Wireless SteamVR
(with Oculus Quest and Virtual Desktop)
Currently, this is the probably best video with the most views on this topic. As you can see, probably not as many people have seen it as they should've.
Now, I'm still waiting for my Ryzen 4000 laptop and can't try it out myself until then but after looking a bit more research into this topic, it seems perfectly feasible physically. After all - if you get a stable <1ms to 1ms ping from your PC to your Quest, the difference compared to using Oculus Link should be negligible.
So aside from making more people aware of this option, you could possibly come up with more accurate techniques to compare quality and latency (both video stream and input) compared to the video I linked to. The primarily interesting comparison of course being the Link but potentially also e.g. the Index when it comes to latency?
(Personally, when I realized this, I immediately ordered a Quest. Being able to spin without having to worry about wrapping a cable around yourself seems so awesome!)
(And as another aside - you could also mention that Oculus tried to get rid of Virtual Desktop. I guess they prefer people to stay tethered with their Link.)