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About MaximumSid

  • Title


  • CPU
    Intel Core i9 9900K
  • Motherboard
    ASUS RoG Maximus XI Hero (Wi-Fi)
  • RAM
    Trident Z 16 GB 3200 MHz
  • GPU
    Nvidia RTX 2080 Ti
  • Case
    Lian Li PC-O11 Dynamic
  • PSU
    Corsair RM850x
  • Display(s)
    2 x LG 27UD68-P
  • Cooling
    Cooler Master ML360R AIO
  • Keyboard
    HyperX Allot Elite RGB
  • Mouse
    Logitech G502 Hero
  • Sound
    SMSL Sanskrit -> Massdrop O2 -> Hifiman HE-4XX

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  1. Okay so Min FPS is the loweest FPS that happened, but 0.1% low is the average of worst 0.1% of FRAME TIMES that happened between frames, so when converted to FPS (Like Fraps does in this screenshot), the converted 0.1% frame times can be LOWER than the MINIMUM FPS that game ran at?
  2. I was benchmarking some games with FRAPS and MSI afterburner, and I noticed that 'Minimum FPS' was lower than '1% time' and '0.1% time', so why is 1% low FPS LOWER than MINIMUM FPS? As if I understand correctly, it's an average of lowest 1% of FPS, so shouldn't 'minimum' be lower than '1% lows' as it is the lowest that FPS has ever dropped to?
  3. Totally didn't know that, that's a pretty big range for error, so does that mean that two switches could have a difference of as much as 30 cN? like that would mean that one switch requires almost twice as much force (in extreme cases).
  4. Okay so I really think that Cherry MX switches between different keyboards do not require identical force to be pressed. The first Cherry MX Red keyboard I got was Gigabyte Force K83, which had switches that were 'light' to press (will get to why I am mentioning 'light' here) Then my second Keyboard was a HyperX Alloy RGB Elite, which also had Cherry MX Reds, but these required more force to press than my Gigabyte keyboard, so I thought maybe its the keycaps. But this keyboard developed some issues later on, so had to be sent to service center for replacement. The replacement unit I got had Cherry MX Red switches that are very noticeably lighter to press than the defective unit I sent for replacement. Then I also got a Asus ROG Stix Flare RGB, and I have two of these keyboards in front of me, and the ROG Strix Flare has smoother switches than the HyperX Keyboard, and require noticeably more force to activate, even though both are Cherry MX Reds, and should require identical actuation force. So all of these 4 keyboards have a difference in the force required to press the key, even though all are Cherry MX Reds, and two of the keyboards were even of the same model. So have you had similar experience between different keyboards with the same switch? I am quite confused about why this is happening.
  5. No, I am buying online from a store that doesn't accept returns unless there are manufacturing defects etc.
  6. So I built my PC last year for gaming + video editing: CPU: 9900K GPU: RTX 2080 Ti Motherboard: Asus RoG Maximus XI Hero RAM: 16 GB (G.Skill Trident Z 8GBx2 F4-3200C16D-16GTZR ) https://www.gskill.com/en/product/f4-3200c16d-16gtzr but I only had 16 GB of RAM, and now I am thinking about upgrading to 32 GB, however, instead of using another pair of 8GB Trident Z sticks, I am planning to upgrade with a pair of 8GB Sticks of Trident Z Royal, F4-3200C16D-16GTRS https://www.gskill.com/en/product/f4-3200c16d-16gtrs Since, both have the same CAS latency 16-18-18-38, rated speed (3200), and voltage, I am assuming that they are basically both the same sticks, except for the shinier heatsink on the Trident Z Royal. So will I have any issues with making these RAMs work together? I am assuming that they will run fine on my Maximus XI Hero, and will work in Dual channel too (A/B/A/B config). So has anyone of you mixed the Trident Z Royal with regular royal, and faced any issues, or do you think that there could be any issue? I could of course upgrade with the same RAM sticks I used earlier, which would be most logical, but there are a few reasons why getting the Royal is important. Thanks.
  7. I am benchmarking in the games using FRAPS and MSI Afterburner, I have to make bar charts and stuff.
  8. Hey guys, so I wanted to benchmark some GPUs, I download FRAPS and FRAFS, and I benchmarked using FRAPS inbuilt benchmark, so here are a few questions 1. The figure after '1% frame time' is 1% LOW FRAME RATE, right? I know that its correct, but I just want to be 100% about this. 2. Why is the figure (1% and 0.1% low) a little different when run MSI Afterburner benchmark and FRAPS benchmark TOGETHER, and they have almost same number of frames analyzed? I mean I can understand that 0.1% low is very sensitive, but I think 1% low figure should be closer than a difference of 3-4 fps when both benchmarks show identical minimum and maximum frame rate 3. Very noob question, but why is 1% low FPS LOWER than MINIMUM FPS? As if I understand correctly, it's an average of lowest 1% of FPS, so shouldn't minimum be lower than this as it is the lowest FPS has ever dropped to? 4. Also, how to calculate the average temperature of the GPU? Using MSI after burner and logging the monitoring file? It shows the graph but how to calculate average temperature from that? Thanks.
  9. Thanks for the info, I checked out his build video, that PC also booted up in 3 tries for the first time, like mine, but I didn't see him starting it from cold again (understandably). Though, I didn't see him talking about it, I'd really appreciate if you could point that out if he talked about it somewhere else. thanks again.
  10. I am also having a similar problem, and I think that I also started facing it after turning on XMP, but it's still happening after disabling XMP, resetting BIOS and CMOS. it's taking 3 tries to boot up (doesn't happen when you reset/restart it). It's like fans spin up for 1 second, then it shuts down, then that happens again, and then it finally boots up properly on the third try. I also have an ASUS motherbaord. I have made a thread here about this issue in detail:
  11. Thanks for the reply, a lot of numbers change very quickly, and I think it goes off while at '00' code, but then on the third try it goes past 00, and I see 00 multiple times during the booting up, which is normal. I don't think 00 should be connected to the problem, I checked my CPU installation, and everything is fine.
  12. Just realized that this thread needed to be in Troubleshooting section, how do you delete this?
  13. So I just built a new PC, and while everything works fine once it's started, for some reason it's taking 3 tries to boot up (doesn't happen when you reset/restart it). On its first ever boot, it also took 3 tries, but was able to boot properly on the first try after that, but now it's taking 3 tries again. It's like fans spin up for 1 second, then it shuts down, then that happens again, and then it finally boots up properly on the third try. I tried resetting BIOS too, and also tried resetting CMOS cell, really can't figure out if there's any setting that I should change (because I've tried everything I could think of), or it's because of power supply (which I've tested, it works fine on another system). I think it's the motherboard that might be causing this issue. Here's my specs: ASUS ROG Maximus XI Hero, latest BIOS Corsair RM850x Core i9 9900K MSI RTX 2080 Ti (vertically mounted using Cooler Master vertical GPU mount) 512 GB Samsung M.2 SATA SSD (960 Evo, I guess), 2 x 3 TB WD HDDs 2 x 8 GB G.Skill TridentZ 3200 MHz RAM Cooler Master ML360R AIO cooler Lian Li PC-O11 Dynamic Additional Corsair LL120 fans + ARGB LED Strip Some additional info: I checked that I am doing everything properly, and that power is being supplied properly. It wakes up on first try if I power it down and don't cut the power supply to the motherboard off. Also tried changing the power cable, and connecting directly to the mains, without the UPS in between. I also tried removing both the RAM sticks, and in that case, it takes 2 tries to reach to a state where all the fans are spinning, plugging in RAM again makes it 3 (if it was a single try without RAM, I could conclude that the problem was with RAM). The MemOK switch is ON, which I checked is the default (which also shouldn't create issues AFAIK, as retraining memory takes ~30 seconds as per the manual).
  14. Intel CPUs have Quick Sync which really helps with the render times. Most of the content creators have switched to Intel due to this reason.