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NinjaQuick

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  1. Agree
    NinjaQuick got a reaction from Quadriplegic in Phiips Fidelio X2 and X2HR difference?   
    Ok, yes, it was Gibson. Their first move was gluing the pads back on, making them no longer user-replaceable. And their second move was to stop all innovation and research on new Fidelio models. Like anything Gibson, they stagnated a good thing.
  2. Like
    NinjaQuick reacted to Max_Settings in Status Audio CB-1 vs CORSAIR HS60   
    Sound quality on Corsair, Logitech, and Razer headsets in terrible.
  3. Informative
    NinjaQuick got a reaction from TheNewGuyErik in AUDIO_NEEDED !!!   
    I like the AKG for gaming. The 701/702/7xx/712 are nearly cheating. In a good way.
     
    Our brain generally recognizes the direction of sound from high-frequency attenuation as well as doppler effect's effect on sound. Obviously there's way more to it than that, but in a simple sense, that is how it goes. The 7XX series of headphones from AKG have a little overly resolving high end, which works incredibly well for positional audio cues. 
     
    Where do you plan on buying the headphones from? That way one of us can look at your local options.
  4. Agree
    NinjaQuick got a reaction from CPUguy101 in Best neutral 200$ open headphones   
    These are basically K702s with anniversary pads. If that helps.
  5. Funny
    NinjaQuick got a reaction from Unhelpful in Headphones under 150$   
    In short, you're wrong, there's no grain. Got it. A point that takes that long to make isn't a point worth making.
  6. Like
    NinjaQuick got a reaction from johnukguy in Headphones under 150$   
    In short, you're wrong, there's no grain. Got it. A point that takes that long to make isn't a point worth making.
  7. Like
    NinjaQuick got a reaction from johnukguy in Headphones under 150$   
    Uh.
     
    Having owned HD600, 702 (ouch that peak), 1540 (discomfort, and gross), 880(not 990s), 990 (not 770s) No. These 9500 are the real deal. Get good amp gear or something. Grainy? I would never describe the SHP9500 as grainy, if anything they are too smooth and unoffensive. No amp, they are uncomfortably smooth sounding, like they make exciting stuff too... smooth. Like when the plane hits that perfect stretch of air, no turbulence at all, just eerie smoothness. Are they perfect? No, they need an amp.
     
    I'm not listening to Z's review for reference here. I've owned a pretty wide variety, buying something other than the 9500s is nonsense.
  8. Like
    NinjaQuick got a reaction from johnukguy in Headphones under 150$   
    Add a low cost decent amp+dac or just amp and they just... god they are good, and not just for the money lol.
     
  9. Like
    NinjaQuick got a reaction from johnukguy in Headphones under 150$   
    SHP9500, not the bassiest but the bass is articulate and accurate.
  10. Agree
    NinjaQuick got a reaction from done12many2 in [Update] Security flaws discovered in AMD zen processors : AMD's meltdown?   
    I think people understand the bugs are real, but it's more a matter of execution. The research publication is very obviously sensational and unprofessional in nature, and lots of users may be seeing the exploits of these bugs as being way worse than they really are. To respond ,users are polarizing their responses, making it sound like they are way less bad than they are.
     
    However ,this IS LTT forums. Lots of armchair experts that learned security from youtube and 5 minutes of research.
  11. Agree
    NinjaQuick got a reaction from Razor01 in [Update] Security flaws discovered in AMD zen processors : AMD's meltdown?   
    Then you'd have a stagnant and uncomfortable Rd staff with really slow deployment and lots of unnecessary frustration. It is very common, even in top development houses, to have fully unconstrained users on workstations. Imagine automation runs requiring manual uac consent every run on every new build. Seems like a total nightmare.
  12. Informative
    NinjaQuick got a reaction from Canada EH in [Update] Security flaws discovered in AMD zen processors : AMD's meltdown?   
    No. But when he saw they are using him to validate their claims he should have withdrawn statements at least publicly so they have less weight until more validation is done by other parties. This is where the ethical issue lies.
  13. Informative
    NinjaQuick got a reaction from Canada EH in [Update] Security flaws discovered in AMD zen processors : AMD's meltdown?   
    You may be assuming I am saying something different. He is an accomplice to the plan of the sec team that found it (short stocks). As soon as that came to light he should have withdrawn public comments. 
  14. Agree
    NinjaQuick got a reaction from Razor01 in [Update] Security flaws discovered in AMD zen processors : AMD's meltdown?   
    That was my point, they aren't gonna be exploited identically, but the process would be very similar.
  15. Agree
    NinjaQuick got a reaction from Tarun10 in Opinions on the razer kraken 7.1 ?   
    SHP9500 are my go-to recommendations. If you can live with outside noise, they are the best. You're better off saving for better, or getting something cheaper and waiting, than getting the Kraken. They have what I think is legendary status bad sound.
  16. Agree
    NinjaQuick reacted to nicobombai in Gaming headphones, replacements for the HyperX clouds   
    SHP9500 + vmoda boompro, it will be $100-110 +/- (source: amazon usa)
    Hands down best gaming headset, nothing will come close to that deal imo. BUT do note those are open backs so sound will leak in and out of the headphone.
  17. Informative
    NinjaQuick got a reaction from Wingfan in Sound cards   
    If you already have an AMP and DAC? no. If you are plugging the AMP into the oboard, then yes. If you are using analog out from the motherboard, and putting it into the DAC, then pushing it to the AMP, or plugging an AMPDAC unit into the analog out of the onboard, then you are doing it wrong.
     
    However, if you have the DAC being used properly as a DAC, then no. A soundcard would be absolutely pointless.
  18. Agree
    NinjaQuick got a reaction from Max_Settings in Here's Why The Audio Technica ATH-M50X is a Terrible Headphone   
    Absolutely right... A/T makes great audio gear. And their actual studio/reference headphones are great. One of the most confusing trends I've seen is the idea that isolation is important for gaming, and I feel that in the context of isolation as a premium feature, the M50x are a compelling choice, offering decent sound with some decent isolation. The thing is, isolation is not only cheap and easy to achieve, it actively works against balanced sound... There's nowhere for high pressure fronts to come and go from, so you just get mud. Not to mention newcomers to the closed back segment at the pricepoint offer much better alternatives for all popular reasons to but the M50x. They are really just a product of opinion critical mass. They are so popularity that their popularity seems to be the driving factor for the final sale. "They can't be bad if they are the most popular unit".
  19. Like
    NinjaQuick reacted to Max_Settings in Here's Why The Audio Technica ATH-M50X is a Terrible Headphone   
    Exactly SHP9500s are perfect.
  20. Agree
    NinjaQuick got a reaction from pas008 in Here's Why The Audio Technica ATH-M50X is a Terrible Headphone   
    Uhm you don't have to make any changes to the SHP9500...
  21. Agree
    NinjaQuick got a reaction from Max_Settings in Here's Why The Audio Technica ATH-M50X is a Terrible Headphone   
    Uhm you don't have to make any changes to the SHP9500...
  22. Like
    NinjaQuick got a reaction from LethoX in Philips SHP9500 for gaming   
    I see it is answered, but I agree, they are my mains.
  23. Like
    NinjaQuick got a reaction from johnukguy in Should I get SENNHEISER HD 598SR or Audio-Technica ATH-AD900x for gaming?   
    SHP9500. No real need for discussion, lol. I've got AKg 702 Anniversaries, have gamed on every 400 dollar entry from the big guys, and keep going back to these cheap units.
  24. Informative
    NinjaQuick got a reaction from iiNNeX in How come we only have 3 CPU/GPU brands?   
    The last bit basically touches on an important subject. Other comments have duly pointed out x86 is not actually proprietary anymore, sse is. Avx (and newer is). However, why is it we don't see ARM on desktops is an important question, and the answer also answers why x86 doesn't really exist on mobile. 
     
    The desktop, or more specifically windows, depends on x86 for legacy reasons. Much of what x86 ISA accomplishes (here as the sum of all extensions) is doable in a few more clocks on ARM, while some commands simply have no comparison and will take much much longer using ARM ISAs. X86 is not efficient by any means, at least not in the way ARM is, but trades that off for very long instruction sets that can be executed very quickly at some energy cost. Microsoft has been making an effort to bring arm into the fold, but compilers are all very highly tuned for the needs of x86 processors, and very few developers are putting our software that natively can run on ARM. 
     
    Now, can a newcomer disrupt x86? Yes. It would take 4 or 5 years to get to market, and while licensing would be a challenge, it is not something impossible to achieve. Both Intel and amd would actually benefit from a third real competitor, and can't just deny licensing for no reason other than to have no competition. A very large part of the cost of making cpus is just the fab facilities themselves. If manufactured as a customer of an existing fab, the majority cost then becomes RnD. Which is a actually more of a smoking gun here. Any talent needed to make a new arch and that can design something that can compete with amd or Intel is already tied up by nda and contract with the very same companies. It takes hundreds of thousands if not millions of man hours to really nail a micro architecture of the scale we are talking, and to achieve a real change you need expert talent. This is why Apple suddenly surged ahead to the front of the ARM race. They have the money to develop cpus. They could have invested into x86, but there's already two giants there, and the products Intel has been making has been very much to apples request at times. Nobody new shows up because there's simply no need for someone else. Amd and Intel own a majority of the talent, and what little talent slips away goes on to make radical changes across the industry, especially in mobile. This is again, not because arm is cheaper to develop, in fact more money is spent on arm each year than on x86, in terms of raw RnD budgets combined. 
     
     
    GPUs are a different matter and I won't fit into the ten minutes I have to talk.
  25. Like
    NinjaQuick got a reaction from TopHatProductions115 in How come we only have 3 CPU/GPU brands?   
    Alright, so GPUs.
     
    GPUs are not as prohibitively expensive to develop, since they are very simple instruction pipelines. They can be fully designed in software, and are very scalable, allowing for easy scaling of the complexity to allow a more complete usage of a silicone wafer. And while Driver development is expensive, for sure, there's no problem supporting DX12/OpenGL/OpenCL, etc if the hardware has native considerations for the math needed, and the driver simply has to point the call in the right direction. What makes entry difficult is that Nvidia and AMD already have the channels somewhat clogged with their portfolios, getting graphics DRAM is hard as is, and finding time at a fab with a competitive process only makes it all even harder. Like, we may see processors as impossibly complex things, and they are - extremely complex. But they are fundamentally just a series of tradeoffs. Every CPU (and GPUs, too) takes ones and zeros in, and pushes those signals through transistors, the chain of ones and zeroes ultimately being what determines what the processor does at the next junction. This could happen a million times to a single signal before it is done going through the gates and comes out the other end as a result. Since there are only so many ways to make an addition instruction work, the real differences are ultimately how far common instructions have to go (farther = more time, maybe even more clocks, more time is more heat), and in turn, which requests get prime real estate, and which are relegated to being multi-clock tasks. Generally speaking, this can be fairly automated and straight forward to devise in rendering-related instructions. Creating compute is a little more complicated, but with designers knowing already what limited scope they will have to design for (Windows or Open Source APIs, very little else), even this isn't an insurmountable challenge.
     
    The hardest part for any newcomer is getting test parts, getting experienced designers, engineers and architects - and breaking into a market where most users assume the only cards available to buy are GeForce.
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