You have some interesting claims, I'd love to clarify. Also I feel kind of badm like I'm triggering some kind of compulsion loop here or something.
First you are claiming that a GT 1030 beats any Polaris 11 GPU arch? So we take a computer, plug in a GT 1030, and runs some benchmarks, then remove the GT 1030, plug in the RX470, and run the benchmarks again. You are stating that the GT 1030 benchmarks will exceed the RX470 benchmarks.
Because that's frankly total garbage. The RX470 was typically recommend over the GTX 1050Ti given its performance edge. The GTX 1050Ti and GT 1030 are both Pascal cards and the GTX 1050Ti was two increments ahead of the GT 1030 in nVidia's lineup, you're arguing the sky isn't blue at this point.
PS4 shipped with a HD7870 that had two units disabled due to power and cooling concerns.
PS4 Pro shipped with a downclocked RX 480, which is Polaris 11. So when comparing GPU abilities, to call it comparable to the PS4 Pro, it needs to slide in between the RX470 and RX480, the two Polaris 11 cards.
Sure some other things were done to glue them onto the overall Neo and Livermore chips, but that's what the graphic components were.
There is a bunch of other stuff going on here. At some level you seem to want to claim whatever lets you win the argument. Like your comments about Microsoft Office to me all of a sudden and your comments about emulation to steelo. First I'd point you back at the fact I agree that a Haswell + GT 1030 is better for CPU heavy tasks. However people are responding to your claims the GT 1030 is superior graphically. There is no situation when playing a 3D gaming title that the GT 1030 trumps any Polaris 11 part, be it the RX470, the RX480, or the Polaris 11 part in the Pro.
Second as for emulation, Pascal doesn't have a true hardware scheduler for async compute which hurts it with regard to running Vulkan and DX12 titles. See for example Maxwell and Pascal cards poor showing in the recently Doom Eternal benchmarks. At the end of the day when the PS4 emulator does mature, you're going to be trying to play PS4 games on something that lacks hardware level async (and 99.99% chance the emulator is going to be written to use Vulkan), has a GPU that only enjoys a slight edge over the PS4's cut down HD 7870 and is outclassed by the downclocked in the PS4 Pro, and won't be emulating anything. Since the rule is you need to bring significantly more computing to the table than the console had so as to deal with the emulation overhead. Even if all the instruction sets line up, you're still running the PlayStation OS on top of Windows or Linux to come degree.
If it's your hobby cool, all my builds are hobbiest and don't make perfect sense. But misleading claims about the capabilities of a machine you've stated you want to try to sell others is not cool.
Your hobbies are your hobbies man and follow your bliss. But making claims that a GT 1030 beats a Polaris 11 based part is just plain wrong. A GT1030 doesn't even beat a Polaris 10 (the RX460) in Firestrike and other graphical benchmarks. T
While I would agree a Haswell + (pretty much any GPU that can survive on just 75w of PCIe power) is a better option for games known to be heavy on the CPU relative to their GPU load (Source engine titles, certain eSports titles, grand strategy games, etc), it's a much less well rounded gaming setup than just a straight PS4 Pro.