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MRL

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  1. Like
    MRL reacted to JaZoN_XD in Windows 10 - screen won't turn off after specified time   
    AHA! I found the problem... it was m joystick that was stopping the system from timing out! But I am quite irritated by this because the joystick, a Logitech Extreme 3D Pro never caused any problems in Windows 7... Well, that's something to look forward to now. Thanks everyone for your input and help!
  2. Like
    MRL got a reaction from WereCat in I switched to MS Edge   
    I think this settings sidebar is the real culprit why Microsoft can't really do much with settings early on
     
    sure, it can be quickly accessed but you can't fit every single thing in there else you're risking it becoming a laundry list of everything. They really need to implement the Advance Settings as web UI like chrome does or do it in seperate windows...
     
    Another thing that really bother me about Edge on Win10 is the size of the address bar... understandably it is to optimize the experience of touch user and I really appreciate that when I'm on my Surface Pro 3, but again on desktop I would love them if they are not taking too much of the screen estate... It felt too backwards and modern at the same time that it confuse me what is wrong with the UI... given they only have very limited time to work on it I can forgive them, I hope they actually do have options to resize the size for touch and mouse optimized similar to what Office 2013 has...
  3. Like
    MRL got a reaction from GoodBytes in Windows 8.1 OS New System   
    no it won't. You'll get the free upgrade, but it still doesn't magically transform into a legally licensed version as clarified by Microsoft.
  4. Like
    MRL reacted to chutia in Assassin's Creed: Unity; the worst release ever?   
    Nice review, pretty sure this is an alpha build they wanted to test on the general public to help them find bugs etc before they release the real game this year based in England and designed for Directx 12!!
  5. Like
    MRL got a reaction from chutia in Assassin's Creed: Unity; the worst release ever?   
    Intro
    I got this from Pick Your Path bundle so I pretty much has nothing to lose when I grab the copy. Not really a fan of FarCry even though I admit FC series is actually very good. Not gonna say anything about The Crew. Knowing that it is a bug fest when it was released, I did think a lot before actually redeeming this code. But I kind of glad I did, even if it's not the best thing ever. Story
    Not the best story, but acceptable by my standard. Reminds me a lot of young Ezio in AC2. But modern story is pretty much non-existent is pissing me off a lot. Especially when they went "Ok, templars won't find the sage so let's do nothing". Seriously, it feels like the writers went lazy or the devs simply doesn't want to make the modern time story. Voice acting is good, but the missing accent really bothers me. The excuse given to us is that because everywhere we go in the game the feel of Paris and French Revolution won't make us forget that the characters are Frenchmen. The problem is, Assassin's Creed 2 pretty much Italian Renaissance wherever I go so why there's accent there? The lack of accent really throws the feel of the character off that I can't enjoy the story as much as I enjoy Ezio's. I tried to change the language to French and the animation is not in sync with the speech, again the feel is lost. Probably just a pet peeves but this kind of details what makes me miss Assassin's Creed 2 and Brotherhood. Gameplay
    You now have 2 options while free-running; free run up and down. This is supposed to tell Arno to climb up or down while free running with the safest and fastest route. But the problem of random climb is still not solved as the game still allow and guess random climb on low items, and you will also jumps of the cliffs as well. Nothing is solved with the improvement given. Combat controls is clunky as well, but at least it is well animated and most of the time doesn't really punish me too much for each mistakes. Combat does feel better and improved compared to previous games but targeting system will probably need some works, or perhaps I'm the one who need to works my combat. Stealth mechanics feels great. Makes a little more sense compared to any other Assassin's Creed I've played. Blending in crowd to be stealthy in open; chairs, table, walls, closets are useful indoors. The only thing that bugs me is that wearing yellow attire while blending in dark colored clothed crowd isn't attracting any attention. Main story missions felt too much like the original Assassin's Creed. Briefed by council, investigate, and assassinate. Good thing they modify the assassination mission a little bit by adding in opportunities. These are secondary optional objectives that will really helps you with the mission, but completing them isn't a piece of cake either. Good challenge and helps with the assassination. Crowd missions introduced taking advantage of the crowd number in the game. The missions is basically giving helps to the citizens against thieves or harassing extremist, but the frequency of the citizens being harassed is too much that I get confused whether I'm in Gotham or Paris. Not to mention they can actually fight, some of them actually carry swords but doesn't fight when harassed until you act. Borderline logical for me, but that's probably because I've never lived in a revolution era. Co-op missions are fun, it's just that I keep on asking myself how many Arno is there in this world. I kind of missed the PvP multiplayer. It's not in the game, if you need them you had to go back to previous installation. Animations are cool! I like the high-profile assassination, low-profile assassination and the parkour animations. Nostradamus Enigma is fun investigation too. Deciphering clues requires good knowledge of the in game area, usually pretty obvious if you know Paris well enough. These enigma will lead you to the artifacts that will unlock unique armor. Side missions are good too. 2 kind of side missions, local stories and investigation. Playing detectives in investigation missions are fun, problem is the most of the time the clues sometimes direct you right to the person who did the crime. Without much effort you can solve the crime. As for the local stories, my main gripe with it is that the need to either re-load the game or fast travel to get to the next part of the story after you complete one part of it. If you are the kind of completing one story in one go, you'll find that the way they do it is giving you extra works. Because of the co-op, the devs implement some sort of RPG elements in the game. You can modify the stats of your Arno to be stealthy or to be a tank. Problem is, the stats are not well explained. Example; High-Profile Noise and Low-Profile Noise. In game they have positive values, so you'll get confused whether the equipment is adding more noise or actually reducing noise? Some of the stats that improve your stats has negative values. So, you decide to seek your answer on the web. And there you go, the value on the AC:Unity page is upside down from the in-game (positive in-game, negative in the web). It felt like the stats modifier is an afterthought rather than planned from beginning and poorly executed. Though the function remains the same.
    I would say that Ubisoft is right on making the crowd as their selling point. The crowd is pretty lively, has their own agenda  and the number is simply enormous. The problem is with the protesters. It's like they don't have anything else to do other than protesting. They don't need to eat, they don't need to rest, they don't have other business to attend, they just protest. Good thing is that they still know how to react to their surrounds, one guy release a shot every one will start running away saving themselves. Graphics
    I'm running the game at 1080p with graphic presets High with additional HBAO+. The problem is, it felt very much like being rendered by potato rather than my GTX970. Some objects that is imitating bokeh (out of focus object) is not out of focus but rather rendered with very low res textures and polygon. Faraway buildings are having seriously low res textures that you start to wonder if you actually owns GTX970 or GeForce 2 MX400. This might not bother much if you are simply running around but when I'm stopping investigating enigmas, this really bothers me. As for the framerate, yes it struggles to maintain 60fps. But at least it can maintain above 40fps. No weird framerate issues that I experience. ​Dem low poly and textures​ ​
    Dem low textures
    If you really want to maintain 60fps, probably you'll need SLI. Problem is, SLI is broken as of my review was done so it's pretty much not an option right now. Microtransactions
    Oh yes, you don't want to play the game yet wants to unlock every single equipments in this game? You got the money, Ubisoft got the answer for you. I see it as pay-to-win since basically it just jumps you forward with more powerful equipments, but it won't upset any balancing in the game so you might argue it's not pay-to-win and I'm willing to accept that. A mobile game level of microtransaction in full fledged triple A game that cost you $60 isn't bad enough for you? You can throw your money to Ubisoft another extra $2 for premium access in the companion apps. This will give you "full experience" with the companion apps when the companion app is useless without you buying the game. Companion app is primarily for you to throw more money at Ubisoft.
     

     
    Companion App
    I like the idea of 2nd screen experience and extra things you can do in it. Introduction of Glyph Puzzles to unlock missions and send your assassins to complete the missions for you and unlocking extra chest in the game is an idea that I actually like, just that you'll need to make sure that you collect the rewards in game as soon as possible, else you'll lose access to one of your assassin for 24 hours as they were automatically assigned to collect your rewards for 24 hours. Conclusion
    Assassin's Creed: Unity isn't a bad game. But the inconsistencies, microtransactions and textures in certain area really bugs me. I like the story, I like the stealth mechanics, I like the animations, I like the co-op multiplayer, but the game itself is released in such conditions that makes everything becomes bad and leave sour taste in my mouth. If you're hoping to run this game on SLI to boost performance, hold your horses. But if you really can look past the bad pc port graphic quality, microtransactions and inconsistencies, I'd say it is passable as an entertainment. The game itself is fun though nothing excellent, but all the bragging points buried by the bad stuff in the game.  
    https://www.youtube.com/watch?v=BdSk6vJmW5M
  6. Like
    MRL reacted to Tim Drake in Assassin's Creed: Unity; the worst release ever?   
    If this game ran better, I would like it 24x better.
     
    This is basically a tech demo that doesn't even demo anything. They made the game looks prettier than they should of.
  7. Like
    MRL got a reaction from christianled59 in Assassin's Creed: Unity; the worst release ever?   
    Intro
    I got this from Pick Your Path bundle so I pretty much has nothing to lose when I grab the copy. Not really a fan of FarCry even though I admit FC series is actually very good. Not gonna say anything about The Crew. Knowing that it is a bug fest when it was released, I did think a lot before actually redeeming this code. But I kind of glad I did, even if it's not the best thing ever. Story
    Not the best story, but acceptable by my standard. Reminds me a lot of young Ezio in AC2. But modern story is pretty much non-existent is pissing me off a lot. Especially when they went "Ok, templars won't find the sage so let's do nothing". Seriously, it feels like the writers went lazy or the devs simply doesn't want to make the modern time story. Voice acting is good, but the missing accent really bothers me. The excuse given to us is that because everywhere we go in the game the feel of Paris and French Revolution won't make us forget that the characters are Frenchmen. The problem is, Assassin's Creed 2 pretty much Italian Renaissance wherever I go so why there's accent there? The lack of accent really throws the feel of the character off that I can't enjoy the story as much as I enjoy Ezio's. I tried to change the language to French and the animation is not in sync with the speech, again the feel is lost. Probably just a pet peeves but this kind of details what makes me miss Assassin's Creed 2 and Brotherhood. Gameplay
    You now have 2 options while free-running; free run up and down. This is supposed to tell Arno to climb up or down while free running with the safest and fastest route. But the problem of random climb is still not solved as the game still allow and guess random climb on low items, and you will also jumps of the cliffs as well. Nothing is solved with the improvement given. Combat controls is clunky as well, but at least it is well animated and most of the time doesn't really punish me too much for each mistakes. Combat does feel better and improved compared to previous games but targeting system will probably need some works, or perhaps I'm the one who need to works my combat. Stealth mechanics feels great. Makes a little more sense compared to any other Assassin's Creed I've played. Blending in crowd to be stealthy in open; chairs, table, walls, closets are useful indoors. The only thing that bugs me is that wearing yellow attire while blending in dark colored clothed crowd isn't attracting any attention. Main story missions felt too much like the original Assassin's Creed. Briefed by council, investigate, and assassinate. Good thing they modify the assassination mission a little bit by adding in opportunities. These are secondary optional objectives that will really helps you with the mission, but completing them isn't a piece of cake either. Good challenge and helps with the assassination. Crowd missions introduced taking advantage of the crowd number in the game. The missions is basically giving helps to the citizens against thieves or harassing extremist, but the frequency of the citizens being harassed is too much that I get confused whether I'm in Gotham or Paris. Not to mention they can actually fight, some of them actually carry swords but doesn't fight when harassed until you act. Borderline logical for me, but that's probably because I've never lived in a revolution era. Co-op missions are fun, it's just that I keep on asking myself how many Arno is there in this world. I kind of missed the PvP multiplayer. It's not in the game, if you need them you had to go back to previous installation. Animations are cool! I like the high-profile assassination, low-profile assassination and the parkour animations. Nostradamus Enigma is fun investigation too. Deciphering clues requires good knowledge of the in game area, usually pretty obvious if you know Paris well enough. These enigma will lead you to the artifacts that will unlock unique armor. Side missions are good too. 2 kind of side missions, local stories and investigation. Playing detectives in investigation missions are fun, problem is the most of the time the clues sometimes direct you right to the person who did the crime. Without much effort you can solve the crime. As for the local stories, my main gripe with it is that the need to either re-load the game or fast travel to get to the next part of the story after you complete one part of it. If you are the kind of completing one story in one go, you'll find that the way they do it is giving you extra works. Because of the co-op, the devs implement some sort of RPG elements in the game. You can modify the stats of your Arno to be stealthy or to be a tank. Problem is, the stats are not well explained. Example; High-Profile Noise and Low-Profile Noise. In game they have positive values, so you'll get confused whether the equipment is adding more noise or actually reducing noise? Some of the stats that improve your stats has negative values. So, you decide to seek your answer on the web. And there you go, the value on the AC:Unity page is upside down from the in-game (positive in-game, negative in the web). It felt like the stats modifier is an afterthought rather than planned from beginning and poorly executed. Though the function remains the same.
    I would say that Ubisoft is right on making the crowd as their selling point. The crowd is pretty lively, has their own agenda  and the number is simply enormous. The problem is with the protesters. It's like they don't have anything else to do other than protesting. They don't need to eat, they don't need to rest, they don't have other business to attend, they just protest. Good thing is that they still know how to react to their surrounds, one guy release a shot every one will start running away saving themselves. Graphics
    I'm running the game at 1080p with graphic presets High with additional HBAO+. The problem is, it felt very much like being rendered by potato rather than my GTX970. Some objects that is imitating bokeh (out of focus object) is not out of focus but rather rendered with very low res textures and polygon. Faraway buildings are having seriously low res textures that you start to wonder if you actually owns GTX970 or GeForce 2 MX400. This might not bother much if you are simply running around but when I'm stopping investigating enigmas, this really bothers me. As for the framerate, yes it struggles to maintain 60fps. But at least it can maintain above 40fps. No weird framerate issues that I experience. ​Dem low poly and textures​ ​
    Dem low textures
    If you really want to maintain 60fps, probably you'll need SLI. Problem is, SLI is broken as of my review was done so it's pretty much not an option right now. Microtransactions
    Oh yes, you don't want to play the game yet wants to unlock every single equipments in this game? You got the money, Ubisoft got the answer for you. I see it as pay-to-win since basically it just jumps you forward with more powerful equipments, but it won't upset any balancing in the game so you might argue it's not pay-to-win and I'm willing to accept that. A mobile game level of microtransaction in full fledged triple A game that cost you $60 isn't bad enough for you? You can throw your money to Ubisoft another extra $2 for premium access in the companion apps. This will give you "full experience" with the companion apps when the companion app is useless without you buying the game. Companion app is primarily for you to throw more money at Ubisoft.
     

     
    Companion App
    I like the idea of 2nd screen experience and extra things you can do in it. Introduction of Glyph Puzzles to unlock missions and send your assassins to complete the missions for you and unlocking extra chest in the game is an idea that I actually like, just that you'll need to make sure that you collect the rewards in game as soon as possible, else you'll lose access to one of your assassin for 24 hours as they were automatically assigned to collect your rewards for 24 hours. Conclusion
    Assassin's Creed: Unity isn't a bad game. But the inconsistencies, microtransactions and textures in certain area really bugs me. I like the story, I like the stealth mechanics, I like the animations, I like the co-op multiplayer, but the game itself is released in such conditions that makes everything becomes bad and leave sour taste in my mouth. If you're hoping to run this game on SLI to boost performance, hold your horses. But if you really can look past the bad pc port graphic quality, microtransactions and inconsistencies, I'd say it is passable as an entertainment. The game itself is fun though nothing excellent, but all the bragging points buried by the bad stuff in the game.  
    https://www.youtube.com/watch?v=BdSk6vJmW5M
  8. Like
    MRL got a reaction from -TesseracT- in Assassin's Creed: Unity; the worst release ever?   
    Intro
    I got this from Pick Your Path bundle so I pretty much has nothing to lose when I grab the copy. Not really a fan of FarCry even though I admit FC series is actually very good. Not gonna say anything about The Crew. Knowing that it is a bug fest when it was released, I did think a lot before actually redeeming this code. But I kind of glad I did, even if it's not the best thing ever. Story
    Not the best story, but acceptable by my standard. Reminds me a lot of young Ezio in AC2. But modern story is pretty much non-existent is pissing me off a lot. Especially when they went "Ok, templars won't find the sage so let's do nothing". Seriously, it feels like the writers went lazy or the devs simply doesn't want to make the modern time story. Voice acting is good, but the missing accent really bothers me. The excuse given to us is that because everywhere we go in the game the feel of Paris and French Revolution won't make us forget that the characters are Frenchmen. The problem is, Assassin's Creed 2 pretty much Italian Renaissance wherever I go so why there's accent there? The lack of accent really throws the feel of the character off that I can't enjoy the story as much as I enjoy Ezio's. I tried to change the language to French and the animation is not in sync with the speech, again the feel is lost. Probably just a pet peeves but this kind of details what makes me miss Assassin's Creed 2 and Brotherhood. Gameplay
    You now have 2 options while free-running; free run up and down. This is supposed to tell Arno to climb up or down while free running with the safest and fastest route. But the problem of random climb is still not solved as the game still allow and guess random climb on low items, and you will also jumps of the cliffs as well. Nothing is solved with the improvement given. Combat controls is clunky as well, but at least it is well animated and most of the time doesn't really punish me too much for each mistakes. Combat does feel better and improved compared to previous games but targeting system will probably need some works, or perhaps I'm the one who need to works my combat. Stealth mechanics feels great. Makes a little more sense compared to any other Assassin's Creed I've played. Blending in crowd to be stealthy in open; chairs, table, walls, closets are useful indoors. The only thing that bugs me is that wearing yellow attire while blending in dark colored clothed crowd isn't attracting any attention. Main story missions felt too much like the original Assassin's Creed. Briefed by council, investigate, and assassinate. Good thing they modify the assassination mission a little bit by adding in opportunities. These are secondary optional objectives that will really helps you with the mission, but completing them isn't a piece of cake either. Good challenge and helps with the assassination. Crowd missions introduced taking advantage of the crowd number in the game. The missions is basically giving helps to the citizens against thieves or harassing extremist, but the frequency of the citizens being harassed is too much that I get confused whether I'm in Gotham or Paris. Not to mention they can actually fight, some of them actually carry swords but doesn't fight when harassed until you act. Borderline logical for me, but that's probably because I've never lived in a revolution era. Co-op missions are fun, it's just that I keep on asking myself how many Arno is there in this world. I kind of missed the PvP multiplayer. It's not in the game, if you need them you had to go back to previous installation. Animations are cool! I like the high-profile assassination, low-profile assassination and the parkour animations. Nostradamus Enigma is fun investigation too. Deciphering clues requires good knowledge of the in game area, usually pretty obvious if you know Paris well enough. These enigma will lead you to the artifacts that will unlock unique armor. Side missions are good too. 2 kind of side missions, local stories and investigation. Playing detectives in investigation missions are fun, problem is the most of the time the clues sometimes direct you right to the person who did the crime. Without much effort you can solve the crime. As for the local stories, my main gripe with it is that the need to either re-load the game or fast travel to get to the next part of the story after you complete one part of it. If you are the kind of completing one story in one go, you'll find that the way they do it is giving you extra works. Because of the co-op, the devs implement some sort of RPG elements in the game. You can modify the stats of your Arno to be stealthy or to be a tank. Problem is, the stats are not well explained. Example; High-Profile Noise and Low-Profile Noise. In game they have positive values, so you'll get confused whether the equipment is adding more noise or actually reducing noise? Some of the stats that improve your stats has negative values. So, you decide to seek your answer on the web. And there you go, the value on the AC:Unity page is upside down from the in-game (positive in-game, negative in the web). It felt like the stats modifier is an afterthought rather than planned from beginning and poorly executed. Though the function remains the same.
    I would say that Ubisoft is right on making the crowd as their selling point. The crowd is pretty lively, has their own agenda  and the number is simply enormous. The problem is with the protesters. It's like they don't have anything else to do other than protesting. They don't need to eat, they don't need to rest, they don't have other business to attend, they just protest. Good thing is that they still know how to react to their surrounds, one guy release a shot every one will start running away saving themselves. Graphics
    I'm running the game at 1080p with graphic presets High with additional HBAO+. The problem is, it felt very much like being rendered by potato rather than my GTX970. Some objects that is imitating bokeh (out of focus object) is not out of focus but rather rendered with very low res textures and polygon. Faraway buildings are having seriously low res textures that you start to wonder if you actually owns GTX970 or GeForce 2 MX400. This might not bother much if you are simply running around but when I'm stopping investigating enigmas, this really bothers me. As for the framerate, yes it struggles to maintain 60fps. But at least it can maintain above 40fps. No weird framerate issues that I experience. ​Dem low poly and textures​ ​
    Dem low textures
    If you really want to maintain 60fps, probably you'll need SLI. Problem is, SLI is broken as of my review was done so it's pretty much not an option right now. Microtransactions
    Oh yes, you don't want to play the game yet wants to unlock every single equipments in this game? You got the money, Ubisoft got the answer for you. I see it as pay-to-win since basically it just jumps you forward with more powerful equipments, but it won't upset any balancing in the game so you might argue it's not pay-to-win and I'm willing to accept that. A mobile game level of microtransaction in full fledged triple A game that cost you $60 isn't bad enough for you? You can throw your money to Ubisoft another extra $2 for premium access in the companion apps. This will give you "full experience" with the companion apps when the companion app is useless without you buying the game. Companion app is primarily for you to throw more money at Ubisoft.
     

     
    Companion App
    I like the idea of 2nd screen experience and extra things you can do in it. Introduction of Glyph Puzzles to unlock missions and send your assassins to complete the missions for you and unlocking extra chest in the game is an idea that I actually like, just that you'll need to make sure that you collect the rewards in game as soon as possible, else you'll lose access to one of your assassin for 24 hours as they were automatically assigned to collect your rewards for 24 hours. Conclusion
    Assassin's Creed: Unity isn't a bad game. But the inconsistencies, microtransactions and textures in certain area really bugs me. I like the story, I like the stealth mechanics, I like the animations, I like the co-op multiplayer, but the game itself is released in such conditions that makes everything becomes bad and leave sour taste in my mouth. If you're hoping to run this game on SLI to boost performance, hold your horses. But if you really can look past the bad pc port graphic quality, microtransactions and inconsistencies, I'd say it is passable as an entertainment. The game itself is fun though nothing excellent, but all the bragging points buried by the bad stuff in the game.  
    https://www.youtube.com/watch?v=BdSk6vJmW5M
  9. Like
    MRL reacted to Arct1c0n in You kids have it so easy these days in building a computer....   
    You kids these days have it so damn easy in building computers. It's utterly amazing how much has changed when 14 years ago at this time, I was spending hours and hours between my college IT classes figuring out why the hell Intel was getting its ass kicked by this "AMD" company and why spending the money on this new "Geforce 3" was such a big deal compared to previous versions that ran Quake 2 just fine but Unreal squashed that.
     
     
    Back when I wanted to build my first computer in late 2000/early 2001 as a  young lad of 20 *God I feel old now* I had to go through a rirtual only other old, get off my lawn farts can understand now 
     
     
    1. There was no Youtube, social media, flash art to give you visual refrences on how to put stuff together. You went and got a "Build Your computer Bible " Version 28 book from Barns an Noble and marked pages
     

     
     
     
    2. You didn't have price search engines, you opened up multiple WINDOWS of etailers and compared prices side by side
     

     
     
    3. You spent SLOWLY modem dialing across  forums for hours on end dealing with "veteran builders" who kept ignoring you
     

     
     
     
    4. You had to still learn to use jumpers on your IDE drives correctly, or no booting for you. And God forbid if you bend one of the IDE pins
     

     
     
     
     
    5. Make sure you didn't crush your new Athlon GPU die by putting too much pressure on heatsink
     

     
     
     
    6.  USB was VERY MUCH "Plug and Pray" back in those days...
     

     

     
     
     
    7.  Driver downloads took half an hour on times on dial up modems
     

     
     
     
     
     
    8. BIOS'es were still big Blue and white screens of fear.  Good luck configuring boot up devices if you didn't understand with the included manual 
     

     
     
     
     
    9. LED lighting? Hah, didn't exist. You spent good money on a cold cathode to show of your pimped rig through the window YOU YOURSELF cut and installed
     

     
     
     
     
    10.  Dual CPUs?  On a single die? NO no, they had their own sockets. If you had a dual cpu setup, you were a farking god among men
     

     
     
     
    11. Overclocking was a true russian roulette game, with a mis firing gun.  You would spend hours on forums trying to get detailed information on what BIOS settings to tweak and NOT to touch. There was no preset and "forget" oveclocking, let alone Windows versions
     

     
     
     
    12. Boot to windows over USB? Whats that? 
     

     
     
     
     
    13. If your Windows key didn't take for whatever reason, have fun spending half an our on hold with microsoft. 
     

     
     
     
    14. Is your Soundcard or add on NIC card *most mobo's didn' thave onboard LAN* not working or crashing system? You got to play the PCI slot swapping and reinstalling gaming to find which one was the culprit
     

     
     
     
     
    15. All in one, prebuilt water cooling kits for $100? Pffffaa bwaa haa!! You had to spend $300 or more from DangerDen on DIY kit with tubing like garden hoses and pray to god your seals held on your waterblocks and self made reserviors. 
     

     

     
     
     
     
    16. Downloadable ISO's? Hah, you went to the store and bought your copy of Windows 98SE or Windows 2000 if you were a really rich pimp and prepared for hours long install with the CDROM drive spinning away
     

     
     
     
     
     
    17. Pre painted and sweet looking cases with good airflow? HAAA!!! Nope, you broke out the spray paint cans, the dremel and jigsaw and MADE your case look good and cool well. 
     

     

     
     
     
     
    18.   24-30 inch flat screen LCDs? Oh no, you were a pimp if you could afford a quality, 20" flatscreen Sony Trinitron that weighed 40 pounds that you lugged to LAN parties. If you were poor, you bought Viewsonic 19'' CRT monitor.
     

     
     
     
     
    19. If your dial up 56k modem was getting you downloads speeds of around 33 kbytes a second, God was smiling on you.
     

     
     
     
     
    20. Was your case getting to hot with that AGP graphics card and multiple hard drives?  You had to make your own blowhole, jigsaw style!  Or get real creative....
     

     

     
     
     
    21. Presleeved power supply cables and SATA cables? Haa!!!  What are those?
     

     
     
     
     
    22. If you couldn't afford a $300 CD burner, you got a Iomega Zip drive.
     

     
     
    23. You wanna listen to your Blink 182 music CD in full digital? Be sure you have this cable installed
     
     
     

     
     
     
     
     
     
     
    So be thankful you little digital rascals of what you have today. Now get off my lawn....   
     
     
    And after some googling, I actually found a archieved image of my VERY FIRST computer build back in May of 2001 with my very first case modding project based off the Enlight 7237 case which was vey popular back in the day. Wow....the feels....
     

     
     
     
     

     
     
  10. Like
    MRL reacted to Faceman in Tesoro Lobera Supreme RGB Mechanical Keyboard, first time mech keyboard owner   
    Tesoro Lobera, Tesoro Lobera, Tesoro Lobera.  Where do I begin.  I guess some preamble and back story so that you as a reader get a better idea of my knowledge and expertise or lack thereof in mechanical keyboards.  If you want to skip straight to the review of the Lobera, scroll down because I have a bunch of preface to work through so that you get an idea of how I came to my personal conclusions about this keyboard.
     
         I've never owned a mechanical keyboard before, but knew I wanted one after hearing about them from other users on the forum.  The hardest part about buying a mechanical keyboard is deciding which switch type is right for you, and no matter how much you read up on the different switches, nothing substitutes actually using those switches on a keyboard.  Those switch testers are a nice novelty, but I personally don't think they will provide you a good enough experience to be able to make an experience based decision.  This is a sensory product, and the switch tester doesn't give you enough of a sensation to make your decision.
         Since this is a specialty type item(that is growing in popularity), it is not readily on display, or available for testing in most major retail stores.  BestBuy, TigerDirect, or a small computer shop that doesn't specialize in repairs or virus removal is the best place to get some hands on experience with a mechanical keyboard. 
     
         So this is where the quest for my first mechanical keyboard begins, at a Tigerdirect and BestBuy in Northeast Florida.  The most experience I've had before buying the Lobera was playing Wolfenstein New:Order in a Tigerdirect on a Corsair K70 with Cherry MX Red Switches and mindlessly typing on a Razer Blackwidow Ultimate with Razer(Kailh) Green Switches, which most closely resemble Cherry MX Blues in a BestBuy.
     
  11. Like
    MRL reacted to Ex14 in Nokia Lumia 830 (Windows Phone 8.1)   
    While subjective. This statement kinda worries me. Its a too good to be true thing. Esp since you pointed out on noise perf. 
    Just kinda feel if you;re gonna make such a bold claim, you should have a direct comparison to prove your point. Esp when such a statement/result is as contradictory as this.
  12. Like
    MRL got a reaction from atrash in Nokia Lumia 830 (Windows Phone 8.1)   
    Hi guys,
     
    I did one review on Lumia 830 recently. Would love some comments from people on how can I improve (e.g the way I present the review, editing, shooting). Hopefully I can get something constructive.
     
    I know Windows Phone is not something popular here and I'm not reviewing the OS itself per say but more on the hardware and how it performs. I think if we want to talk about Windows Phone itself, Linus has covered pretty much all the bases already and while I'm fan on WP (else, Microsoft Devices Malaysia won't give me this review unit  :lol: ) but whatever cons mentioned by Linus in his video is pretty much spot on.
     

  13. Like
    MRL got a reaction from Sharif in Is it worth paying extra on a laptop for some gaming capibilites   
    If mostly you're on the go and gaming while being mobile, I would say go for it. Else, I would say save your money. Anything below GTx50m (e.g GT750m, GT650m) isn't really worth it in my opinion and anything above might blow your budget.
  14. Like
    MRL reacted to WereCat in Nokia Lumia 830 (Windows Phone 8.1)   
    I agree with the background music thing. As a non native english speaker I had to focus on your accent in order to understand you well enough and the too loud background music was distracting.
    Overall nice video.
  15. Like
    MRL reacted to soaringchicken in Nokia Lumia 830 (Windows Phone 8.1)   
    - Nice camera work for a starting up channel- seriously. nice Broll
    - You could speak with more "punch" per say and a bit louder too
    - Good scripting, sounds well structured and thought out, nice conclusion
    - Make sure the background music doesn't overpower your voice and distract the viewer
    - Solid layout
     
    Overall, a very well done video for a start-up channel, keep it up and your subscriber base will definitely grow
  16. Like
    MRL reacted to PCBjon in Time Lapse Of The Sun Over 5 Years   
    This is a time lapse of the sun taken over a period of five years. Rather than explaining it the video says it all what a masterpiece.
    Its not really tech related but giving the amount of storage that was needed you could see a tech side
     

  17. Like
    MRL got a reaction from Shaqo_Wyn in Where to put my radiator in Fractal Design Define R5   
    I don't know if anybody did mentioned this, but I don't think 2300RPM for fans is really good for any kind of watercooling. I would double check the wiring for the H100i, where the fan connector go and where the pump go. I have 100% confidence that your source of noise is 2300RPM. I would try to find a way to lower that down first before spending money on a new case, but if you already has the money set aside for a new case, I'd say why not...
     
    I don't own H100i myself, I own CM Seidon 240M. Granted that CMStorm cases are actually loud (I guess that's why the name is CMStorm, loud as a storm) but I set my fans to run within 20% to 50% of speed based on temperature, which resulting nothing more than ~1000RPM. It's a lot more silent than my own GPU at times. and any speed higher than that actually has diminishing returns considering noise level is my investment and CPU temperature is my returns..
     
    and isn't H100i has Corsair Link? have you tried that?
  18. Like
    MRL reacted to Bajantechnician in What if linus had an office where you could walk in?   
    hey hut yut wut u in here, i spank you. i spank you goot WIF ME GTX TERTAN. u be blak& blu tonite...    if you know what i mean......
  19. Like
    MRL got a reaction from Bajantechnician in What if linus had an office where you could walk in?   
    I won't care if they open their office for publics, but I seriously wonder what if an average joe who doesn't work there, know nothing about tech steps into their office. I would love to see the reaction...
  20. Like
    MRL got a reaction from Reagan Reese in What do you do on your pc when you get home?   
    games... make videos... 3d design... games some more... youtube... and incognito stuff, iykwim
  21. Like
    MRL got a reaction from ItsFTP in Is this to be expected?   
    no it's not. I've known it as Startup since Win95
     

  22. Like
    MRL got a reaction from minibois in What do you do on your pc when you get home?   
    games... make videos... 3d design... games some more... youtube... and incognito stuff, iykwim
  23. Like
    MRL reacted to RedSpade in Pilot and wife use iPads to help crash-land plane   
    (Pilot here) For everyone here's a bit of background info that the media fails to mention/clarify. For starters the engine didn't fail (it was working fine) only the fancy instruments failed which does make life difficult, and they would have had a back-up battery which would have supplied electricity to the standby artificial horizon and lights in the plane for around 30-60 mins, along with the compass, airspeed indicator and altitude indicator not requiring power.
     
    I'm impressed they were able to navigate to the airfield in the dark with just a compass (they are very difficult to fly off). Although very confused as to why they couldn't get the gear down considering all aircraft I know of have a way of manually extending the gear (I'm guessing they actually forgot to put it down being preoccupied with no electronics).  
    Yes you are right there planes don't just fall out of the sky when the engine fails   , light aircraft have around 9:1 glide ratio whereas a 747 has a 17:1 glide ratio.
  24. Like
    MRL reacted to Hans Christian | Teri in Someone Actually Removed An Unfinished Game From Steam Early Access   
    Then what happened to all the people who spent money on the game during the one or more years it was on Early Access? I don't wanna be an asshole here or anything, but he promised to deliver and have taken peoples money in exchange for that promise.
  25. Like
    MRL got a reaction from Lewellyn in Return rate of GeForce GTX 970 after memory scandal is below 5%   
    could the number is also contributed by retailers/OEMs that don't accept returns????
     
    Not saying I want to return it but can't, it's still a significant upgrade compared to my old trustworthy GTX680 but I do saw people can't return it...
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