I'm considering working at Valve after my college graduation, but I am unsure of what would make me look better in the hiring process...
This is mainly due to the fact that I had a chance to visit them in 2018...
However, I am unsure of how to achieve the skill set they want due to my University's lackluster classes
For example, I need C++ to be considered at Valve, but my college only teaches Java/Python/C#, because they think the games industry is not a career ...
Until my senior year, they will not be willing to teach me C++, so I need to find a way to gain experience for the time being, along with other skill sets (3D modeling,general programming, HL2 Mods, etc)
Along with this comes the fear of Self-Organizing Co" that comes from Rich Geldreich's tweets about Valve's bonus system killing Valve (i personally find that the guy is a dick)
Does anyone have any recommendations on how to move forward?