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LaSardine

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  1. Oh I see.. So higher resolution VR headsets would make this issue to disappear? Which resolution do you reckon would be the bare minimum for VR productivity to be manageable?
  2. What about productivity in VR? I'd love to see if LTT editors can work with a VR headset instead of a multi-monitor setup.
  3. No it's not SuperMicro, it's a brand that I did not know about, I remember looking it up, they make routers in the $1000 range, but I can't remember the name of the brand.... I guess I getting Alzheimer...
  4. That's much more recent than that, maybe even a livestream, a month or so ago... It was not the topic of the video, he just mentioned it.
  5. I remember Linus talking about his home internet router on one of the videos, mentioning the brand and model, but I can't recall which one it was. Does anyone remember?
  6. My data stream has a refresh rate of 0.1ms, although not all data have the same refresh rate but everything is being pushed out at this rate. I have seen massive latency differences in rendering between several machines I have tested this application with, just the display itself makes a huge difference, but also the video card, the connection from the video card and the display (hdmi/displayport/DVI), the Network Card, I have seen all these adding a lot of latency to the rendering. I am looking for the best theoretical latency for each part: like which network interface technology has the lowest latency, or is an 8-core cpu has more latency than a dual core, has DisplayPort a lower latency that DVI or HDMI, what about RAM, storage, etc.
  7. The information is already processed by another machine on the network, my application is very much like a web browser displaying multiple data streams coming from that server. There's only just 2D graphics rendering involved on my machine, that's it. What I am trying to achieve here is to get the lowest latency possible between the data stream coming through the fiber and my eyes
  8. No it's an aerospace application (real time flight data analysis)
  9. Hello all, I am trying to built a machine with the lowest latency possible for a professional application. I don't need an especially powerful rig, I am not going to game on it, I just need to make a selection of components that will be the fastest to carry an information coming from a fiber network connection straight to a display. I'd love to have your suggestions for each part, and ideas on where the latency bottlenecks are: CPU= MOTHERBOARD= MEMORY= SSD= GRAPHICS CARD= MONITOR= NIC= ROUTER= NETWORK CABLES (fiber?)= Thanks in advance for your help!
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