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is there a way to code in unity with blueprints like in unreal?

 

i prefer unity for the ui and simplicity, but i have been using unreal cause no matter how hard i try i cannot remember anything in C#

 

does anybody know a way for that or is it just not possible?

 

i dont think it is possible but it does not hurt to ask 

  1. Origami Cactus

    Origami Cactus

    You could copy code snippets from tutorials, but idk what you mean by blueprints.

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