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Everything posted by .:MARK:.

  1. When it comes to samba performance on android, I've not been able to get any better speeds than you. I don't think it's a problem you can fix.
  2. Make sure QoS is off, make sure DPI is off, make sure HW offloading for everything is on. Though the X is a poor choice, I would at least go with an EdgeRouter Lite.
  3. Most of this is false. A game doesn't "pull memory" from a hard drive. And issues with registry are unlikely if the setup is done properly. To execute a game, the operating system will load the binary into RAM. In order to do that, the operating system will fetch it using it's own layers of abstraction that allows it to treat network filesystems like local ones, especially solutions like iSCSI. When an iSCSI disk is mounted, to all programs on the computer it appears as any other disk and is able to access it using the same filesystem API as it does for local disks. The game binary is able to read resources from the mounted filesystem as it uses the operating system's filesystem API and it works as normal. Issues with registry should not exist as long as paths remain constant. As @leadeater mentioned, a good 10Gbit NIC is nice to have, I prefer Intel ones such as the X520 DA2. And the nicest protocol for this is iSCSI, as this works more like a true disk rather that a mapped network disk. And you'll likely have faster speeds than a SATA 3 SSD (given you exceed 6Gbit/s).
  4. @leadeater @dalekphalm I'm curious since I am helping someone build a ZFS array right now. I have a few questions. First of all, I might add I don't care about ECC or non ECC, to me it makes no sense to argue over it. But I am curious about the behaviour of the filesystem itself, how it can be bottlenecked by certain types of loads and how it will deal with those bottlenecks. If someone can provide or link to a good explanation of different kinds of loads on the filesystem and how it stresses resources, then a mythical rule of thumb won't be necessary. So if one of you can briefly give an example of a load, and how the filesystem deals with it and then what resources it uses for that, then maybe we can get a better idea of how the lack of a certain resource will impact performance. For example if I have no deduplication or compression enabled on a zpool with 2 vdevs of 8x2TB drives in Z2 and no ZIL or L2ARC. And I do a write over iSCSI with 10Gb connection, how does the filesystem handle the writes, and what resources will it use?
  5. If you want your traffic to be encrypted so that your ISP cannot view it, you need to control a node outside of your ISP network and make a secure connection to that. Then give people the address to that node (a VPS for example) and ask them to connect to that instead. What you should do is forward all the traffic on those ports on the node to your home through a VPN connection. That way, all traffic from you would go through that node before it leaves to go anywhere else on the internet, and all traffic from the internet would go to that node and travel through a encrypted link before it hits your home.
  6. I personally prefer nginx, it's usually faster and easier to configure.
  7. I stay away from infiniband entirely, getting IP over infiniband is spotty. And as above, drivers are usually a pain or don't exist at all.
  8. Pretty much anything running on x86 will work better with fq_codel, the EdgeRouters have a very low power MIPS chip in them.
  9. To add to this, the QoS basically removes the ability to run HW offloading as it manages queues in software, you'll basically get 80-100Mbit/s speeds using QoS. Though I really doubt that you'll need any kind of QoS on a gigabit line.
  10. The larger flash is not just an advantage, but a requirement. The ER-X can't even update successfully because of how tiny that flash is.
  11. Personally I want a homelab thread, where people can actually explain and show off their systems/clusters and networks. That's when I'll bother posting my stuff.
  12. Click each partition and click delete. Then you will have one item left (called "Unallocated Space" or something similar), then just select it and click next.
  13. The storage server is designed to be functional standalone and also somewhat portable (as portable as several Us of rackmount gear can be). The virtualisation servers run a whole lot more VMs running many services. The connection between me and looney isn't great, but the most important services are HA and failover. I'll work on a network diagram for me and @looney when were done with most of the work.
  14. I'm not too sure exactly what you are trying to do, but there is a software package called youtube-dl that can do a whole lot of youtube related things and works in a CLI.
  15. you could replace the fans with quieter ones, and add inline resistors.
  16. He runs things... But seriously, the servers are used for a variety of things. The new storage server will run a hypervisor which will run the storage host and also some VMs for rtorrent, sonarr, couchpotato. The server will also be used to store CCTV footage a few times a year. I should also point out that I know this because me and @looney share a RFC1918 block and have an IPsec tunnel between us, and our servers are joined and managed together.
  17. Someone is incredibly close to looney on those graphs... It may take time, but there may be a small surprise on looney's setup, I think all he needs is a little motivation.
  18. A server serves. It's a term used so loosely, I feel that is the best way to describe it. You'll see things like hardware called servers but also software called servers. Some more unusual things like display servers, it isn't a server in the conventional meaning, but it serves a graphical display output on a computer. If you want to know what a specific type of server is, like if people you talk to frequently mention "steam servers", or "xbox servers" then you are likely looking at gameservers, or webservers. These are usually servers in the sense of a software program running on a remote machine that serves something to you or others. The fact that people above may or may not agree on a definition or a meaning, indicates that the meaning of the word is relatively unimportant, but the general idea is.
  19. 8GB RAM, an inexpensive Xeon + server board and a nice raid controller. Couple that with a nice set of 4TB drives using a decent RAID config and get a couple of hot/cold spares.
  20. Honestly, having servers myself and working on a bunch of others, IPMI is not very useful. I only ever use it for mounting an ISO and going through the install process of a hypervisor. After that the server is either online or rebooting (once or twice a year), and there is no need for the IPMI. I really wish that people would stop looking at it and the equivalents from other manufacturers to be an amazing feature that allows remote access, because it's a security nightmare and is nowhere near as good as OS built in remote tools like SSH or RDP.
  21. schnitzel.team is a teamspeak server I'm almost always on
  22. I think the first thing you need to do is get that range extender working as some kind of wireless point to point, if that's even possible.