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VolkovBrad67

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  1. Like
    VolkovBrad67 got a reaction from SeerreuS in The Water Cooling Gallery   
    My first attempt at water cooling.


  2. Like
    VolkovBrad67 got a reaction from documnt in The Water Cooling Gallery   
    My first attempt at water cooling.


  3. Like
    VolkovBrad67 got a reaction from NewAndy in Worst Tech mistake you have ever made?   
    Still waiting for someone to say : "I bought Windows 8".
  4. Like
    VolkovBrad67 got a reaction from myselfolli in Worst Tech mistake you have ever made?   
    Still waiting for someone to say : "I bought Windows 8".
  5. Like
    VolkovBrad67 got a reaction from austin2118ace in Worst Tech mistake you have ever made?   
    Still waiting for someone to say : "I bought Windows 8".
  6. Like
    VolkovBrad67 got a reaction from oelkanne in The Water Cooling Gallery   
    My first attempt at water cooling.


  7. Like
  8. Like
    VolkovBrad67 got a reaction from ThatRandomGuy63 in Worst Tech mistake you have ever made?   
    Still waiting for someone to say : "I bought Windows 8".
  9. Like
  10. Like
  11. Like
    VolkovBrad67 got a reaction from flibberdipper in GTX 780 Lightning Water cooled   
    The GPU Reactor ? Yes, but it's kind of required if you want serious OC, it's an additional PCB (under the plastic cap) that helps giving more + cleaner power to the GPU
     
    Edit : In my video I explain what it is and I also remove it.
  12. Like
    VolkovBrad67 got a reaction from Rekx in GTX 780 Lightning Water cooled   
    Hi guys, I'm currently doing a video series on the GTX 780 Lightning. My main goal is to overclock the GPU to the maximum to see how much performance I can squeeze out of this custom 780 by using a full cover waterblock and a custom loop.
     
    1st video : Quick unboxing and overview of the GTX 780 Lightning.
    2nd video : Waterblock installation + installation inside the computer alongside the other water cooled components.
    3th video : Benchmarks - Stock config (no OC with fans) VS fully OC with waterblock.
     
    What's left to do is the actual OC, the rest has already been filmed and the first video is mostly done. The games I tested were : Hitman Absolution, Assassin's Creed® 4 Black Flag, Batman: Arkham Origins and Splinter Cell® Blacklist™.
     
    So I was wondering if there is anything else you want me to test / see in the videos ? Thanks
     
    Here are some quick pictures (those are low res pic I took with my phone, the actual videos are 1080p high quality).
     








  13. Like
    VolkovBrad67 got a reaction from Thecrazyswede in GTX 780 Lightning Water cooled   
    wut ?
     
     
     
    800D
  14. Like
    VolkovBrad67 got a reaction from EChondo in Need help for some random Project   
    Pas certain de comprendre exactement ce que tu veux faire, mais tu regénères toujours des points aléatoires différents pour ton polygonTmp, donc forcément à chaque fois que tu entres dans ta boucle pour comparer tes points, des fois ton point de ton polygonTmp va être plus grand que polygonCourant, et le coup d'après il peut être plus petit... alors c'est possible que ton polygonCourant ne sera jamais = polygonTmp.
    Tu peux peut-être commencer avec ceci, il reste encore quelques trucs à corriger mais ça te donne sûrement une piste :



    import java.applet.Applet;


    import java.awt.Dimension;


    import java.awt.Graphics;


    import java.awt.Graphics2D;


    import java.awt.Polygon;


    import java.awt.image.BufferedImage;


    import java.util.Random;





    public class graphics extends Applet implements Runnable


    {


    public boolean isRunning = false;


    protected BufferedImage mBuffer;


    protected boolean comparaisonFinni = false;


    protected Polygon polygonCourant = createNewPolygon();


    protected Graphics2D mGraphics;


    protected Dimension mDimension;


    protected int mFPS = (1000 / 9);


    protected Polygon polygonTmp = createNewPolygon();





    @Override


    public void start()


    {


    isRunning = true;


    new Thread(this).start();


    }





    @Override


    public void stop()


    {


    isRunning = false;


    }





    @Override


    public void init()


    {


    mDimension = getSize();


    mBuffer = (BufferedImage) createImage(mDimension.width, mDimension.height);


    mGraphics = mBuffer.createGraphics();


    }





    @Override


    public void paint(Graphics pGraphics)


    {


    pGraphics.clearRect(0, 0, mDimension.width, mDimension.height);





    if (comparaisonFinni)


    {


    polygonTmp = createNewPolygon();


    polygonCourant = createNewPolygon();


    }





    for (int i = 0; i < 4; i++)


    {


    if (polygonTmp.xpoints[i] < polygonCourant.xpoints[i])


    {


    polygonCourant.xpoints[i]--;


    }


    if (polygonTmp.xpoints[i] > polygonCourant.xpoints[i])


    {


    polygonCourant.xpoints[i]++;


    }


    if (polygonTmp.ypoints[i] < polygonCourant.ypoints[i])


    {


    polygonCourant.ypoints[i]--;


    }


    if (polygonTmp.ypoints[i] > polygonCourant.ypoints[i])


    {


    polygonCourant.ypoints[i]++;


    }


    if ((polygonCourant.xpoints[0] == polygonTmp.xpoints[0]) && (polygonCourant.xpoints[1] == polygonTmp.xpoints[1]) && (polygonCourant.xpoints[2] == polygonTmp.xpoints[2]) && (polygonCourant.xpoints[3] == polygonTmp.xpoints[3]) && (polygonCourant.ypoints[0] == polygonTmp.ypoints[0]) && (polygonCourant.ypoints[1] == polygonTmp.ypoints[1]) && (polygonCourant.ypoints[2] == polygonTmp.ypoints[2]) && (polygonCourant.ypoints[3] == polygonTmp.ypoints[3]))


    {


    comparaisonFinni = true;


    }


    }


    pGraphics.drawPolygon(polygonCourant);





    }





    public Polygon createNewPolygon()


    {


    Random aNumber = new Random();


    int x1Points[] = new int[4];


    int y1Points[] = new int[4];





    for (int i = 0; i < 4; i++)


    {


    x1Points[i] = aNumber.nextInt(200);


    y1Points[i] = aNumber.nextInt(300);


    }





    Polygon lePolygon = new Polygon(x1Points, y1Points, 4);


    if (comparaisonFinni)


    {


    comparaisonFinni = false;


    polygonCourant = lePolygon;


    }


    return lePolygon;


    }





    @Override


    public void update(Graphics pGraphics)


    {


    paint(pGraphics);


    }





    @Override


    public void run()


    {


    while (isRunning)


    {


    repaint();


    try


    {


    Thread.sleep(mFPS);


    }


    catch (InterruptedException pException)


    {


    pException.printStackTrace();


    }


    }


    }


    }


  15. Like
    VolkovBrad67 got a reaction from Ghost in Water Cooling Advice/Help needed please   
  16. Like
    VolkovBrad67 got a reaction from Whaler_99 in Swiftech h220, NZXT X60, h110 or h100i   
    There are a lot of unknown variables here. First of the H220 is not out yet so even if it looks promising, I'd wait to see the different reviews before buying one. Second, what components do you need to cool (CPU, GPU, Motherboard, Memory) ? Which models ? Are you planning to overclock ? What case do you have ?
    If you want really good performance and only cool the CPU (and overclock it) I'd say the Kraken X60 is probably a good choice provided you have the space to mount it. If you are planning on upgrading your loop in the future to include the GPU, the H220 may be a good idea.
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