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Nissash

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Everything posted by Nissash

  1. Thanks, I will look into this! Two main reasons: Old Computers (Celeron G550, 2 Gb RAM, slow HDD). Specialized 32-bit software (I'm not sure it will run on Win 10 or 11).
  2. Hello! For a computer in the class, I am about to create a user profile in Windows 7 and configure it (setting, apps, wallpaper icons, etc). Then I need to lock the profile in this state, so any new changes from the user will reset (like a guest session on Linux) at reboot or log-off (including any new files). The idea is when a student is using a computer he can`t permanently save any files (settings etc) on the drive, only a flash drive or network storage. The next student will start from a clean workspace. Are there any Windows settings or software for this?
  3. Heard a lot of good things about EVGA but it was never sold in my country (at least I never saw it in any shop).
  4. It`s literally like selling "free DLC", but to play it you must buy the full game. Yes, it is not directly giving money to NVIDIA but indirectly is. "...DLSS doesn't cost anything to implement..." but it cost time and human resources, and according to NVIDIA SDKs LICENSE you must: 1. "...include the NVIDIA Marks on splash screens, in the about box of the application (if present), and in credits for game applications." 2. "...You hereby grant to NVIDIA the right to create and display self-promotional demo materials using the Assets, and after release of the application to the public to distribute, sub-license, and use the Assets to promote and market the NVIDIA RTX SDKs. To the extent you provide NVIDIA with input or usage requests with regard to the use of your logo or materials, NVIDIA will use commercially reasonable efforts to comply with such requests. For the avoidance of doubt, NVIDIA’s rights pursuant to this section shall survive any termination of the Agreement with respect to applications which incorporate the NVIDIA RTX SDK." So no it`s not "... it kinda fails as marketing" it is marketing. (And it is only a small part of 7 pages of text.) I agree with this except for the part about GPU manufacturers having more leverage. Developers, publishers, and GPU manufacturers have the same responsibility if they accept an anti-consumer sponsorship. I am not ignoring XeSS. It`s just I am less knowledgeable about the XeSS situation so don't want to speculate too bluntly about it. It is the newest technology and It doesn't have a large amount of games implementation to talk about. But I found Intel XeSS Compatible GPU List: Nvidia GPU GTX 10 series GTX 16 series RTX 20 series RTX 30 series RTX 40 series AMD GPU RX 5000 series RX 6000 series RX 7000 series Intel GPU Intel Arc GPUs Intel Xe-LP integrated GPUs (11th generation mobile CPUs and newer) There is a fairly larger amount of games with require older Nvidia GPUs than newer AMD so it is logical that XeSS will prioritize these games. EDIT. And I just found this article, which claims"... that XeSS in its first outing is comparable to NVIDIA's DLSS 2.3 technology rather than AMD's FSR 2.0." They have a choice. If you accept someone's sponsorship you must act according to the terms. If you don't like terms just don't accept sponsorship. It depends on a lot of factors. It can take from 3 days with UE4/UE5 to a month or more with other more game-specific engines. So it can be expensive. Just because they own the majority of the market share doesn't mean we must give them free ads or make others pay (look in the first section of the post) so they can own even more. I never said that HUB is totally on Nvidia's side. I saw the videos about Nvidia, DLSS, and 4060. I don't like this particular video. It really badly made. Looks like hate speech (and it is). The video contains many assumptions, FSR and DLSS compatibility lists are inaccurate. It does not take into account the fault of publishers and developers. It requires the mandatory introduction of DLSS (since it is a proprietary technology, it technically plays on the Nvidia side, see the first section of the post), which generally depends not on AMD but on game developers. At the same time, I too want to hear a normal answer from AMD about this situation.
  5. You said it yourself "...they're sponsoring." Why AMD or Intel must give money to NVIDIA? They can spend their money as they want. And it's not like game developers have no choice (they know what they are signing). So you can blame developers for the same "evil" thing as AMD. The answer is More games supporting FSR or XeSS is really a logical decision. What will you choose, to invest money and time in FSR or XeSS that will work with Intel, AMD and NVIDIA or invest the same money and time in DLSS that will work only with NVIDIA? XeSS is newer so there are fewer games but I am sure there will be more. Ps. My opinion on the Hardware Unboxed brainwashing video about this situation. One of the worst videos I saw on a youtube tech channel! So biased toward AMD! It feels like NVIDIA fanboy hate speech! I was like "How much NVIDIA paid you?". It is so one-sided and biased, ignoring all the negative factors on the part of NVIDIA, making it an absolutely innocent victim covering themselves with gamers. It feels like real brainwashing! Let's say it's just bad. Oh, and there is an ongoing anti-AMD holy war (with burning people) on their Twitter account! It's better to look for a List of games that support high-fidelity upscaling it will be more interesting.
  6. XeSS not constraining gamers to buy only intel GPUs. So implementing this won't benefit only single Intel but all GPU manufacturers. Even if AMD cant use DLSS now it doesn't mean that in case of DLSS going open source, they won't find a solution. Open sourcing will give many companies a new point of look on the technology from their perspective, and I am sure there will be very significant progress in development. It's okay to keep your technology for yourself only, but you must not expect companies like Intel or AMD to pay for it! For example, let's look at three hypothetical cases when Intel, AMD, and NVIDIA invest in games (let's say they have in return the same amount as invested): 1. Intel sponsoring the game "A" giving 150$. Game developers implement these technologies: XeSS (Intel, AMD, NVIDIA compatible) - 50$ returned to Intel (0% profit). FSR (Intel, AMD, NVIDIA compatible) - 50$ returned to Intel (0% profit). DLSS (Nvidia exclusive) - 100$ returned to NVIDIA (100% profit). Intel returned 100$ NVIDIA - 100$ (they didn't spend any money) 2. AMD sponsoring the game "B" giving 150$. Game developers implement these technologies: XeSS (Intel, AMD, NVIDIA compatible) - 50$ returned to AMD (0% profit). FSR (Intel, AMD, NVIDIA compatible) - 50$ returned to AMD (0% profit). DLSS (Nvidia exclusive) - 100$ returned to NVIDIA (100% profit). AMD returned 100$ NVIDIA - 100$ (they didn't spend any money). 3. NVIDIA sponsoring the game "C" giving150$. Game developers implement these technologies: XeSS (Intel, AMD, NVIDIA compatible) - 50$ returned to NVIDIA (0% profit). FSR (Intel, AMD, NVIDIA compatible) - 50$ returned to NVIDIA (0% profit). DLSS (Nvidia exclusive) - 50$ returned to NVIDIA (0% profit). NVIDIA returns 150$ Result from all 3 games: Intel - 100$ (150$ invested) AMD - 100$ (150$ invested) NVIDIA - 350$ (150$ invested) Well, I am not a finance manager but the result must be around the same. No matter how you look, only NVIDIA get all bonuses. In a world where implementing all three methods is a must NVIDIA literally can earn money without spending a cent (competitors paying for it), just by benevolently giving an opportunity to implement DLSS with NVIDIA fanboy's hype when it is absent. I own games that have DLSS support but not an FSR or XeSS. And never heard such a hipe (as today's topic) from NVIDIA users about injustice and other technologies. The truth is they just don't care. Moving DLSS to an open source won't profit NVIDIA and most of all will bring some losses. But I am not an NVIDIA employee, or Intel or AMD. I am a buyer and gamer, and I want all technologies to be accessible at the same level. Offering all options in a game for the user to pick if they want, is the best solution, but they must be offered on equal terms.
  7. I want to express my opinion on this issue (I did not read absolutely all the comments, so if something is repeated, I apologize in advance). The main problem is that giving AMD-sponsored games implement DLSS is the same as investing in NVIDIA! Let's say it this way: 1. AMD is sponsoring the game "A". It may be technology, human resources, or money, but we will call it all just "money" (all this process must be financed). 2. FSR is open source and free for all video card manufacturers. 3. Company that develops game "A" with AMD sponsorship wants to add DLSS support. 4. DLSS is NVIDIA-exclusive technology only for GeForce. 5. So implementing DLSS to the game means to finance NVIDIA-exclusive technology with can be used only by GeForce cards. So this will advertise NVIDIA and encourage gamers to buy GeForce video cards. This means giving money in the NVIDIA basket. 6. So implementing DLSS in an AMD-sponsored game (partly financed by AMD) is the same as giving AMD money to NVIDIA! Implementing FSR is not giving AMD any advantages (it works for all) but implementing DLSS is giving an advantage only to NVIDIA (works only on GeForce)! Who is more evil here? The "Hardware Unboxed" video shows AMD as the ultimate evil (it`s really one-sided and IMHO has a feeling like hidden NVIDIA propaganda) and yes they are not the saint, but are they really that evil demon king? In reality, all these problems have its root in NVIDIA-exclusive DLSS technology. If it was open to all GPU manufacturers won't be any sense by blocking it. So implementing only FSR will give the same gaming experience to all gamers with AMD, Intel, and NVIDIA GPUs. AMD wins nothing. NVIDIA wins nothing. Blocking DLSS - AMD lost its reputation. NVIDIA looks like a "neglected" victim. Implementing DLSS - NVIDIA wins especially with their advertisement for the new 4050..chm 4060 GPUs (witch tightly dependent on DLSS technology). AMD loses. No matter what solution will be used - AMD only loses and NVIDIA only wins. And Nvidia's answers are "...will not block, restrict, discourage, or hinder developers from implementing competitor technologies" and "We provide support and tools for all... to add competitive technologies to their games." FSR is not really a "competitor technology", NVIDIA can use this as well, there is no point in blocking it at all. DLSS, on the other hand, their own technology that can be used on their-exclusive GPUs, of course, support, tools, technologies, etc. will be provided! They will make a huge profit out of DLSS! While AMD's response is really stupid! If I was an AMD representative (and I knew AMD is really blocking DLSS) I would just say: "Yes, I`m blocking my competitor's technology in a game sponsored by me! I won't give my money to support them! Want DLSS - play NVIDIA-sponsored games, there are plenty of these!" (I am that evil). At least it would be truthful and understandable from a financial point of view. Or, (if AMD not blocking DLSS) I would tell everyone about it, showing what broad views AMD has, even allowing a competitor to make money at its expense (from the company's point of view, this may sound like financial suicide). At the same time, NVIDIA's response is just an evil genius! While looking all good and benevolent outside it simply states that we will not restrict any already open source technology while you use our-exclusive DLSS and we make money on it! And about comments like "NVIDIA is the one who created DLSS and innovated new technology so they have rights to use it" - yes they made it, and made it to take your money! Not because they are that good! Wouching for implementation of DLSS in all games you simply wouching for giving NVIDIA more money. Instead, we must pressure it to make DLSS open-source and available for other GPU manufacturers. Until it happens, the ultimate losing side is gamers. So, I believe, if NVIDIA won't make DLSS accessible to all GPU manufacturers the situation will remain the same for a long time.
  8. Good evening, we are from Ukraine...

  9. Summary Semiconductor-grade neon, critical for the lasers used to make chips, comes from two Ukrainian companies, Ingas and Cryoin. Both have shuttered their operations. Ingas produced 15,000 to 20,000 cubic meters of neon per month. The company is based in Mariupol, which has been under siege by Russian forces. Cryoin, which produced roughly 10,000 to 15,000 cubic meters of neon per month, and is located in Odessa halted it`s operations. Quotes My thoughts Chip shortages are getting worse in time. Now it`s not only a pandemic problem. It seems that the PC technical community will keep its old hardware for a long time. Sources https://www.reuters.com/technology/exclusive-ukraine-halts-half-worlds-neon-output-chips-clouding-outlook-2022-03-11/
  10. I`m running Windows and Linux on two separate SSD. When old Windows HDD died setup like these saved me a lot of time and files (copied from crashing HDD).
  11. So it's better to wait for insiders to test it. I hope that it will be like Win 7: technically Ryzen 1600x is not supported but practically runs pretty well The only concern is dual-boot
  12. Hello everyone! I`m in difficult sittuation. My current rig consists of Ryzen 1600x, RX 580 (8GB), 16 GB RAM, Prime B450-plus. I running Linux as Main and Windows 7 as gaming. I tried Win 10 and really don`t like it`s GUI and privacy policy (yes I read them all). This month AMD stopped providing new graphical drivers for Win 7 and MicroSoft presented Windows 11. So my idea was to install windows 10 for a time being and then update to Win 11. My PC have full UEFI secure boot and fTPM (2.0) support. But recently I read that Windows 11 will not support Ryzen 5 1600x. So is it worth changing Win7 to Win 10? I don`t have any game that requires Win 10 or DX12. Most of them are DX11, Vulkan and working fine with WINE. But not all (especially multiplayer and MMO). Will Win 11 work on my setup? And most important Will it run dual-boot with Linux Mint when UEFI secure boot and fTPM (2.0) enabled?
  13. Update Manager -> View -> Linux Kernels then click on 5.8 in the left column you will see list of available 5.8 kernels. Select the one you want, click on install, then reboot.
  14. There can be few things we can try. Easy solutions: 1. Run in terminal "xrandr --auto" option will turn the specified output on if it is off and set the preferred (maximum) resolution. 2. Try to install the latest kernel 5.8 (and then run "xrandr --auto"), sometimes it can help. For amd r7 4000 starting from 5.7.8 (the newer the better) but It can still lack detection of the proper GPU/APU. 3. Does dongle have a direct power plug? Plug the AC-in directly in the dongle. Hard solution - this particular dongle bad for linux. Worst (almost no solution without hardcore programing) - GPU/Chipset driver not supporting usb-c to hdmi for now (The CPU may be fully supported, but other components on this specific laptop may not yet be).
  15. You are using Linux Mint Live? Sometimes it doesn't have all the required drivers, only basic general. Full installation can solve some drivers issues. Try to search official Linux drivers for your laptop. If there is no official drivers try to search for third party soft. Also consider that some laptops require special USB-C dungle or they have USB-C data only ports (no display output). Link to some HP support discussions Display out via USB-C on HP Pavilion x360 & HP EliteBook x360 1030 G3 and G4 - External Display Support Difference
  16. Windows 7. Was installed when I bought the new M.2 860 Evo 01.2019
  17. Linux Mint Cinnamon (tried Manjaro and Kali) + Win 7 dualboot. Linux for PC and Laptop is great in customization, it just works and not forcing me to download new "security/feature/quality" update which will kill my SSD, disable sound etc. IMHO, Win 10 is the worst windows (at least for me). I tried it in 2015 and I really don`t like constant CPU/HDD loading, it always trying to install/uninstall something itself without me. I mean, this is My computer... oh sorry it`s just this pc it is no longer my. And UI looks like I`m using a tablet, not a full-fledged PC.
  18. MB: ASUS Prime b450-plus CPU: Ryzen 5 1600x 3,6 GHz GPU: Sapphire Nitro+ Radeon RX 580 8GB (undervolt) RAM: 16 GB 2666 MHz
  19. Unfortunately my R9 270X died? It was bought on release (when appeared in the store) and worked really great while died few day ago And while I gathering the money to buy new rx5700. I looked for some replacement. After digging in my old PC's (stored in my pantry) I found "Radeon X600 Pro/XT" 128MB PCI-E 1.0 So i thought "what if..." and installed it in my rig... and it worked? It's really very slim video card. For some time i will have this incredible system: CPU: Ryzen 5 1600x Ram: 16GB SSD: Samsung 860 EVO AND! Video: Gigabyte Radeon X600 Pro/XT Memory 128MB PCI-E 1.0 x16 110 nm technology 1.6 GTexel / s Memory bus width: 128bit Core clock speed: 400MHz Memory clock speed 500: MHz DirectX 9.0 Now I have a reason to get back to my old game collection, like Diablo 2, Warcraft 2, Heroes 3, Disciples and others??
  20. I am using Ryzen 5 1600x + DeepCool GAMMAXX 400 cooler and sometimes it realy shows instant temp rise like 30-45-31. Although it was not perfect idle, i doubt that is big problem. I think it can be caused by some short timed system processes that couse CPU to work harder. And to prevent overheating it shows more temp to start cooling if the CPU load is going continue. (IMHO) I stress tested it with max 56 Celsius degree and system was stable.
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