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spacewulf

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  1. While you're here, would there be any way that you're aware of that would be able to minimize the popping and crackling from the interface? I just now thought about trying RTX Voice on my headphones as well, but have not been able to test it out properly yet.
  2. Alright, I moved back to my motherboard audio and was content besides the fact that I had a box that I wasn't using the full potential of. I plugged in my headphones to the interface, thought ya know, what if I changed the USB ports? By god, it worked. The audio was no longer muddy. The thing was working how I wanted it to. That was a couple days ago. I had been fiddling with the thing because I had been getting some crackling and popping in my headphones and I wondered what I could do to stop that. Being someone who knows a lot about technology, the first thing I tried, before looking it up for any troubleshooting, was unplug the 1/4" to 3.5mm adapter, and plugged it back in. I had been doing that several times recently. Today, I booted up my PC, and I realized that when I joined a discord call, it seemed like the frequency response had been cut in half, the highs had just been stripped from my headphones. This was what I had been having before, when I said it sounded muddy. It sounds as if there was a very crappy implementation of virtual surround sound. I was flabbergasted, as I had been in a new USB port and thought that that was my fix. I unplugged my adapter again, looking at the tip of it. After the second green ring, the tip of it had extended, as if it were popping out of the assembly of the adapter. I unplugged my headphones from it, and pushed it back into the assembly. Plugged them back in, put it back into the audio interface, and voila: it's working perfectly now. Thank you for the help and suggestions that you've given me, I can finally rest assured that the thing that was screwing me over was my 1/4" to 3.5mm adapter.
  3. Yup, that's the driver that I was using.
  4. I've tried both of these drivers, neither support the interface. Would there be any way to trick the driver into thinking this would be supported by the drivers?
  5. Okay, so the drivers that I found were the ones directly from Behringer back when they made their own ASIO drivers, the only ones they support now are the ASIO4ALL ones, which many people say that they have issues with lowering the sample rate below 256 to reduce latency.
  6. Okay, I seem to get what you guys are saying, although I am using the Behringer drivers from way back when, and the problem is with those drivers installed. Thanks anyways, I'll go back to my motherboard built in audio. That being said, which audio interface would you guys recommend for relatively cheap that could drive this headset and in the future the Sennheiser HD 6XX?
  7. So I just recently started using my Behringer UMC22 as a headphone amp, I'm using the PC37X from massdrop. I recently noted that when I plugged in my headphones into the amp, all the audio seemed rather muddy. When I got into a match of PUBG it became very apparent, and the directional audio seemed to disappear and everything sounded as if it was coming from everywhere. I have confirmed that the audio was in stereo rather than mono, but I'm a rather newbie to higher grade audio equipment (compared to built in motherboard audio). Any suggestions would be very appreciated!
  8. Not sure, but they say that this problem doesn't happen to anyone else they talk to.
  9. Hi, so I've been having this issue for a while, and have found no working fix. Every now and then, the person I'm talking to cuts out, regardless of whether they have the auto voice sens on or not, as well as if we're in a server or not. It is extremely annoying and has carried across between 3 different computers, 3 headsets, and I have no clue what is causing it and what I could do to fix it. If anyone has any suggestions, please tell me! Thanks in advance for any help that you may be able to give me! Edit: I've tried changing regions as well.
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