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48Hz

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System

  • CPU
    i5-6600 @ 4.6GHz BLCK OC
  • Motherboard
    Asus Z-170K
  • RAM
    2 x 4GB 2400MHz
  • GPU
    AMD Radeon RX-480 4GB
  • Case
    Phanteks Eclipse P400
  • Storage
    Sandisk 120GB w/ 1TB WD Blue
  • PSU
    Seasonic M12II 620W EVO
  • Display(s)
    HP 1600x900 @ 80Hz
  • Cooling
    Hyper 212 Evo

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  1. A guy has the following for $500: 2017 era i5 (he doesn't know the model) Z series motherboard for i5 8gb ddr4 Gigabyte Gtx 1080ti 1tb ssd Cx650m psu Some random case My current pc specs are: i5 6600 and z97 witg uefi unlocked for blck OCing Radeon rx 480 4gb reference Seasonic 600w psu 8gb ram 128gb ssd 1tb hdd Would it make sense to by that PC and upgrade mine with it? Is $500 for that system a good deal?
  2. People are gonna hate on me for this, but I still think the One X shits on PC when it comes to just playing 4k games. Dynamic scaling works way better on consoles, as well as frame pacing, and HDR. locked 60FPS with good frame pacing, or get a decent HDR experience, or optimized settings designed by the devs.
  3. I'm not 100% sure, but I think you can get 3840x2160@60Hz with 4:2:0 Chroma Subsampling.
  4. My advice is that if you try it, make sure you only flash a VBIOS of the same size. And get a DOS based flasher incase things go south.
  5. I bought a bricked 480 from someone trying to flash it. Get a memory tool to see what chips you have and see how much it totals up to. But anyways, a 480/580 isn't gonna have enough power to leverage over 4GB IMO anyways. My 4GB 480 performs exactly the same as my 8GB.
  6. I used to have a Lenovo Y50 with a 860M/960M and I noticed lag on the UI as well.
  7. Because the cracked version is significantly better than the retail version. All DRM does is annoy paying customers. Look at Witcher III, far from the most pirated game and most versions are completely DRM free.
  8. I am currently trying to emulate a taskbar with an MDI container. I have everything working flawlessly, besides showing a window after it has been minimized from the title bar (it works when I minimize with the taskbar button). My taskbar button executes this code when it is clicked: instanceAssociated[0].Visible = !instanceAssociated[0].Visible; This works perfectly fine to minimize and show the window, however after I minimize the window from titlebar, I get a "System.ComponentModel.Win32Exception: 'Error creating window handle.'" error. This is the way I am handling minimizing for the MDI window: Like I said, this minimizes the window, but the code to make it visible again throws an error. EDIT: I fixed the issue by adding another condition to make sure it didn't trigger multiple times. I believe when it reshowed it was in an infinite trigger. if (WindowState == FormWindowState.Minimized && Visible && associateButton.BackColor == SystemColors.ActiveCaption) { Visible = !Visible; associateButton.BackColor = SystemColors.InactiveCaption; WindowState = FormWindowState.Normal; } private void instance1_Click(object sender, EventArgs e) { instanceAssociated[0].Visible = !instanceAssociated[0].Visible; if (instance0.BackColor == SystemColors.InactiveCaption) instance0.BackColor = SystemColors.ActiveCaption; else instance0.BackColor = SystemColors.InactiveCaption; }
  9. Polaris has a really good sweet spot when it comes to power consumption. Unfortunately, the 480 and especially the 580 is outside of that sweet spot which makes it run hotter and hungrier than it good for a minimal performance difference. And as far as I know, Polaris features almost everything than Vega does. The DCC is also better on Polaris.
  10. Polaris has much better memory throughput than Vega for it's weight. And a 480 at lower clock speeds ran incredibly cool. If MS can get 40CUs in an APU, I don't see how getting 50+ would be a challenge unless there was a very specific limitation.
  11. Do you get any tangible performance increase? Cause the One uses SATA II which I imagine is close to being saturated even with the crappy laptop drive it comes with.
  12. I feel like a GDDR5 chip with a bigger bus would've been way more competitive than Vega and HBM2. I'd even argue that a Polaris chip with 56CUs and a 320bit bus would outperform Vega in every way including memory bandwidth. Are there any technical reasons why it couldn't be done? Why did they jump the gun on a seemingly successful architecture so fast?
  13. Here you go: http://www.pcgameshardware.de/Radeon-RX-Vega-64-Grafikkarte-266623/Tests/Benchmark-Preis-Release-1235445/3/
  14. GDDR5 became a standard once 1080P resolutions became common. DDR3 is extremely lackluster for graphics memory. IMO spec wise for the price Xbox One = Garbage PS4 = really good PS4 Pro = Garbage Xbox One X = really good
  15. I'm still running 1600x900@80Hz.
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