is trending, I would suspect that eventually LMG creator warehouse will store and ship from different countries.

     

    I think the idea/plan of opening creator warehouse to other content creators merchandise would accelerate this, since it is a very nice to have "feature".

     

  18. 7 hours ago, Nystemy said:

    Though, I can understand why Intel wants to keep a lot a secret, it is the simple "I can neither confirm nor deny" type of business, since their competitors as well have a great deal of knowledge in the field, so even seemingly minor stuff can give away fairly major things.


    I wouldn't even say its mostly for competitors.  You want to hide things from suppliers and vendors.

     

    An example is, Company A and Company B can both sell a washing machine.

    Imagine you needs 10 washing machines.  They find out that Company A's does better for their needs, so they buy 10 from them.
     

    You don't tell wan them to know you needed 10.  Keep them unaware that you don't use any from Company B.

    They would jack up the price knowing they are the sole preferred supplier.

     

    Same thing goes for chemicals, raw wafers, tools, etc.

  19. 5 hours ago, GodAtum said:

    Why is the wafer a circle when the cpu is square? that creates a lot of waste?

     

    Why did a lot of the workers get a day off because Linus was filming? Intel didnt want them shown?

     

    Not sure why Intel wanted some of those texts to be blurred out. They are mostly safety signs. I'll say that the blurred text on the blue machines are called Centura with the sign on it saying "FEOL METAL FREE Tool".

    Besides the forming of the ingot being a cylinder, many of the process steps involve quickly spinning the wafer, and you can't really evenly spin a square or rectangle versus a circle.

     

    Anyone in the semiconductor industry would recognize the platform of the tool, but the configuration of the platform can vary. Something that they would like to keep secret is how many of each configuration they have.  This has many reasons. 

     

    FEOL means front end of line, metal free is important because mixing metals can be corrosive, so it is important to make sure unwanted. metals don't enter the tools

  20. I'm looking at a local listing for a Surface Book, but the configuration seems odd.

     

    The listing says the specs are

    i5, 8gb ram, 256gb top

    965m bottom

     

    However, from my research it looks like this was never offered as a possible configuration.  As far as I can tell, the i5 model with dedicated gpu was only offered with the custom 940m

     

    So I'm wondering, if the performance bases are interchangeable and the seller actually has mixed two surface books?  Or somehow managed to trick Windows into thinking the GPU is actually a 965M?  What does the 940m variant show up as in Windows, since they marketed it as 'Custom Nvidia GPU'.  How should I check if the actual performance base is indeed a 965m?  I believe the 965m base is thicker than the 940m, should i just take a ruler or is there an easy way to spot the physical difference?

     

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