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JDTheThree

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  1. Yes, that is to my understanding. I've used bluestacks in the past and am not 100% on board with it. If I was going to go this route, I think I'd use visual studio emulator, but wanted to see other options.
  2. I should've been more specific. While I will be playing on an android device. I will be streaming from OBS on my desktop pc, using some form of mirroring to get android to display on my PC. That being another issue I'm thinking through, but I at least have a better understanding on that one.
  3. I'm thinking of purchasing a larger android device(chromebook/tablet), to stream some of those games on twitch. There isn't really much documentation out there, in terms of latency, of how non-ethernet adapters really work. Basically, the idea is what will be faster, in terms of latency: USB to ethernet adapter USB-3 to ethernet adapter USB-C to ethernet adapter Built in WIFI To my understanding, none of the adapters are really bench-marked outside of bandwidth. Based on the generalities that people kind of just repeat, it seems the USB has extra overhead over software, so it could never really be as fast as a true ethernet to motherboard connection, and while I understand that, how does that compare to WIFI? Also, I've read that USB 2.0 and lower, would have a polling mechanism, while USB 3 can offer a more native method of interrupting, making it so USB-3 should have lower latency. Lastly, if there is a difference in USB 3.0, that means that USB-C, which may or may not implement USB 3.0 standards depending on the device, COULD be a good way to go, but how does one identify that is actually the case? Went down a few rabbit holes, and am trying to pull out what's fact and what's fiction here.
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