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KickingBear519

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  1. The Seiki TV's are able to do it over HDMI 1.4: http://www.overclock.net/t/1442986/playing-with-my-seiki-se39uy04-got-it-to-do-1440p-at-60hz-playing-with-other-custom-stuff Definitely possible and the Vizio team seemed fully acknowledge that the users of the P series would be using it to connect to HTPC's. I really like the approach they took on this line. No 3D, focus on 4K and streaming, custom full array backlighting, high native refresh rate, aggressive pricing. Maybe too good to be true but i'll have to try it out first
  2. Oh yea, I wouldn't doubt trying to game at 4K at this time is too damn much. I was more impressed with the ability to do 120hz input, which means this is one of very few TV's you could actually play competitive games on lower resolution. Im interested in seeing what this would look like at 2560x1440. Bet I could push that resolution to a decent framerate but pixel interpolation could look bad, so I don't know. We'll see
  3. Vizio's 50" 4K P series starts at $1000. Some seriously impressive specs for this price is kind of unheard of. Reviews are good so far. Even has h.265 encoder for 4K netflix and such. http://www.amazon.com/VIZIO-P552ui-B2-55-Inch-Ultra-Smart/dp/B00MA7DBYI
  4. It seems all but the P502ui-B1E (120hz panel) in the P series has a 240hz refresh rate while the frame interpolation technology is something else entirely. Though no appropriate interface seems to be present to be able to actually input 240fps content. Just one HDMI 2.0, which I don't believe can pass 240hz even at 1080p but perhaps someone here can find a source indicating otherwise. Very interesting none the less. CTO claims the panel was made in-house as well as the SoC. http://www.vizio.com/tvs/pseries/p502uib1.html http://www.wired.com/2014/09/vizio-p-series-4k-tvs/ Also it apparently can do 120hz input (assuming over HDMI 2.0 at 1080p) as stated in this video at 5:05 during an interview with the Product Manager [media] [/media] Here is a video testing the input lag of the hdmi 2.0 port with a Leobodnar lag tester measuring at about as low as 0.2 ms [media]https://www.youtube.com/watch?v=6V18UaOWj4g[/media] The crazy thing is that their 50" in P series starts at just $1000 and goes up from there to 70 in I'm having a hard time believing all this but the evidence here is quite convincing. I'm curious to see if TFTCentral or Blurbusters could confirm these specs for us in a review soon
  5. https://www.techdirt.com/articles/20140726/21114128023/drm-performs-another-miracle-turns-purchased-childrens-books-into-nothing-all.shtml "On September 1st, Scholastic is switching to what it calls a "streaming model." Readers and educators will have access to 2,000 titles, but they will no longer be allowed to own any of them. In fact, without an internet connection, they'll be unable to read them at all, a "feature" purchased ebooks didn't have. Instead, teachers and parents will pay a flat yearly fee to access these titles. Because of this switch, the license aspect of ebooks (something that's always present in digital goods) becomes explicit, rather than lurking in the background waiting to deny someone the privilege of selling or transferring an item they purchased (which Scholastic already prevented with its proprietary software). "
  6. Could you be anymore ignorant? I'm genuinely embarrassed for you.
  7. The only software that does allow mono input without having to write the mic audio on a completely separate track in my search is OBS. and as much as i wanted to use, i could not get the recorded gameplay to stop lagging. no matter how much i tweaked the settings. but thats a separate discussion most likely better fit for the OBS forums. Using action! though not perfect in my case, is the best i've been able to find out of all the ones i tested all things considered. Shadowplay, Dxtory, OBS, Fraps, Bandicam, MSI afterburner. OBS would have been perfect if it werent for the lag.
  8. Again the issue is that is action is writing a stereo recording whether your mic is mono or stereo. the reason it works for you is because you are not using an audio interface. If you were to import your test capture from action! to a video editor or into audio editor, you would see even though your mic is mono you will see 2 identical waveforms in a stereo track which makes it sounds completely center. This reply from Gearslutz audio forum sums up exactly what I wanted to know, and explains the reason action! isn't coming out center for me. Anyone having similar issues should gain quite a bit of insight from this. I appreciate everyone's input. Thank you all! and hope this thread will help someone else in the future.
  9. yes, but as i said before, the goal is to not have import or export anything unless it's exporting the whole project in my video editor. i want my gameplay footage in the video track, the audio from the game and the audio from my mic both in the stereo audio track. call me lazy, sure. But Im just trying to spend my time more efficiently. if i have to spend $100 on some hardware once to save me from spending 20 extra minutes editing for every hour of gameplay and never have to worry about it again. Please sign me up
  10. as you can see, i have no option of selecting just input 1 or 2 in action! or in Windows. im currently using line 1 for my mic. but can only select line 1/2 in action. and thus, and for that reason my mic is recorded into left channel only. the real issue is that action! like many other capture software (with the exception of OBS) doesn't take into account that the user maybe using an audio interface. This isn't an issue if your using a mic with a stereo output via usb such as the popular blue snowball, while you're right that mics like the snowball are really only capturing mono, they also are outputting that mono signal into stereo which is just the mono signal mirrored to both left and right channels. So unless action! can add such feature to their software, im left to workaround it by either editing or figure out a hardware solution. im looking for a hardware solution which doesn't involve using a different audio interface or mic. So far the only thing i can think of is to use an analog mixer with a built in preamp, setting the pan dead center which then outputs thru the main outs on the mixer (giving me a now stereo signal) going into the inputs 1 and 2 on my digi 003 rack. however if im not mistaken, this will add some noise to my signal chain which is the primary reason why i dont want to use another mic or interface. so i was hoping there is some hardware alternative that simply allows me to take my mono signal, duplicate it, then run those 2 identical mono signals into my 003.
  11. Im am using action! to record gameplay. im using an audio interface (digi 003 rack) as my soundcard which has multiple mono xlr inputs. currently im using an sm57 mic to go into input 1. so when action! records my voice, it defaults to left channel bc it outputs line 1 and 2 as a stereo couple. my current work around is to have action! record microphone into separate track which i then have to export the audio into an editing program, copy/paste the left channel into the right channel which makes it sound center. then import it back into my video editor so i can begin to edit my gameplay and commentary together. im aware that OBS has the feature to force mic to mono but in short i cannot use OBS due to other reasons. My question is, is there some way that i can automatically convert my mono mic signal into a stereo or dual mono going into my audio interface so that i dont have to take the time to convert it by editing software? secondly, i plan on getting a 2 channel hardware compressor (dbx or fmr rnc) for this so that it can control my levels on the way into the recording so that again, i dont have to take the time to compress it using software. if i get something like this and put it in stereo coupled mode, or maybe leave it in dual mono mode and have 2 mic cables come out of it into inputs 1 and 2 of my audio interface, will the signal come out stereo? or perhaps i need something like a mic xlr splitter? Thanks in advanced
  12. Just a quick update. I ended up with a 3tb WD Black. Impressions thus far, it does make a bit of crackling noise while accessing data like ive seen in many videos. However it's not nearly as bad as I had originally thought. Access times seem fast enough for normal music and video. im going to start capturing to it using Shadowplay. I had recently started to drop frames and getting graphical artifacts in my videos while capturing to an external, so maybe this will solve that issue.
  13. Thank you all for the advice! Ahnzh's link to his response on another thread, told more or less what i needed to know about Red's. Thanks again
  14. Thanks. The seagate seems like a good compromise and the green though is quietest and cheapest im almost certain could not handle writing 1440p to it. ill have to research the barracuda's some more. sorry for the misplacement. this is my first topic and havent quiet learn where i can find all the subforums
  15. I see. my last hdd was actually the loudest component at idle just moving files around. call me spoiled but my current all ssd build is dead quiet, and id really hate to add that much noise back. dont get me wrong, i can hear my system ramp up if im gaming or transcoding which is fine bc i understand that my system is working hard. but something like playing a video file should not sound like that. but thanks for your input! definitely considering black still
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