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Hoffy09

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  1. So far i've tried Switching to brand new RAM sticks, same exact behavior occurs By now i noticed that my GFX card fans stopped spinning after post screen every boot. Switching to a different motherboard. With this i did not get a signal to either of my monitors. Tried connecting monitors via GFX card and MB, same result. Reverting back to my original motherboard, still no signal to any monitors thru any means of connecting. Also goes into a bootloop, but can't tell how far it gets before reboot since no monitor signal
  2. No change after switching Ram slots Currently running memtest after installing my original 2x8gb ram sticks
  3. Before replacing RAM i tried each of the 2x 8GB sticks solo. Out of my 4 RAM slots, i've only used the same 2 as always. I'll try the other ones
  4. Over the last couple of days i've been having multiple BSODs, games failing to launch (HotS, Ghost Recon Wildlands), games crashing shortly after launch, browsers and browser plugins crashing, Flash in browser crashing. The steam/uplay/bnet launcher error messages has often referred to corrupt memory, core: out of memory, various .dll files in game directories that has been an unknown file version. The BSOD stop codes has been FAULTY_HARDWARE_CORRUPTED_PAGE, MEMORY_MANAGEMENT. These are the ones i got to write down before they disappeared. The WhoCrashed crash dump analysis shows DRIVER_POWER_STATE_FAILURE originating from C:\WINDOWS\system32\ntoskrnl.exe (kernel) along with another FAULTY_HARDWARE_CORRUPTED_PAGE that originated in the same file directory. I run a gen4 i7 3,2GHz, Gigabyte GA-Z97X-SLI motherboard, dual monitor Samsung x2 (27" fullHD on DVI, 28" 4k on DP), GTX 1070ti graphics and 2x 8GB g.skill ddr3 1600MHz. The RAM i replaced today with 2x 4GB Corsair ddr3 1333MHz, with all of the same errors reocurring (there went my #1 suspect). My next suspect is the motherboard, but it's "only" ~3 years old. Send halp
  5. Hey, came over these headphones that supposedly won Best Innovation for headphones at CES18, a pair of headphones that measures the wearers audio spectrum range, and then adjusts the sound output to each wearer individually The method sounds a bit out there to me, but if they works, this could really be something worth trying out. Anyone familiar with the tech they use? https://www.nuraphone.com edit: "The nuraphone plays a range of tones into the ear, and then measures a very faint sound that your ear generates in response to these tones called the Otoacoustic Emission (OAE). This tiny signal originates in the cochlea and vibrates the ear drum, turning it into a speaker and playing sound back out of your ear. Yes our ears make sound! This sound is about 10,000 times smaller than the sound that went in. Encoded in the returning sound wave is information about how well you heard the sound that went in. The nuraphone uses an extremely sensitive microphone to detect this returning sound wave, and a self learning engine built into the nuraphone to create your profile. No buttons or knobs. It all happens automatically and in about 60 seconds. It is a little bit magic. Once the nuraphone has created your hearing profile it sonically moulds your music so that it matches your hearing system and delivers all the detail of the music you love. Once personalised you can listen to your favorite music in stunning detail from your favorite player."
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