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galacticwhale

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  1. Meh, CounterStrike was the start of the downfall of design in the FPS genre.
  2. Still not as fast but a far better modern example than fucking CS.
  3. But it's a poor game to do a test like this. If you want to really show how much of a difference it makes use a game and players that gain a much higher advantage from upgrading to 240. Not only that but Quake requires much faster reaction time than CS does.
  4. What's the point of using a game where fast motion isn't that commonplace to test whether or not 240fps makes a noticeable difference or not? If Linus wanted to really determine whether or not it does he should have used a much faster game with a lot more constant motion such as Quake. Get a hold of Rapha, Paradoks, Cooller, Garpy, K1llsen, and have them put the setups through the paces. Higher FPS is really only more noticeable and more advantageous in faster paced twich shooters like Quake and if you want an easier game UT. Not grandma camp with hitscan weapons noobfests like CS.
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