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MegaDave91

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Everything posted by MegaDave91

  1. The ping test to both your modem and Google look ok, as well as trace route to Google except for the * in line 6 which means did you didn't receive a response from the first RTT (each numbered column is RTT meaning round trip time (from your computer to destination, then back to your computer - done 3 times)). This could indicate packet loss. I would run the ping test in the background while playing games so that you can monitor what is happening at the exact time you experience any anomalies.
  2. Have you ran ping / trace route tests? This can help determine the source of the problem. You can ping Google by opening CMD > ping 8.8.8.8 -t Press Ctrl + Pausebreak together for a summary. You can also only ping the modem by opening CMD > ping (enter IPV4 address) -t Press Ctrl + Pausebreak together for a summary To find IPV4 address, open CMD > ipconfig /all > Ethernet adapter Ethernet > look for IPV4 Address Traceroute: CMD > tracert 8.8.8.8 This will measure the latency of all the points in travel from your modem to Google
  3. That is the exact point Louis Rossman makes in his video; the "authorized man" is still not above anyone else despite hired by Apple. The hiring pool from which Apple gets their repairs folks is no different than any other pool.
  4. The idea is to rule out a CPU bottleneck, so you can try forcing the game to use more GPU. Your CPU is 7 years old.
  5. Try enabling DSR and use 2-4x your native resolution; see if that helps. If you haven't used DSR before, after enabling DSR, you'll have to change your resolution.
  6. The option to disable motion blur should be default in every game. Our eyes reduce motion blur due to how the head has to "catch up" with the movement of our eyes to prevent blur / disorientation. Outriders is a prime example of how during the beta, there was motion blur baked into running, but that is no longer / togglable thanks to the voice of the players.
  7. I could be wrong, but I don't think there's a correlation between the picture loading progressively in WPV, and the blur caused by moving your mouse in game. Again, you might want to check what AA you're using.
  8. It might be due to the the type of AA you're using. As for the screenshot being blurry then clearing up, it's probably still loading. Like said you, the blur lasts for all of 1-3 seconds so it's a bit of a non-issue don't you think?
  9. Does Rust offer the option to increase render resolution beyond 100%?
  10. Motion blur, dof, film grain, chromatic aberration and vignette are the settings that are immediately disabled upon configuring the graphic settings for the first time.
  11. No one is getting a 3080 for MSRP either, so if by chance you can acquire a 3080ti for MSRP then it actually is a no brainer; if you can get a 3080 for MSRP then that is the even better no brainer, if you will. Of course comparing MSRP to MSRP the 3080ti is a terrible value and shame on Nvidia for the egregious pricing of a product that offers very little over the 3080.
  12. Contacting the ISP is going to be the next step come Monday. Hopefully they can provide me with the means of accessing the the modem's GUI. I do not have any IoT gadgets, but I'm definitely going to download Glasswire. Thanks for your help!
  13. It's the Realtek PCIe 2.5GbE Family Controller. I haven't tried installing the latest drivers but can try that. I edited my OP to include that the issue affects all devices on the network. There is also a VPN connected PC that loses connection to the VPN due to the issue.
  14. It's a possibility I suppose, but my connection has never had a history of intermittent ping spikes. I've ran the ping tests while gaming and whenever I disconnect, the pinging doesn't show anything suspicious. Originally I was paying for 120/10, but the ISP recently increased download to 350 for free. Speeds are in fact accurate; getting 349.3/10.94. Quality A+, Bloat A, Speed A+.
  15. To preface, my connection to online games can be flawless for weeks on end, then suddenly I will start disconnecting again. Outside of games my internet is stable and the issue doesn't affect browsing. I'm running straight ethernet into my modem (Hitron Coda 4582). I've done the following: Pinging the modem (no packet loss) Pinging Google (0-3% packet loss) Traceroute Google (all trace pings are low) I was looking for a game in my Steam library that displays NAT type, and Black Ops II says that I have an open NAT. I have not logged into the modem as the default name / password do not work; I suspect my ISP may have changed them. This is a new modem that's replacing my previous Motorola SBG6580. I'm considering requesting a modem replacement as I don't know any other recourse and this hasn't been and issue until I got the new modem. EDIT: This issue affects all devices on the network and not specific to my PC only. Any help is greatly appreciated.
  16. It's not just "anywhere" though; it's very close in position to where the actual review ratings are. Humans quickly glance over and automate processes all the time in everyday life without exerting much thought into them. What the developer is attempting is taking advantage of just that; hoping users will quickly glance up, see "very positive" and assume that is the game's rating without fully investigating.
  17. Actually I am very curious. What has been the gap between reveal and actual availability?
  18. Interpolation will be present if you do so. If you scale it down to 1080p it will look akin to native resolution.
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