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Racoonfrnzy

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  1. I started messing with this for an xbox360 controller and added a few features. ctrl+alt+s starts it. Start is the enter key to get back into the game once you die, select will hide your cursor. change the x,y to your screen resolution. ;Written by Stephen Cerbone (importsjc) xWin := 1920 yWin := 1080 xMid := xWin/2 yMid := yWin/2 isOn = false deadband := 20 min := 50-deadband max := 50+deadband xMouse := 0 yMouse := 0 #Persistent SetTimer, ReturnMouse, 10 return ;Toggle hold on and off ^!s:: isOn := !isOn return Joy5:: ;zoom out if(isOn == true){ Click WheelDown } return Joy8:: ;enter if(isOn == true){ send {enter} } return Joy6:: ;zoom in if(isOn == true){ Click WheelUp } return ReturnMouse: if(isOn == true){ if(GetKeyState("Joy1","P")){ Click d }else{ Click u } GetKeyState, joyx, 1JoyX GetKeyState, joyy, 1JoyY if(joyx > max or joyx < min or joyy > max or joyy < min){ xMouse := 2*(50-joyx)*(-1) yMouse := 2*(50-joyy)*(-1) } MouseMove, (xMid+(xMouse)), (yMid+(yMouse)) } ;ToolTip, X: %xMouse%`nY: %yMouse% ;if(isOn == true){ ; MouseMove, xMid, yMid ;} return Joy7:: Loop 9 { x := !x SystemCursor(x) } SystemCursor(OnOff=1) ; INIT = "I","Init"; OFF = 0,"Off"; TOGGLE = -1,"T","Toggle"; ON = others { static AndMask, XorMask, $, h_cursor ,c0,c1,c2,c3,c4,c5,c6,c7,c8,c9,c10,c11,c12,c13 ; system cursors , b1,b2,b3,b4,b5,b6,b7,b8,b9,b10,b11,b12,b13 ; blank cursors , h1,h2,h3,h4,h5,h6,h7,h8,h9,h10,h11,h12,h13 ; handles of default cursors if (OnOff = "Init" or OnOff = "I" or $ = "") ; init when requested or at first call { $ = h ; active default cursors VarSetCapacity( h_cursor,4444, 1 ) VarSetCapacity( AndMask, 32*4, 0xFF ) VarSetCapacity( XorMask, 32*4, 0 ) system_cursors = 32512,32513,32514,32515,32516,32642,32643,32644,32645,32646,32648,32649,32650 StringSplit c, system_cursors, `, Loop %c0% { h_cursor := DllCall( "LoadCursor", "uint",0, "uint",c%A_Index% ) h%A_Index% := DllCall( "CopyImage", "uint",h_cursor, "uint",2, "int",0, "int",0, "uint",0 ) b%A_Index% := DllCall("CreateCursor","uint",0, "int",0, "int",0 , "int",32, "int",32, "uint",&AndMask, "uint",&XorMask ) } } if (OnOff = 0 or OnOff = "Off" or $ = "h" and (OnOff < 0 or OnOff = "Toggle" or OnOff = "T")) $ = b ; use blank cursors else $ = h ; use the saved cursors Loop %c0% { h_cursor := DllCall( "CopyImage", "uint",%$%%A_Index%, "uint",2, "int",0, "int",0, "uint",0 ) DllCall( "SetSystemCursor", "uint",h_cursor, "uint",c%A_Index% ) } } return
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