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Tacanacy

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  1. Sivga SV007 + V-MODA BoomPro I've written about it here: https://linustechtips.com/main/topic/988715-which-headset-to-buy-for-gaming/?do=findComment&comment=11917871
  2. My go-to recommendation for gaming is Sivga SV007 with V-MODA BoomPro. Sound: SV007 is a well-balanced, relatively neutral headphone. The sub-bass, which is how deep the bass goes and where rumble comes from, is a little subdued; the mid-bass, which is where boom and punch come from, is a little boosted; and the treble is slightly boosted. The bass doesn't sound muddy or distorted, and is clear. The midrange is clear, not tinny or muffled. The treble is clear, smooth and sparkly. By clear, I mean it's not washy or hazy. By smooth, I mean it's not sharp, harsh or splashy. And, by sparkly, I mean it's not dull. It's a very clear and natural sounding headphone for the price. SV007 has a large (not huge) soundstage, which is the distance to sound; very good imaging, which is the direction of sound; and very good separation, which is how you discern individual sounds from a range of overlapping sounds. The detail retrieval is great. I can hear details such as the rustle of an opponent's uniform when they merely change their orientation; the flick when they switch to an underslung attachment such as 40 mm grenade launcher; when they swap firearms; when they reload; the arm movement and "uhh" utterance when they throw a motion sensor, and the impact of the motion sensor hitting the ground, wall or something else. And footsteps, of course. Build quality and comfort: SV007 has a sturdy and lightweight build with metal sliders, hinges, yokes and grilles. It has no flimsy or squeaky parts. The cups tilt and swivel, so they should adjust to your head without issues. The pads are plush and have a relatively high-quality coating. They don't make my ears warm or sweaty, and they fit around my ears without pressing them against the inside of the cups. The head band has great weight distribution and doesn't create hotspots on top of my head. The sliders are smooth and easy to adjust and stay firmly in place. The clamping force isn't loose or too tight. I have an average sized head and average sized ears. The build quality is excellent, with even stitching, no sharp or rough edges, and a near immaculate finish all around. Background: Of headphones and headsets, the most notable ones I've used are: AKG Q701; Audeze LCD-2 Classic, Audio-Technica ATH-AD700X, AD2000X; Beyerdynamic DT990 Edition (600-ohm); Focal Clear; HiFiMan HE400i rev. 1, HE500, HE560 V2; HyperX Cloud II; Monoprice Modern Retro, Monolith M1060; Philips Fidelio X2, SHP9500; Sennheiser HD580, HD598, HD700, HD800; Superlux HD662 EVO, HD668B, HD669 and HD681 EVO. I mainly use DT990 (600-ohm) and HD800, depending on whether I play competitively or casually. I assess headphones in stereo and mainly in Battlefield: Bad Company 2, a game with a great sound design that I've played for over 3000 hours and I'm intimately familiar with. (This is on PS3 -- not PC -- as the PC version has virtual surround sound or some sort of spatialization software that makes it very difficult to hear sound cues and difficult to locate them.)
  3. Do you mean a headphone with a mic or a regular headphone? If the latter, then Superlux HD668B or HD681 EVO with Brainwavz velour pads. You can add an Antlion ModMic or a Massdrop Minimic later. HD668B has very good imaging, separation and detail for competitive shooters, but the treble might be too sharp and sibilant, and the sub-bass might be too light for story/immersive games. HD681 EVO has more rumble and smoother, less offensive treble, but is bad for competitive shooters. It sounds warmer and more fun. Both have a wide and deep soundstage.
  4. Philips Fidelio X2, it's discontinued but still available on Amazon.de.
  5. For gaming, I've used AKG K1000, AKG Q701, Audeze LCD-2 Classic, Audio-Technica ATH-AD700X, Audio-Technica ATH-AD2000X (w/ MrSpeakers Alpha pads), Beyerdynamic DT990 Edition (600-ohm), Denon AH-D7200, HiFiMan HE400 (2.5 mm revision), HiFiMan HE-500 (w/ ZMF Ori lambskin pads), HiFiMan HE-560 V2, Focal Clear, HyperX Cloud II, Monoprice Modern Retro, Monoprice Monolith M1060, Philips Fidelio X2, Philips SHP9500 (w/ Shure HPAEC1840 pads), Sennheiser HD580, Sennheiser HD598, Sennheiser HD700, Sennheiser HD800, Sivga SV007, Superlux HD662 EVO, Superlux HD668B (w/ Brainwavz velour pads), Superlux HD669, Superlux HD672 (w/ Cosmo velour pads), Superlux HD681 EVO (w/ Brainwavz velour pads), Tritton Pro+, and Turtle Beach Ear Force XP Seven. Of the ones available on the market, I consider AD700X to be one of the best for competitive shooters. It has a very wide and very deep soundstage, and excellent imaging, separation and clarity, and great detail. The only headphone that edges it out is DT990 (600-ohm.) What separates it from AD700X and the others I've heard is the treble; it accentuates details more and make sound cues louder, despite the boosted mid-bass. Soundstage is distance to sound. Imaging is direction of sound. Separation is how you discern individual sounds from a range of overlapping sounds.
  6. HE-500, it's not difficult to find on the used market.
  7. The official one is sold out and customer support told me they don't know when it will become available again.
  8. What does this even mean? HD668B, earpads and Minimic are, like, $65. It blows HyperX Cloud out of the water. It's the interface that doesn't work!
  9. Copy and paste? This was the first time I wrote this composite. And, in my experience, most people ignore links like they are background noise, so I'll likely post the whole thing again in the future. I wrote only about two headphones and merely suggested another. Superlux HD668B and Sivga SV007 aren't one of those headphones that are too "nice" to be driven by on-board audio. Not even headphones like Sennheiser HD598 or Philips Fidelio X2 are. I remember the first time I got into audio and asked about headsets for online/competitive shooters. Most people probably didn't take me seriously either, so I don't care what you think you might know about OP. And I don't do blanket recommendations, generally. ModMic ver. 4 and ver. 5 are officially compatible with PS4. Mine works with PS4 and a lot of people have reported that their ModMics do, too. If you connected yours directly to the controller, then it won't work. What Scarlet model do you use? Very few audio interfaces work on PS4 because they require drivers.
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