Jump to content

Dregan3D

Member
  • Posts

    7
  • Joined

  • Last visited

Awards

This user doesn't have any awards

Dregan3D's Achievements

  1. I threw my name on the application, but I'll be honest, I'm a little apprehensive. I'm a little under 2m tall, and my brother in law is a little over. Even the 'tall' variants (like 6xlt) of most T shirts tend to ride up and get untucked (yea, I tuck my T's, deal with it.) If you're designing custom fitment, please consider adding a few centimeters to the length of your T's. That'd be awesome.
  2. It's actually getting better with the buffering. I'm still gonna re-watch this to hear the half of the jokes that I'm missing...
  3. Live stream is magically freezing on every punchline...
  4. You are bang on the first one, and right, but for the wrong reason on the second. Audio artifacting is usually the result of compression, either in the encoding process or possibly in the comp/limiter. I wouldn't want to mess with someone else's workflow, or how they encode, but spending a little time on the audio setup on each shoot, rather than trust that a dial didn't get bumped, makes worlds of difference. Watch the last 4 episodes of the WAN show for evidence of that. As to how much a new hire costs, you measure that against how much you're hurting your brand with sub-superior audio. I don't know what the market is in BC, but where I am, full time sound engineers and recording engineers start around $40,000-ish a year US. I was one for a few years right out of college with a music education degree. Great first job, better than teaching, in a lot of ways actually, and I was very lucky to get full time, as I'm in a very weird market. Tons of skilled people here drive the saleries down.
  5. I'm gonnna hop on this audio thing. I've noticed audio sync issues on both youtube and floatplane. This video also has clipping an audio aftifacts. And it's kinda typical of what I've seen over the last two or three months. Please get an audio guy. He could do DAC and headphone reviews, too, maybe get into some studio/SR stuff, or maybe even some DJ stuff. You guys are too cool to not have someone doing audio, and the rest of your production quality is way to high to not have some basic audio stuff working.
  6. These are often taken from commercial customers. Case in point, my company buys anywhere from 3,500 - 10,000 PCs at a time, and once we bought over 35,000. They all will ship with a distinct Windows key. We then mass-image the PCs with our bulk licensing. This leaves the original key essentially unused. Some people pull these and resell them on eBay. Microsoft considers these to be pirated (and this is why eBay requires sellers to include a physical label form the PC case), but they still function perfectly well and are supported by Microsoft. Popular theory is that even Microsoft can't tell that this is where you might get your key. YMMV.
×