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  1. Same here. I liked what Linus was doing but since separation from NCIX he does not seem to have matured much or got rid of the bias - it just got worse. Pity that companies like NVidia and Intel just gobbling what and when they want. And it's not much that people seem to be able to do as otherwise their income plummets and other sources are not enough. Fingers crossed Gamers Nexus will survive the war. Best of luck.
  2. Should the price/performance ratio not consider generstion increase either way? We should always expect to have better performance for same price otherwise what's the point of progress? I don't see 20 series as a slight change of existing cards. The jump is quite signifficant and the tech included is noteworthy. Otherwise we would have 11 series. So yeah, performance is good, price is a rip off and competition is jowhere to be seen. Some times to be in PC hardware...
  3. While not unexpected the move is bold and nasty to most of us. Few points to note from this: the rumor of large existing stock is pretty much confirmed hence the high price, expect it to drop a good bit around January or worst case scenario when AMD anounces something new; perfect timing for NVidia speed increase is only in RTX titles, in anything pre RTX which is 99.9% of existing games the increase will be the usual 25% or so compared like with like on both generations above plus no competition in the market means NVidia can once again do whatever the heck they want; you guys do know that this means NVidia will be piling cash to get even bigger lead against AMD So yeah, if you need fastest and greatest - start saving. These prices are not going to change anytime soon.
  4. Mind you unlike Fallout 4 and others VR edition of this game is free. All you need to have is original game. So... can't complain much there, especially since "standard" version is already amazing.
  5. Thanks for quick reply. I am under the same impression, just a bit worried if electronics on LED light side are not up to scratch and 20V gets delivered to LEDs.
  6. I have few Lenovo 45W USB Type C laptop chargers that auto adjust between 5V/2A, 9V/2A, 15V/3A or 20V/2.25A and Aputure AL-F7 LED lights that uses same type of connector. Can I use these chargers for these lights? Aputure confirmed USB Type C on their lights can be used for powering them on but I wonder if Lenovo charger will be smart enough not to send 20V to them. Does anyone have more technical insight on this or used similar setup? It comes without saying none of the two manufacturers would confirm compatibility. Charger - https://www.lenovo.com/gb/en/accessories-and-monitors/chargers-and-batteries/chargers/PWR-ADP-BO-45W-PD3-Type-C-Adapter-UK/p/4X20M26260 Light - https://www.aputure.com/products/al-f7-1 Thanks.
  7. Larger area always pulls off more heat. Regarding airflow - you don't 100% need it given the top size is exposed to air going through the case. Additional fins just adds additional cooling.
  8. I would say it's simply due to the fact that with this app there is a potential to 'overuse' Apple device. We all know gamers can be stuck on this for hours at a time. This can expose flaws in software, design, reliability etc. Not to mention make the device operate way over what Apple thought it would be used for.
  9. Not sure why people jump to the ceiling every time there is a recall. Reminds me the IKEA nightlight - one of the most energy efficient and affordable ones at the time. Recalled because some kid managed to brake it in bits and got electric shock. Bad parenting if you ask me, not design. Either way the light is still recalled, years later. Back to the point, the fact that there is a flaw that is found and manufacturer actively working to resolve it is a big plus. Inconvenient yes but how many manufacturers sell unworthy products with internally documented flaws that never say a word? IF you have the laptop in question - send it to Lenovo for free repair and enjoy it for years to come. Or go to Apple already, we know you were looking for reason to switch all along.
  10. Why is that? While it's easy to be blinded by the guys sitting deep in NVidia, Intel or AMD pockets I found it quite interesting to watch his videos. Obviously he is not for ones with deep pockets and craving for latest tech as he very nicely points out how much of a rip-off products are due to lack of competition.
  11. Data is toxic asset. It is all good and well if they only use data for trends etc. However if this data leaks then it's all over the place. And that's not on.
  12. That's where VR PC master race will have their full spec device and not so fortunate, rich or simply not so interested will be able to get their hands on standalone.
  13. I see your point. I am a strong VR supporter myself and I am currently waiting for wireless Vive, no matter specs bump or not. To me that would be a good enough start. However, consumers are very quick to label things like they did with 3D TV. It's a dangerous area to be in as VR to some associates with just that. That's why I would like to see a major push to establish on how we use it and then go on with apps, games and other implementations. I did mention before and I still think that would be an ideal scenario: You put on your VR goggles and you are automatically switched (proximity sensor?) to VR environment where you sit in your chosen VR space - room, studio, cinema, you name it. You see a VR monitor / screen in front representing your display. You then carry out whatever tasks you need, such as eg. launch the game. Still in "2D" on the screen. When you wish to change to full VR you simply press a dedicated button and you are in. Press it again and you are back to virtual environment. A good example for this, especially for motion sick but still curious, would be to have this VR toggle from virtual environment to full VR in supported applications as opposed to full VR or no VR. I want to play a game say Mad Max or GTA in full it's glory on massive VR screen but I also want to stop all action and look around in full VR to see and feel the scale. To me this is when VR will pick up. Until then it's just rushing half baked stuff.
  14. Standalone is a great idea, don't get me wrong. My issue is that VR is not ready for it. HTC Vive and Oculus Rift should never been called consumer releases and should have been in beta stage until a suite of apps are created and integrated into daily OS usage as much as possible. Then we should have moved to consumer release, ideally untethered. Standalone would be a natural evolutionary step after that to take the VR on the road. I don't know why they keep throwing half baked hardware with even worse software labeling them as consumer releases. Consumer in general is not tech savvy, not patient and not infinitely rich. VR is already DOA in consumer market. Rushing won't solve it.
  15. An updated version of existing one, a completely new stand alone unit. Not much news on it yet as only the patent has surfaced. New Zealand of all places: https://www.roadtovr.com/htc-applies-vive-eclipse-trademark-new-zealand/ Oculus has anounced their Oculus Go standalone slated for 2018. See more here: https://techcrunch.com/2017/10/11/oculus-announces-199-oculus-go-standalone-headset/ Not sure what is HTC up to and what Oculus Go standalone runs on. Having in mind existing VR solutions are not developed fully yet in terms of software I don't know how good the idea is to create standalone.
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