Arika
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Posts
9,485 -
Joined
Reputation Activity
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Arika got a reaction from mascIT in Nvidia 545.84 driver can crash system under GPU load
*laughs in studio drivers*
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Arika got a reaction from williamcll in Nvidia 545.84 driver can crash system under GPU load
*laughs in studio drivers*
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Arika reacted to AlwaysFSX in Is the gpu to hot
We need to stop using the word bottleneck.
This is what you WANT.
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Arika reacted to Levent in Linus Tech Tips...The Movie?
Sounds to me you are just worshipping a human being. None of those things you listed have any entertainment value past a 10 minute video.
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Arika got a reaction from Bagzie in Release now, fix later - Cities Skylines 2 Barely playable on mortal PCs
Summary
Cities Skylines 1 had a..less that optimal launch but quickly became the city builder of choice for many people after the abysmal Sim City 2013. But it seems like CS2 is on track to be even worse. it has already been confirmed that it will not be releasing with mod support, something that kept the first game interesting for so long, but now pre-release testing has reportedly shown the game to run at 7-12fps on an i9 13900KS with a 7900XTX at 4k high settings and a 4090 not even able to hit 80fps at 1080p low settings on the old recommended 5600x as the system requirements were suddenly changed at the end of september. Keeping in mind the game is launching in a few days.
Quotes
1080p results
1440p results:
My thoughts
Unfortunately they know about this, but their management don't care and are making them ship it regardless, the epitome of "release now fix later", but given how badly CS1 still runs, don't hold out too much hope for amazing optimizations to come out any time soon
another video from City Planer Plays took figures on fps at different population levels at 4k with a 7950x3d and 4090
Population 1K: 52fps
Population 10K: 34fps
Population 25K: 28fps
Population 50K: 27fps
Population 75K: 25fps
Population 100K: 24fps
the full data can be found here:
https://docs.google.com/spreadsheets/d/1JIUokAXWOvHYsVZzJv7Skju5oKgm0-r4/edit#gid=1737240722
So if you're thinking of picking up this game, dont expect to play it on anything other than low-medium if you want anything other than a slideshow if you're running anything higher than 1080p
Sources
source of text
https://www.dsogaming.com/pc-performance-analyses/cities-skylines-2-reportedly-runs-with-7-12fps-on-an-intel-core-i9-13900ks-with-amd-radeon-rx-7900xtx-at-4k-high-settings/
source of images and original testing
https://www.pcgameshardware.de/Cities-Skylines-2-Spiel-74219/Tests/Release-Benchmarks-Performance-Tuning-Tipps-1431613/2/
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Arika got a reaction from 05032-Mendicant-Bias in Android phones disabled remotly in Mexico
agreed.
i re-read the article (though short) and it is quite vague as to what happened and what instigated the blocking in the first place.
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Arika reacted to Senzelian in Release now, fix later - Cities Skylines 2 Barely playable on mortal PCs
Oh I see, until after release. Sorry, my mistake. I understood it wrong.
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Arika got a reaction from Doll in Release now, fix later - Cities Skylines 2 Barely playable on mortal PCs
Summary
Cities Skylines 1 had a..less that optimal launch but quickly became the city builder of choice for many people after the abysmal Sim City 2013. But it seems like CS2 is on track to be even worse. it has already been confirmed that it will not be releasing with mod support, something that kept the first game interesting for so long, but now pre-release testing has reportedly shown the game to run at 7-12fps on an i9 13900KS with a 7900XTX at 4k high settings and a 4090 not even able to hit 80fps at 1080p low settings on the old recommended 5600x as the system requirements were suddenly changed at the end of september. Keeping in mind the game is launching in a few days.
Quotes
1080p results
1440p results:
My thoughts
Unfortunately they know about this, but their management don't care and are making them ship it regardless, the epitome of "release now fix later", but given how badly CS1 still runs, don't hold out too much hope for amazing optimizations to come out any time soon
another video from City Planer Plays took figures on fps at different population levels at 4k with a 7950x3d and 4090
Population 1K: 52fps
Population 10K: 34fps
Population 25K: 28fps
Population 50K: 27fps
Population 75K: 25fps
Population 100K: 24fps
the full data can be found here:
https://docs.google.com/spreadsheets/d/1JIUokAXWOvHYsVZzJv7Skju5oKgm0-r4/edit#gid=1737240722
So if you're thinking of picking up this game, dont expect to play it on anything other than low-medium if you want anything other than a slideshow if you're running anything higher than 1080p
Sources
source of text
https://www.dsogaming.com/pc-performance-analyses/cities-skylines-2-reportedly-runs-with-7-12fps-on-an-intel-core-i9-13900ks-with-amd-radeon-rx-7900xtx-at-4k-high-settings/
source of images and original testing
https://www.pcgameshardware.de/Cities-Skylines-2-Spiel-74219/Tests/Release-Benchmarks-Performance-Tuning-Tipps-1431613/2/
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Arika reacted to SansVarnic in Release now, fix later - Cities Skylines 2 Barely playable on mortal PCs
"Release now, fix later" isn't this the current gaming business model?
I stopped buying games at release because of this years ago. I wait until the major patch is released and buy the game on sale, I get a win/win, a game that runs and reduced price. 👍
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Arika got a reaction from da na in Release now, fix later - Cities Skylines 2 Barely playable on mortal PCs
Summary
Cities Skylines 1 had a..less that optimal launch but quickly became the city builder of choice for many people after the abysmal Sim City 2013. But it seems like CS2 is on track to be even worse. it has already been confirmed that it will not be releasing with mod support, something that kept the first game interesting for so long, but now pre-release testing has reportedly shown the game to run at 7-12fps on an i9 13900KS with a 7900XTX at 4k high settings and a 4090 not even able to hit 80fps at 1080p low settings on the old recommended 5600x as the system requirements were suddenly changed at the end of september. Keeping in mind the game is launching in a few days.
Quotes
1080p results
1440p results:
My thoughts
Unfortunately they know about this, but their management don't care and are making them ship it regardless, the epitome of "release now fix later", but given how badly CS1 still runs, don't hold out too much hope for amazing optimizations to come out any time soon
another video from City Planer Plays took figures on fps at different population levels at 4k with a 7950x3d and 4090
Population 1K: 52fps
Population 10K: 34fps
Population 25K: 28fps
Population 50K: 27fps
Population 75K: 25fps
Population 100K: 24fps
the full data can be found here:
https://docs.google.com/spreadsheets/d/1JIUokAXWOvHYsVZzJv7Skju5oKgm0-r4/edit#gid=1737240722
So if you're thinking of picking up this game, dont expect to play it on anything other than low-medium if you want anything other than a slideshow if you're running anything higher than 1080p
Sources
source of text
https://www.dsogaming.com/pc-performance-analyses/cities-skylines-2-reportedly-runs-with-7-12fps-on-an-intel-core-i9-13900ks-with-amd-radeon-rx-7900xtx-at-4k-high-settings/
source of images and original testing
https://www.pcgameshardware.de/Cities-Skylines-2-Spiel-74219/Tests/Release-Benchmarks-Performance-Tuning-Tipps-1431613/2/
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Arika got a reaction from DededeKirby in Release now, fix later - Cities Skylines 2 Barely playable on mortal PCs
Summary
Cities Skylines 1 had a..less that optimal launch but quickly became the city builder of choice for many people after the abysmal Sim City 2013. But it seems like CS2 is on track to be even worse. it has already been confirmed that it will not be releasing with mod support, something that kept the first game interesting for so long, but now pre-release testing has reportedly shown the game to run at 7-12fps on an i9 13900KS with a 7900XTX at 4k high settings and a 4090 not even able to hit 80fps at 1080p low settings on the old recommended 5600x as the system requirements were suddenly changed at the end of september. Keeping in mind the game is launching in a few days.
Quotes
1080p results
1440p results:
My thoughts
Unfortunately they know about this, but their management don't care and are making them ship it regardless, the epitome of "release now fix later", but given how badly CS1 still runs, don't hold out too much hope for amazing optimizations to come out any time soon
another video from City Planer Plays took figures on fps at different population levels at 4k with a 7950x3d and 4090
Population 1K: 52fps
Population 10K: 34fps
Population 25K: 28fps
Population 50K: 27fps
Population 75K: 25fps
Population 100K: 24fps
the full data can be found here:
https://docs.google.com/spreadsheets/d/1JIUokAXWOvHYsVZzJv7Skju5oKgm0-r4/edit#gid=1737240722
So if you're thinking of picking up this game, dont expect to play it on anything other than low-medium if you want anything other than a slideshow if you're running anything higher than 1080p
Sources
source of text
https://www.dsogaming.com/pc-performance-analyses/cities-skylines-2-reportedly-runs-with-7-12fps-on-an-intel-core-i9-13900ks-with-amd-radeon-rx-7900xtx-at-4k-high-settings/
source of images and original testing
https://www.pcgameshardware.de/Cities-Skylines-2-Spiel-74219/Tests/Release-Benchmarks-Performance-Tuning-Tipps-1431613/2/
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Arika got a reaction from Taf the Ghost in Release now, fix later - Cities Skylines 2 Barely playable on mortal PCs
Summary
Cities Skylines 1 had a..less that optimal launch but quickly became the city builder of choice for many people after the abysmal Sim City 2013. But it seems like CS2 is on track to be even worse. it has already been confirmed that it will not be releasing with mod support, something that kept the first game interesting for so long, but now pre-release testing has reportedly shown the game to run at 7-12fps on an i9 13900KS with a 7900XTX at 4k high settings and a 4090 not even able to hit 80fps at 1080p low settings on the old recommended 5600x as the system requirements were suddenly changed at the end of september. Keeping in mind the game is launching in a few days.
Quotes
1080p results
1440p results:
My thoughts
Unfortunately they know about this, but their management don't care and are making them ship it regardless, the epitome of "release now fix later", but given how badly CS1 still runs, don't hold out too much hope for amazing optimizations to come out any time soon
another video from City Planer Plays took figures on fps at different population levels at 4k with a 7950x3d and 4090
Population 1K: 52fps
Population 10K: 34fps
Population 25K: 28fps
Population 50K: 27fps
Population 75K: 25fps
Population 100K: 24fps
the full data can be found here:
https://docs.google.com/spreadsheets/d/1JIUokAXWOvHYsVZzJv7Skju5oKgm0-r4/edit#gid=1737240722
So if you're thinking of picking up this game, dont expect to play it on anything other than low-medium if you want anything other than a slideshow if you're running anything higher than 1080p
Sources
source of text
https://www.dsogaming.com/pc-performance-analyses/cities-skylines-2-reportedly-runs-with-7-12fps-on-an-intel-core-i9-13900ks-with-amd-radeon-rx-7900xtx-at-4k-high-settings/
source of images and original testing
https://www.pcgameshardware.de/Cities-Skylines-2-Spiel-74219/Tests/Release-Benchmarks-Performance-Tuning-Tipps-1431613/2/
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Arika got a reaction from soldier_ph in Release now, fix later - Cities Skylines 2 Barely playable on mortal PCs
Summary
Cities Skylines 1 had a..less that optimal launch but quickly became the city builder of choice for many people after the abysmal Sim City 2013. But it seems like CS2 is on track to be even worse. it has already been confirmed that it will not be releasing with mod support, something that kept the first game interesting for so long, but now pre-release testing has reportedly shown the game to run at 7-12fps on an i9 13900KS with a 7900XTX at 4k high settings and a 4090 not even able to hit 80fps at 1080p low settings on the old recommended 5600x as the system requirements were suddenly changed at the end of september. Keeping in mind the game is launching in a few days.
Quotes
1080p results
1440p results:
My thoughts
Unfortunately they know about this, but their management don't care and are making them ship it regardless, the epitome of "release now fix later", but given how badly CS1 still runs, don't hold out too much hope for amazing optimizations to come out any time soon
another video from City Planer Plays took figures on fps at different population levels at 4k with a 7950x3d and 4090
Population 1K: 52fps
Population 10K: 34fps
Population 25K: 28fps
Population 50K: 27fps
Population 75K: 25fps
Population 100K: 24fps
the full data can be found here:
https://docs.google.com/spreadsheets/d/1JIUokAXWOvHYsVZzJv7Skju5oKgm0-r4/edit#gid=1737240722
So if you're thinking of picking up this game, dont expect to play it on anything other than low-medium if you want anything other than a slideshow if you're running anything higher than 1080p
Sources
source of text
https://www.dsogaming.com/pc-performance-analyses/cities-skylines-2-reportedly-runs-with-7-12fps-on-an-intel-core-i9-13900ks-with-amd-radeon-rx-7900xtx-at-4k-high-settings/
source of images and original testing
https://www.pcgameshardware.de/Cities-Skylines-2-Spiel-74219/Tests/Release-Benchmarks-Performance-Tuning-Tipps-1431613/2/
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Arika got a reaction from Tedster in Release now, fix later - Cities Skylines 2 Barely playable on mortal PCs
Summary
Cities Skylines 1 had a..less that optimal launch but quickly became the city builder of choice for many people after the abysmal Sim City 2013. But it seems like CS2 is on track to be even worse. it has already been confirmed that it will not be releasing with mod support, something that kept the first game interesting for so long, but now pre-release testing has reportedly shown the game to run at 7-12fps on an i9 13900KS with a 7900XTX at 4k high settings and a 4090 not even able to hit 80fps at 1080p low settings on the old recommended 5600x as the system requirements were suddenly changed at the end of september. Keeping in mind the game is launching in a few days.
Quotes
1080p results
1440p results:
My thoughts
Unfortunately they know about this, but their management don't care and are making them ship it regardless, the epitome of "release now fix later", but given how badly CS1 still runs, don't hold out too much hope for amazing optimizations to come out any time soon
another video from City Planer Plays took figures on fps at different population levels at 4k with a 7950x3d and 4090
Population 1K: 52fps
Population 10K: 34fps
Population 25K: 28fps
Population 50K: 27fps
Population 75K: 25fps
Population 100K: 24fps
the full data can be found here:
https://docs.google.com/spreadsheets/d/1JIUokAXWOvHYsVZzJv7Skju5oKgm0-r4/edit#gid=1737240722
So if you're thinking of picking up this game, dont expect to play it on anything other than low-medium if you want anything other than a slideshow if you're running anything higher than 1080p
Sources
source of text
https://www.dsogaming.com/pc-performance-analyses/cities-skylines-2-reportedly-runs-with-7-12fps-on-an-intel-core-i9-13900ks-with-amd-radeon-rx-7900xtx-at-4k-high-settings/
source of images and original testing
https://www.pcgameshardware.de/Cities-Skylines-2-Spiel-74219/Tests/Release-Benchmarks-Performance-Tuning-Tipps-1431613/2/