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TommoIRL

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  1. Agree
    TommoIRL got a reaction from rice guru in Sound card   
    build in sound card is prob fine then
  2. Agree
    TommoIRL reacted to Jurrunio in Trying to use 2 gpus for obs   
    Try 6000kbps, even though 4000 should have been enough for 720p 30fps
     
    CPU encoding is an option if you use x264 high, whether it's too much depends on other apps running like games and stuff
  3. Agree
    TommoIRL reacted to The_Prycer in As a musician, I sometimes feel left out by tech channels   
    Inb4 Cinebench
     
    Look, I get that audio production maybe isn't the highest priority for LTT or other tech channels, there are content creators who focus on musical hardware and I guess they do a moderately okay job of it (while getting 1/10th of the views). However, one of the big things I feel is missing from reviews (particularly when Apple products are involved) is rendering times for high-quality audio files from moderately popular DAWs. Trying to find a baseline on how long a 4-8 track, 3 minute song takes to render at 320kbps in to a WAV or Mp3 format is nigh-impossible and when I get approached by other musicians on tech recommendations for their home studios I end up having to dig deep in to the Internet to try and find answers to some of their questions. 
     
    I understand that certain VSTs are going to be more CPU heavy than RAM, if you make simple 4 track songs versus deeply complex, automated and EQ'd 32 track masterpieces your hardware requirements will differ greatly from one another (honestly you could probably dedicate an entire YouTube channel to that topic alone). I get that every DAW functions just a little bit differently and trying to cover them all would be a nightmare. However, writing the same simple 4-6 track 3 minute jingle in Garageband or Logic on every Apple product could provide a nice baseline for people who are looking at upgrading to a newer model for the sake of efficiency as Apple does some really neat things with their software in terms of short term CPU boosts for better renders than their cooling solutions and core count would appear to allow.
     
    I'm not suggesting Linus & co. go out and buy an Ableton, FL Studio, Re:Noise, Cubase, Magix, and Reaper license to test all of this out. Just that maybe it's something to look in to because we are out here and being overlooked because apparently everyone is either a gamer, video producer, or digital artist now.
     
    I guess what I'm trying to say is, Musical production is a big part of the "prosumer" scene and seeing it disregarded in favor of only video production or graphic design makes me a bit sad. 
  4. Agree
    TommoIRL reacted to njordan0526 in Linus Tech Tips Affiliates, Referral Programs and Sponsors   
    I'm trying to figure out how everyone missed this.....
  5. Informative
    TommoIRL got a reaction from Beef Boss in I paid for floatplane but I dont have access   
    As title says. I got charged today, but I don't have access... Can anyone help?
  6. Agree
    TommoIRL reacted to Codikin in Fortnite Battle Royale Group   
    https://discord.gg/FGernn2
    there goes the discord. its a growing community. specifically for fortnite. join and post your epic username and lets fkn get it. lets work together to keep it growing. always good company in here.
  7. Informative
    TommoIRL got a reaction from dalekphalm in I don't understand this at all   
    btw ive uninstalled all drivers am about to test with ones that come with win10, then nvidia, then dells. Will come back with results shortly
  8. Agree
    TommoIRL reacted to TetraSky in Linus is wrong - again   
    Wait, you think Linus is a professional? I am so, so sorry...
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