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Everything posted by Celious
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So this mainly happens when i open netflix or something and when i try to move my mouse or click on something i just get a massive lag spike where the screen freezes but i can still hear audio playing, when i try to alt tab this happens too PC specs: Ryzen 5 2600 RX570 8GB RAM
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just tried with another monitor and no changes
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The monitor has a dual link DVI-D and a VGA (im using VGA)
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SPECS: Ryzen 5 2600 CPU A320M-S2H-CF Motherboard (Currently installed) GTX 660 8GB RAM stick CX 650 PSU The motherboard's VGA and DVI-D outputs dont display anything the only way to get the monitor to turn on is using the GTX 660's DVI port converted to VGA, the DVI-D port will not work I tried connected my RX 570 but no POST either
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Well my teacher just told me it doesn't have to be in tkinter so I just made it with no problem
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import Tkinter window = Tk() window.title(“Grid-Game”) window.geometry(“720x460”) window.mainloop()
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My teacher gave me a sheet and said I have to make this game, here's the link that I found: http://www.ocr.org.uk/Images/266758-unit-j276-03-programming-project-task-3-sample-non-exam-assessment.pdf Any help with be greatly appreciated
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I fixed it now, I needed to put ”global player_dmg” inside the functions
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It just prints 0 now
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import time import random from random import randint #Player stats player_hp = 100 player_gold = 100 #Player skills Defence = 0 Attack = 0 Magic = 0 Level = 1 #Enemy stats enemy_hp = 100 enemy_dmg = 5 player_dmg = '' def light_attack(): chance = (randint(1,100)) if chance <20: player_dmg = 0 return player_dmg else: player_dmg = (randint(10,15)) return player_dmg def heavy_attack(): chance = (randint(1,100)) if chance <40: player_dmg = 0 return player_dmg else: player_dmg = (randint(20,30)) return player_dmg heavy_attack() print (player_dmg) for some reason it doesn't update the value of "player_dmg" so it prints nothing
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Did you make sure your RAM is firmly in its slot?
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Maybe you have overclocked it too much?
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thanks bro
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Hello, i'm trying to make the damage of the sword random, i mean it is but its not changing values and its always the same import time from random import randint #Player stats player_hp = 100 player_dmg = 20 player_gold = 100 iron_sword = 1 gold_sword = 0 #Enemy stats enemy_hp = 100 enemy_dmg = 10 #Swords if iron_sword ==1: player_dmg = (randint(20,30)) if gold_sword ==1: player_dmg = (randint(30,40)) #Base turn_cycle = True while turn_cycle: print("Player is attacking") enemy_hp = (enemy_hp - player_dmg) print("Player did" , player_dmg , "dmg, enemy has" , enemy_hp , "hp left!") time.sleep(2) print("") print("Enemy is attacking") player_hp = (player_hp - enemy_dmg) print("Enemy did" , enemy_dmg , "dmg, player has" , player_hp , "hp left!") print("") if enemy_hp < 1: print("you won") player_gold = player_gold + 10 turn_cycle = False elif player_hp < 1: print("you lost") turn_cycle = False the player_damage is always the same.. so is there any way i can refresh it or something?
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nvm i got it, i assigned a variable to the randomiser then print the variable
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how do i store it?, btw i updated the code a bit import time from random import randint #Randomiser def alpha(): value = (randint(0,1)) if value == 1: return("HEADS") elif value == 0: return ("TAILS") #asking for input player1 = input("(Player 1) Heads or Tails?: ").upper() player2 = input("(Player 2) Heads or Tails?: ").upper() #printing result print("The coin is flipping...") time.sleep(0.3) print("The coin landed on: ",alpha()) ### I need a way to store this value ### #So i can use it here vv ## if player1 == alpha(): print("testing")
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You might of saw me already with an earlier version of this program, I have now finished it but there is one bug. Everything works fine but the "You won" and "You lost" statements, it seems to be kinda random. But here's the code: INFORMATION: PYTHON 3.6.2 import time from random import * def computerChoice(): Z = (randint(0,1)) if Z == 1: return("HEADS") elif Z == 0: return ("TAILS") def anwser(): x = (randint(0,1)) if x == 1: return("HEADS") elif x == 0: return ("TAILS") playerChoice = input("Heads or Tails: ").upper() if playerChoice == 'HEADS' or playerChoice == 'TAILS': print ("You chose:", playerChoice) time.sleep(0.2) print ("Computer chose:", computerChoice()) time.sleep(0.2) print("The anwser was: ", anwser()) if playerChoice == anwser(): print("you won") elif computerChoice == anwser(): print("you lost")
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alright thanks, how do i mark this as solved?
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alright i did that this is what i updated the code to be: import time from random import * def computerChoice(): Z = (randint(0,1)) if Z == 1: print("Heads") elif Z == 0: print ("Tails") return(z) def anwser(): x = (randint(0,1)) if x == 1: print("Heads") elif x == 0: print ("Tails") return (x) playerChoice = input("Heads or Tails: ").upper() if playerChoice == 'HEADS' or 'TAILS': print ("You chose:", playerChoice) time.sleep(0.1) print ("Computer chose:", computerChoice()) However it still comes up with an error, which is: NameError: name 'z' is not defined
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You mean hash?
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Trying to make a Heads or Tails program in Python, here is what I have right now: import time from random import * def computerChoice(z): Z = (randint(0,1)) if Z == 1: print("Heads") elif Z == 0: print ("Tails") return(z) def anwser(x): x = (randint(0,1)) if x == 1: print("Heads") elif x == 0: print ("Tails") return (x) playerChoice = input("Heads or Tails: ").upper() if playerChoice == 'HEADS' or 'TAILS': print ("You chose:", playerChoice) time.sleep(0.1) print ("Computer chose:", computerChoice) The problem is that at the last line instead of printing 'Heads' or 'Tails' it prints this: <function computerChoice at 0x030DFF18>
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Buy a Gtx 1050ti for around £150
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I had windows 8 installed on this laptop and the internet was working, I installed windows 7 and now the internet is no longer working, I tried finding drivers for it but i cant find any
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no its definatly a mouse poroblem but what can i do to fix it
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I think its a software problem not hardware