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Haaselh0ff

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  1. GOTTA GET THAT STOCK PRICE UP BABY!! Seriously, what a bone head move. I didnt even mention the fact that a person could abuse this to install uninstall a game and abuse the crap out of this to hurt devs. Or that it further incentivizes people to add DRM to their games to stop pirates from installing it now that they're going to be charged per install and need to make sure someone paid for it.
  2. Summary Unity, the engine behind such hits as every Hoyoverse title ever and such indie greats as Among Us, will begin charging a new "Runtime Fee" beginning in 2024 which allows them to charge per installation if you go over a certain installation threshold or make a certain amount of money off the game. The amount per installation/revenue (pictured below) is a varying amount which depends entirely on what Unity tier your company subscribes to as well as how many installs you get in a given year. Unity made sure to plug their various other programs that are packaged with their listed below subscription plans. Quotes Summary Continued This has brought numerous amounts of backlash from Developers all across the website formerly known as Twitter. @AggroCrabGames posted the below tweet commenting about how this move easily hurts developers creating games for Game Pass stating that if "If a fraction of those users download our game, Unity could take a fee that puts an enormous debt in our income and threatens the sustainability of our business."httphttp Other developers make similar comments including company InnerSloth developer @forte_bass which the company's main account retweeted.http Unity also clarified some questions developers had in regards to how it counts an "installation" Clarifying that if a player deletes and re-installs a game it does indeed count as 2 installations and thus 2 charges. My thoughts What a fantastic advertisement for Godot! (who were also quick to post this new link to their discord and website : https://godotengine.org/article/godot-developer-fund/ It sure seems like Unity wanted a piece of everyone's pie. Genshin Impact and Honkai Star Rail alone could easily amount to millions of dollars in revenue for them even without assuming people have downloaded the game on multiple platforms (PS5, Cell Phone, PC). The cost of this is exuberant and comes across as a crazy and greedy move leaving many developers wondering if they should switch to a different engine entirely. The argument AggroCrab makes is also extremely concerning. What about Game Pass? If you're not a developer shoving micro transactions in your game (at least Hoyoverse has that covered to account for this massive hit) then how could you possibly justify Game Pass as an option for your Unity game? You reach all these players just to be hit with this massive fee for having a good player base. Hopefully Unity will do an immediate reverse course, but judging by their stock price they will not and will continue to make poor decision after poor decision till everyone moves to either UE5 or Godot. Sources https://blog.unity.com/news/plan-pricing-and-packaging-updates https://www.ign.com/articles/why-unitys-new-install-fees-are-spurring-massive-backlash-among-game-developers
  3. A fantastic video that amplifies my faith that this company can and will turn this all around for the better. My faith that this will only improve things is all the more stronger and I think the video was a great roadmap for things to come. Thank you for this!
  4. I know the Dota 2 arcade is wild but I had no idea Rocket League was in there lol. Cool to see this stuff!!! Thank you for sharing, love the transparency and openness. Please keep it up!
  5. Summary GamersNexus today has published a video investigating concerns they have on the accuracy, ethics, and responsibility of the LMG media group as a whole. The video goes in to detail all of Steve and the GN team's concerns with the recent videos published within the last year by the LMG team and shared their frustrations with how corrections were handled as well as their frustrations with how errors could ever be allowed in the first place. Quotes My thoughts I think the issues Steve brings up are very fair issues to bring up. I realize that LTT is trying to hit its deadlines and issues will arise and I think a lot of initial issues may have been a result of the Labs infancy but I still think it's a good idea to bring notice to these issues and create that discussion in hopes that higher ups will see it and take a step back and make sure that what they're doing IS accurate and that they are able to produce content that is good and valuable AND, again, ACCURATE as well. Sources
  6. Yeah a butt ton of these polls have been hijacked by people who probably aren't even subscribed to these communities in an attempt to "hit reddit where it hurts". All it takes is to look at the comments where you see almost every post AGAINST the blackout continuing because it clearly did nothing and reddit does not care. They knew since the beginning that they could, at anytime, just replace the mods of a sub with their own so the second they think it's gone on long enough they just do that a reopen the place. Just look at r/dota2, they had a poll and it was split near 50/50 and yet the comments are all talking about how awful the blackout is for esport communities that rely on their subs to relay information regarding leagues, highlights, etc. It's obvious that disingenuous groups are attempting to sway these polls.
  7. Sounds everything SHOULD be fine going forward, just less hassle for linus while still basically maintaining control of things.
  8. This survey has me very confused about a lot of things and I cant help but think this is a REALLY massive jump for a single month change. Surely there is something that makes sense of all this that I'm missing that isnt just "PC gaming got popular in china". 12% drop in English language preference? 25% RISE in Chinese language preference? Did everyone start installing Steam and taking the survey?
  9. Summary RTX 30 and 40 series Owners REJOICE! Nvidia has launched with their latest drivers an option to allow for video upscaling on most all video services (Twitch, Netflix, Youtube, I'd assume even Floatplane). The feature uses AI and RTX Tensor cores to work it's magic and increase the sharpness and clarity of the video. Quotes My thoughts I'm always easily impressed by these Upscaling initiatives Nvidia does. This seems like a huge win to me but with some caveats. The image you'll see is not TRUE 4K in a similar vein to DLSS upscaling to 4K isn't. You will still lose out on minor details but the benefits of something like this could be very nice for some people. Need to save bandwidth but love that 4K look? Go to 1080p and upscale that bad boy to 4K. Imagine how much lower bandwidth consumption could be with AV1 Encoding + This tech for 4K, super curious to see that one. Hoping they bring it to Firefox in the future but I understand that doing Chrome first killed two birds with being able to get Edge on there as well. I would like to see some more, unbias, comparisons of footage using the upscaling and one not using the upscaling (I did some comparisons using Edge and Firefox and noticed slight differences where Upscaled Edge looked better but I'm not expert) It's interesting to think about using this on Netflix or Floatplane where you'd normally pay for a 4K tier and I'd be interested to see some testing done to see differences. Let me know what you guys think of this, maybe I'm overhyping something that is just more of the same from Nvidia. Sources https://www.nvidia.com/en-us/geforce/news/atomic-heart-dlss-3-the-finals-closed-beta-game-ready-driver/#rtx-video-super-resolution https://nvidia.custhelp.com/app/answers/detail/a_id/5448
  10. Im shocked people even bother posting these anymore and even more shocked that these still get popular on Reddit. It's proven time and time again that this is user fault so seeing it can only prove the idiocy of the user and not the fault of the CableMod.
  11. not like he hasnt made up shit before either so I would never put it past him. Oh but you'd never see anyone "source" it because he deletes the videos if he gets something wrong.
  12. Ah Yes. I love seeing "MLID" as a "Source" for news. The 'Tyler McVicker' of Tech News.
  13. Nobody is encouraging piracy of this content and OP even stated they dumped their own copy of scarlet/violet to test. I can understand how you can think that working on emulation of a "current" gen console can be 'immoral' (my words, not yours) however preservation of materials should start immediately. While it is very unlikely nintendo just randomly pulls the plug on something out of nowhere, it does happen and people immediately working on preserving this stuff is the only way to keep that history alive. Furthermore, the ability for a user to play a game they purchased anyway they like should be guaranteed. If someone wants to play a Switch game they purchased on a Macbook that should be allowed granted they have legally purchased and legally dumped the game. Devices like the Steam Deck also allow you to play these games in a similar form factor to the Switch but at better quality because Nintendo decided to release a mediocre powered device at launch and have refused to release a more powerful version. There is no reason for a user to have to feel ashamed for wanting to experience a game they already own differently.
  14. I actually really like the non-folded size of the Fold 4 and really appreciate how easy it is to hold in your hand and actually use. Then if I want a bigger screen for productivity I folded it. It's just so good.
  15. Sorry bout that, it actually completely escaped my mind at the time of writing that I should include that type of stuff. Added the source video and some images.
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