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Ty_Cox

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  1. Not the answer I wanted, but definitely the truth. This man is getting 230 fps - 250 fps regularly. https://www.twitch.tv/symfuhny His specs: Thank you for the help guys.
  2. The comment section of this video is interesting: It seems Warzone 2.0 must be poorly optimized? Here are screenshots with CPU usage (mid benchmark) @ 1080p
  3. This monitor is 1080p. Lmao, the benchmark is from MW2, but yea trying to please my friend by playing this dang game. 4K test with no upscaling. Pretty much the same result with a bit more stress on GPU.
  4. This time I disabled upscaling and put the resolution back to default monitor res. I am targeting 250 FPS. Overwatch 2 hits 600 FPS no problem. So I am so confused why the CPU would be the bottlenecked at 190 FPS.
  5. Ryzen 7 5800X @ 4.4 GHz is being hella bottlenecked? Is Ryzen 7 5800X that bad?!
  6. If I am running a 144hz monitor without G-SYNC, and my GPU can consistently produce 144 fps (1080p), will there be screen tearing? My friend wants to buy a less expensive monitor, the one attached, and he has a RTX 2080 Super.
  7. As more games adopt skill base matchmaking, can we use nighthawk geo-filter to counter match makers that favor skill over connection?
  8. More than helpful replies. Thank you everyone for the support. I am really glad I came here before purchasing.
  9. Can you guys review this build to make sure I am not buying something I shouldn't. 144hz 1080p and also looking to use VR headsets. Here is the parts list: https://pcpartpicker.com/list/7jfjV6 Any suggests or concerns? Thanks in advance.
  10. Does anyone have trending data to determine when we will be able to play games at 144hz in 2k, and maybe 4k? If it is before 2020, is it too bold of a statement to say next gen consoles with be doing 144hz in 2k?
  11. I'm looking for a stable solution to run 4k cloud gaming through Shadow.Tech. This article mentions that ASUS's Tinker Board can playback video at 4k. Would this Tinker Board, with stability, work for Shadow gaming 4k @ 60fps? Is there a better solution without purchasing an actual PC? Here is the board on amazon: https://www.amazon.com/Tinker-Board-Quad-Core-connectivity-Motherboards/dp/B00FS83U42
  12. What makes this BenQ ZOWIE gaming monitor a better eSports monitor than this LG 27UD69P-W UHD monitor? I am trying to justify moving to this BenQ monitor for playing competitive BO4 on console. I'm rather monitor spec ignorant, so I'm seeking help to point out the specs that would justify this purchase. For example, Does 4ms response time vs 1ms response time make a huge difference @ 60hz gaming? Does the LG monitor above struggle from "smearing or ghosting"?
  13. I believe this forum has resources for learning Java back on it's main thread for programming. Udemy has great courses for this as well, depending of the application type you are trying to develop. From what I understand C has not matured to today's standards: https://www.quora.com/Which-one-should-I-learn-first-C-or-C++ Keep in mind that building applications is easy, but building applications that last is very difficult. Build your application roots as mentioned in my previous post. Also, Visual Studio supports C++ natively...
  14. Hey @OCD-FREAK, I misread your original post. I thought you were just starting out with development. Before I say the following... please understand that this is from my experience within a public enterprise company for only 5 years, & hobbyist coding for ~11 years. Sooo IMO... Stop coding in C and go to C++. Your next move should be to learn architectural patterns. C++ will give you more structure in your development process. Model-view-controller is a popular one that many companies use. Then learn OOP, google "Object-oriented programming in Microsoft C++". Then learn Java. Do this quickly. Like you said already, if you already know C and C++ this should not be much of a challenge. After that, I'd step back start to consider the problem and solution you are trying to produce before ever writing a single line of code. Remember all that other stuff before this? You were doing it all wrong. Learn "object-oriented design" and "UML". Get your idea on paper and then start coding. Once you have it on paper, you'll better understand the application's requirements and you can determine if you want to code it in Java or C++
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