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J.Scrulls

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  1. Same! Absolutely the same! And even after that, it was super slow! I think that those Dell's have a defective hard dive by default straight outa the factory
  2. ooh.. I dont think we could use that thing for anything but a cupholder at this point. Old Dell Laptop that has dual core intel CPU@1.7 or 1.9 Ghz, uses the integrated GPU which is some 2011 standard and with only 2GB of RAM. Its hard drive is the worst part, Last time I recorded 11 minutes complete boot-up time.
  3. Indeed, I am prepared for that. I just built it for my girlfriend as its her first PC and she knows nothing, so I kinda kept that in mind that she will be playing mostly on Ultra, slight AA, v-sync and most reflections off at 1440p@60hz
  4. I was going for a Corsair Vengeance@3000Mhz 16gb 2x8 kit, but they told me they didn't have it in stock. It was only like 15 euro's ontop of the kingston's I got. I talked it out with the vendor, turns out i was just too unlucky as the last kit was just sold out.
  5. Thanks mate. Me too honestly, but they do come in a bit too pricey so i opted in for an i5
  6. Hi LTT Folks! I created a new rig with as much performance for 1080p@144hz / 1440p@60hz per buck as I could and I want to know what you ladies and gents think. I'll be using Euro's as a general estimate for the parts but do keep in mind im from Bulgaria so there is about a 5-20% on top for VAT in comparison to other countries. Motherboard: MSI Z370-A Pro - 110 Euro's PSU: Bitfenix Whisper M 650W - 97 Euro's ( I would have opted for a 500 - 550W Power supply, but none were in Storage) CPU: Intel Core i5-8400 - 193 Euro's GPU: MSI GTX 1070Ti Gaming 8Gb - 522 Euro RAM: Kingston HyperX Fury DIMM 8GB@2400Mhz - Two of these, total 16Gb@2400Mhz - 178 Euro's Case: Fractal Design - Focus G Midi tower - 50 euro's SSD: Crucial MX500 with 500gb - 86 Euro's Total cost: 1 236 Euro's Let me know what you think. Cheers, Jordan
  7. Yes the 1060 6GB version is very good for 1080p gaming. I personally use it and during the battlefield 1 beta, where it still had bad performance across the board, i was getting 70 - 80FPS on ultra settings.
  8. You should really check Vulkan out, it has support for DotA 2, the new DOOM and one other game i believe so far, but the performance in them is increased by a staggering amount. I simply mentioned video editing, animation, etc, because that is where you will see the i5 bottlenecking the GPU. I used it as a base to explain how there will not be much GPU Bottlenecking when gaming. Cheers, J.
  9. Hey Simon, To further extend on the topic of what i mean that there should not be an obvious bottleneck and that there will deffinitely be one, is indeed a very cryptic way to put it so let me reiterate. By "Should not be an obvious bottleneck" i meant that OP will not notice anything at 1080p 144hz with that setup. By "Bottlenecks being caused" i did not mean the exact scenario that applies to the OP. The bottleneck that you will have when running the 1080Ti + i5-6600@3.3Ghz will be noticeable when the user goes into video editing, animation, etc, where both GPU and CPU acceleration need to work in tandem. On that note i further continued mentioning that Games do not use the CPU's 4-core structure completely and in the end, when playing, you will be using the 1st core at 70%+ and the second and third at around 30%, which is not that of a big deal when you have a high clock rate and around 4 cores. On the other hand, when video editing, the software that you used is created to make use of all cores of the CPU almost equally, which is where you will actually notice the bottleneck of a the 1080Ti + the i5-6600. To further reassure this, i suppose that you have at least seen or maybe read something about AMD's + Kronos's new Compute Graphics API: Vulkan, as well as Microsofts DirectX 12. I will not go into detail to explain exactly how the API works, but in general, these API's will allow developers that are starting their new IP's to choose to use Vulkan or DirectX 12 to optimize their games, and if they do so and make their games work specifically with one of those two API's, you will see a very big shift of workload being taken off the CPU. To explain a bit, when the GPU needs to call a texture or shader, etc., it calls a command to the CPU via API's. Vulkan and DirectX12 have.. lets say more "Flexible" API's, that will lower the strain on the CPU, and also allow for those games to have much better Multi Core performance when playing video games. (so we will not need such a high clockrate per/on a single core) Cheers, Jordan.
  10. Okay so, just to get this straight, OP's CPU is not a 6600K nor is he using a motherboard that users should overclock on (not impossible, but not a good idea either). In terms of performance data of the currently available 1080 (for example an OC'ed MSi Gaming X edition), there the bottleneck factor which we can see as reported by other people on the internet, is almost insignificant when it comes to gaming (mainly looking at 1080p regardless of monitor framebuffer, but 144Hz is the main theme). So, lets take a step back and analyse this: - the 1080 should not cause an obvious bottleneck an i5-6600 when playing games at 1080p - To put into perspective, bottlenecks ARE caused by this combination, but only when using multi-core performance based software (games are mostly not affected because they do not make use of more than 2 - 4 cores at a time and even when they do use 4 cores its not completely) - As specified by MrUnknown, we still do not have any data on which we can rely on. In general, my suggestion is to simply wait until the GPU is released, we see the initial raw benchmarks and data and let time pass a little bit more for testing (im sure that an i5-6600 CPU + 1080 Ti Combo will rise somewhere in the net...). Also as i am pretty aware of the retail prices in your (our) country, waiting as much as a month after its release, we will have all the above mentioned Data and the prices will be lower than when shipping to BG starts! Cheers mate and gl, Jordan.
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