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Gordolio

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  1. Like
    Gordolio got a reaction from Beerzerker in Metalheads Unite!   
    I took issue with the "who listens to that crap anyways" comment on the Syng Cell video.
     

     
    (Yes, I also listen to EDM)
  2. Funny
    Gordolio got a reaction from connorkincaid in Metalheads Unite!   
    I took issue with the "who listens to that crap anyways" comment on the Syng Cell video.
     

     
    (Yes, I also listen to EDM)
  3. Informative
    Gordolio got a reaction from j1philli in COVID Event entry corrections!   
    I think my original submission was correct.
    LTT Name: Gordolio
    Folding Name: Please change from "Gordon_Child" to "Gordolio"
     
    This is me...
    https://folding.extremeoverclocking.com/user_summary.php?s=&u=943816
  4. Agree
    Gordolio reacted to DrMacintosh in A Mac as a work machine?   
    Its not like Windows was created with this stuff in mind. Powershell was created because of how limiting Windows is for this kind of stuff. 
     
    Acknowledging that a Mac is better as some things than a PC running Windows does not make you a fanboy, it makes you intelligent. 
  5. Like
    Gordolio reacted to Fasauceome in Community question: What is your favorite dessert?   
    A bit of an underground favorite, but it's Antarctica for me personally
  6. Agree
    Gordolio reacted to SpaceGhostC2C in Community question: What is your favorite dessert?   
    Gobi. I don't know why, it just sounds cool.
     
     
     
     
    Edit: title corrected, joke dead.
  7. Like
    Gordolio reacted to LinusTech in can red 8k cameras take pictures??   
    We use the 8K cameras to take "pictures" all the time.
     
    Since it's on set anyway, we use it to shoot the video thumbnail more often than not. We just roll a short snippet of footage and then the editor extracts the best still moment. 
     
    The best camera for the job is the one in your hand ?
  8. Agree
    Gordolio got a reaction from KWelz in A Mac as a work machine?   
    The comments at the end of the WAN show today had me concerned a bit. Linus was surprised that an employee asked for a Mac. And a web developer, no less. I thought I'd jump on the forum to give my opinion.
     
    I'm a web developer. Java, Ruby, Perl, Javascript, Sass... the full stack. My preferred IDE is anything JetBrains with the Vim plugin installed. I'm also a command line guy; zsh is my preferred shell.
     
    I have developed full-time on Windows, Mac, and Linux. Comparing each machine I'll say, give me a Mac every time. I don't care if it has a slower processor. But before you write me off as a fanboy, here me out...
     
    The work flow I use is much more tuned on a unix/linux machine. I'm able to be much more efficient in this environment. Some things are just easier to do on a *nix environment. So many developer tools are written for the *nix environment. And virtually all of them run on the Mac without any sort of emulation. Most of the main ones run on Windows. If I'm given a Windows machine, the first thing I do is install Chrome, the second is install Cygwin. So they will run, but often have limited compatibility. A big one is git. Git is heavily dependent on a *nix environment. Of course it runs on Windows (with a posix backend supporting it), but any advanced git user can tell you about problems that they've had while running on Windows.
     
    You might say, "Why run on a Mac? Why not just use Linux? It's *nix and it's free, right?" Yes. Linux is free and will run on a PC, but it's also nice to not have to mess with driver compatibility on the machine you use every day. And there are still rendering problems with some of the modern window management systems in the Centos, Ubuntu, and Mint if you work on a hi-res monitor. Not a problem on a Mac.
     
    I hope I'm not written off as a fan boy. I game on an i7-6700k and Nvidia 1080ti. It's one I built myself with hardline watercooling and UV luminescent cables that I sleeved. I'm an enthusiast like the rest of you. Which is why I watch the videos and why I'm on this forum. But I also think that Mac users are treated like 2nd rate citizens in the tech-tips-topia.
     
    Linus, if your developer wants a Mac mini, then get him one! He'll be much a happier and better developer for it. And if you do, then don't hide it. You'll attract more talent if you're open to Mac developers.
  9. Like
    Gordolio got a reaction from mhb91 in A Mac as a work machine?   
    The comments at the end of the WAN show today had me concerned a bit. Linus was surprised that an employee asked for a Mac. And a web developer, no less. I thought I'd jump on the forum to give my opinion.
     
    I'm a web developer. Java, Ruby, Perl, Javascript, Sass... the full stack. My preferred IDE is anything JetBrains with the Vim plugin installed. I'm also a command line guy; zsh is my preferred shell.
     
    I have developed full-time on Windows, Mac, and Linux. Comparing each machine I'll say, give me a Mac every time. I don't care if it has a slower processor. But before you write me off as a fanboy, here me out...
     
    The work flow I use is much more tuned on a unix/linux machine. I'm able to be much more efficient in this environment. Some things are just easier to do on a *nix environment. So many developer tools are written for the *nix environment. And virtually all of them run on the Mac without any sort of emulation. Most of the main ones run on Windows. If I'm given a Windows machine, the first thing I do is install Chrome, the second is install Cygwin. So they will run, but often have limited compatibility. A big one is git. Git is heavily dependent on a *nix environment. Of course it runs on Windows (with a posix backend supporting it), but any advanced git user can tell you about problems that they've had while running on Windows.
     
    You might say, "Why run on a Mac? Why not just use Linux? It's *nix and it's free, right?" Yes. Linux is free and will run on a PC, but it's also nice to not have to mess with driver compatibility on the machine you use every day. And there are still rendering problems with some of the modern window management systems in the Centos, Ubuntu, and Mint if you work on a hi-res monitor. Not a problem on a Mac.
     
    I hope I'm not written off as a fan boy. I game on an i7-6700k and Nvidia 1080ti. It's one I built myself with hardline watercooling and UV luminescent cables that I sleeved. I'm an enthusiast like the rest of you. Which is why I watch the videos and why I'm on this forum. But I also think that Mac users are treated like 2nd rate citizens in the tech-tips-topia.
     
    Linus, if your developer wants a Mac mini, then get him one! He'll be much a happier and better developer for it. And if you do, then don't hide it. You'll attract more talent if you're open to Mac developers.
  10. Agree
    Gordolio got a reaction from DaRk0 in A Mac as a work machine?   
    The comments at the end of the WAN show today had me concerned a bit. Linus was surprised that an employee asked for a Mac. And a web developer, no less. I thought I'd jump on the forum to give my opinion.
     
    I'm a web developer. Java, Ruby, Perl, Javascript, Sass... the full stack. My preferred IDE is anything JetBrains with the Vim plugin installed. I'm also a command line guy; zsh is my preferred shell.
     
    I have developed full-time on Windows, Mac, and Linux. Comparing each machine I'll say, give me a Mac every time. I don't care if it has a slower processor. But before you write me off as a fanboy, here me out...
     
    The work flow I use is much more tuned on a unix/linux machine. I'm able to be much more efficient in this environment. Some things are just easier to do on a *nix environment. So many developer tools are written for the *nix environment. And virtually all of them run on the Mac without any sort of emulation. Most of the main ones run on Windows. If I'm given a Windows machine, the first thing I do is install Chrome, the second is install Cygwin. So they will run, but often have limited compatibility. A big one is git. Git is heavily dependent on a *nix environment. Of course it runs on Windows (with a posix backend supporting it), but any advanced git user can tell you about problems that they've had while running on Windows.
     
    You might say, "Why run on a Mac? Why not just use Linux? It's *nix and it's free, right?" Yes. Linux is free and will run on a PC, but it's also nice to not have to mess with driver compatibility on the machine you use every day. And there are still rendering problems with some of the modern window management systems in the Centos, Ubuntu, and Mint if you work on a hi-res monitor. Not a problem on a Mac.
     
    I hope I'm not written off as a fan boy. I game on an i7-6700k and Nvidia 1080ti. It's one I built myself with hardline watercooling and UV luminescent cables that I sleeved. I'm an enthusiast like the rest of you. Which is why I watch the videos and why I'm on this forum. But I also think that Mac users are treated like 2nd rate citizens in the tech-tips-topia.
     
    Linus, if your developer wants a Mac mini, then get him one! He'll be much a happier and better developer for it. And if you do, then don't hide it. You'll attract more talent if you're open to Mac developers.
  11. Like
    Gordolio got a reaction from duncannah in A Mac as a work machine?   
    The comments at the end of the WAN show today had me concerned a bit. Linus was surprised that an employee asked for a Mac. And a web developer, no less. I thought I'd jump on the forum to give my opinion.
     
    I'm a web developer. Java, Ruby, Perl, Javascript, Sass... the full stack. My preferred IDE is anything JetBrains with the Vim plugin installed. I'm also a command line guy; zsh is my preferred shell.
     
    I have developed full-time on Windows, Mac, and Linux. Comparing each machine I'll say, give me a Mac every time. I don't care if it has a slower processor. But before you write me off as a fanboy, here me out...
     
    The work flow I use is much more tuned on a unix/linux machine. I'm able to be much more efficient in this environment. Some things are just easier to do on a *nix environment. So many developer tools are written for the *nix environment. And virtually all of them run on the Mac without any sort of emulation. Most of the main ones run on Windows. If I'm given a Windows machine, the first thing I do is install Chrome, the second is install Cygwin. So they will run, but often have limited compatibility. A big one is git. Git is heavily dependent on a *nix environment. Of course it runs on Windows (with a posix backend supporting it), but any advanced git user can tell you about problems that they've had while running on Windows.
     
    You might say, "Why run on a Mac? Why not just use Linux? It's *nix and it's free, right?" Yes. Linux is free and will run on a PC, but it's also nice to not have to mess with driver compatibility on the machine you use every day. And there are still rendering problems with some of the modern window management systems in the Centos, Ubuntu, and Mint if you work on a hi-res monitor. Not a problem on a Mac.
     
    I hope I'm not written off as a fan boy. I game on an i7-6700k and Nvidia 1080ti. It's one I built myself with hardline watercooling and UV luminescent cables that I sleeved. I'm an enthusiast like the rest of you. Which is why I watch the videos and why I'm on this forum. But I also think that Mac users are treated like 2nd rate citizens in the tech-tips-topia.
     
    Linus, if your developer wants a Mac mini, then get him one! He'll be much a happier and better developer for it. And if you do, then don't hide it. You'll attract more talent if you're open to Mac developers.
  12. Agree
    Gordolio got a reaction from Billy Pilgrim in A Mac as a work machine?   
    The comments at the end of the WAN show today had me concerned a bit. Linus was surprised that an employee asked for a Mac. And a web developer, no less. I thought I'd jump on the forum to give my opinion.
     
    I'm a web developer. Java, Ruby, Perl, Javascript, Sass... the full stack. My preferred IDE is anything JetBrains with the Vim plugin installed. I'm also a command line guy; zsh is my preferred shell.
     
    I have developed full-time on Windows, Mac, and Linux. Comparing each machine I'll say, give me a Mac every time. I don't care if it has a slower processor. But before you write me off as a fanboy, here me out...
     
    The work flow I use is much more tuned on a unix/linux machine. I'm able to be much more efficient in this environment. Some things are just easier to do on a *nix environment. So many developer tools are written for the *nix environment. And virtually all of them run on the Mac without any sort of emulation. Most of the main ones run on Windows. If I'm given a Windows machine, the first thing I do is install Chrome, the second is install Cygwin. So they will run, but often have limited compatibility. A big one is git. Git is heavily dependent on a *nix environment. Of course it runs on Windows (with a posix backend supporting it), but any advanced git user can tell you about problems that they've had while running on Windows.
     
    You might say, "Why run on a Mac? Why not just use Linux? It's *nix and it's free, right?" Yes. Linux is free and will run on a PC, but it's also nice to not have to mess with driver compatibility on the machine you use every day. And there are still rendering problems with some of the modern window management systems in the Centos, Ubuntu, and Mint if you work on a hi-res monitor. Not a problem on a Mac.
     
    I hope I'm not written off as a fan boy. I game on an i7-6700k and Nvidia 1080ti. It's one I built myself with hardline watercooling and UV luminescent cables that I sleeved. I'm an enthusiast like the rest of you. Which is why I watch the videos and why I'm on this forum. But I also think that Mac users are treated like 2nd rate citizens in the tech-tips-topia.
     
    Linus, if your developer wants a Mac mini, then get him one! He'll be much a happier and better developer for it. And if you do, then don't hide it. You'll attract more talent if you're open to Mac developers.
  13. Agree
    Gordolio got a reaction from TopHatProductions115 in A Mac as a work machine?   
    The comments at the end of the WAN show today had me concerned a bit. Linus was surprised that an employee asked for a Mac. And a web developer, no less. I thought I'd jump on the forum to give my opinion.
     
    I'm a web developer. Java, Ruby, Perl, Javascript, Sass... the full stack. My preferred IDE is anything JetBrains with the Vim plugin installed. I'm also a command line guy; zsh is my preferred shell.
     
    I have developed full-time on Windows, Mac, and Linux. Comparing each machine I'll say, give me a Mac every time. I don't care if it has a slower processor. But before you write me off as a fanboy, here me out...
     
    The work flow I use is much more tuned on a unix/linux machine. I'm able to be much more efficient in this environment. Some things are just easier to do on a *nix environment. So many developer tools are written for the *nix environment. And virtually all of them run on the Mac without any sort of emulation. Most of the main ones run on Windows. If I'm given a Windows machine, the first thing I do is install Chrome, the second is install Cygwin. So they will run, but often have limited compatibility. A big one is git. Git is heavily dependent on a *nix environment. Of course it runs on Windows (with a posix backend supporting it), but any advanced git user can tell you about problems that they've had while running on Windows.
     
    You might say, "Why run on a Mac? Why not just use Linux? It's *nix and it's free, right?" Yes. Linux is free and will run on a PC, but it's also nice to not have to mess with driver compatibility on the machine you use every day. And there are still rendering problems with some of the modern window management systems in the Centos, Ubuntu, and Mint if you work on a hi-res monitor. Not a problem on a Mac.
     
    I hope I'm not written off as a fan boy. I game on an i7-6700k and Nvidia 1080ti. It's one I built myself with hardline watercooling and UV luminescent cables that I sleeved. I'm an enthusiast like the rest of you. Which is why I watch the videos and why I'm on this forum. But I also think that Mac users are treated like 2nd rate citizens in the tech-tips-topia.
     
    Linus, if your developer wants a Mac mini, then get him one! He'll be much a happier and better developer for it. And if you do, then don't hide it. You'll attract more talent if you're open to Mac developers.
  14. Agree
    Gordolio got a reaction from dalekphalm in A Mac as a work machine?   
    The comments at the end of the WAN show today had me concerned a bit. Linus was surprised that an employee asked for a Mac. And a web developer, no less. I thought I'd jump on the forum to give my opinion.
     
    I'm a web developer. Java, Ruby, Perl, Javascript, Sass... the full stack. My preferred IDE is anything JetBrains with the Vim plugin installed. I'm also a command line guy; zsh is my preferred shell.
     
    I have developed full-time on Windows, Mac, and Linux. Comparing each machine I'll say, give me a Mac every time. I don't care if it has a slower processor. But before you write me off as a fanboy, here me out...
     
    The work flow I use is much more tuned on a unix/linux machine. I'm able to be much more efficient in this environment. Some things are just easier to do on a *nix environment. So many developer tools are written for the *nix environment. And virtually all of them run on the Mac without any sort of emulation. Most of the main ones run on Windows. If I'm given a Windows machine, the first thing I do is install Chrome, the second is install Cygwin. So they will run, but often have limited compatibility. A big one is git. Git is heavily dependent on a *nix environment. Of course it runs on Windows (with a posix backend supporting it), but any advanced git user can tell you about problems that they've had while running on Windows.
     
    You might say, "Why run on a Mac? Why not just use Linux? It's *nix and it's free, right?" Yes. Linux is free and will run on a PC, but it's also nice to not have to mess with driver compatibility on the machine you use every day. And there are still rendering problems with some of the modern window management systems in the Centos, Ubuntu, and Mint if you work on a hi-res monitor. Not a problem on a Mac.
     
    I hope I'm not written off as a fan boy. I game on an i7-6700k and Nvidia 1080ti. It's one I built myself with hardline watercooling and UV luminescent cables that I sleeved. I'm an enthusiast like the rest of you. Which is why I watch the videos and why I'm on this forum. But I also think that Mac users are treated like 2nd rate citizens in the tech-tips-topia.
     
    Linus, if your developer wants a Mac mini, then get him one! He'll be much a happier and better developer for it. And if you do, then don't hide it. You'll attract more talent if you're open to Mac developers.
  15. Agree
    Gordolio reacted to FuzzyYellow in A Mac as a work machine?   
    Linux, even Ubuntu is FAR from plug and play. I have yet to get a reliable Linux distro running on my machine. Wireless adapters are flakey, battery life is hell on notebooks. I would LOVE to daily drive Linux, but it truly isn’t there yet. It’s getting close, but not quite.
    Interesting. I’ve had the exact opposite be true in my experience. AMD drivers have been nothing but a headache, even preventing successfully booting many many many times. Nvidia and intel just work out of the box.
  16. Agree
    Gordolio reacted to Lord Mirdalan in A Mac as a work machine?   
    I agree, a Mac can be a nice "turnkey Linux" solution. (I do understand that macOS is not Linux, but there are many similarities).
     
    And for development, you may not need the balls-to-the-wall specs of an enthusiast PC - a Mac will do fine. I personally use macOS, Win, and Linux, and they each shine in their own way. (They also each suck in varied ways, but that's a conversation for another day).
     
    Can we please not attack each other for personal preference? By condemning a particular OS as "bad", you gain nothing, and end any chance of being able to appreciate the great features it may (or may not) have.
     
    And lastly, I'd also like to see LTT give Macs some love. How about a Hackintosh built in an old Mac Pro tower? I'd watch that...
  17. Like
    Gordolio got a reaction from FuzzyYellow in A Mac as a work machine?   
    The comments at the end of the WAN show today had me concerned a bit. Linus was surprised that an employee asked for a Mac. And a web developer, no less. I thought I'd jump on the forum to give my opinion.
     
    I'm a web developer. Java, Ruby, Perl, Javascript, Sass... the full stack. My preferred IDE is anything JetBrains with the Vim plugin installed. I'm also a command line guy; zsh is my preferred shell.
     
    I have developed full-time on Windows, Mac, and Linux. Comparing each machine I'll say, give me a Mac every time. I don't care if it has a slower processor. But before you write me off as a fanboy, here me out...
     
    The work flow I use is much more tuned on a unix/linux machine. I'm able to be much more efficient in this environment. Some things are just easier to do on a *nix environment. So many developer tools are written for the *nix environment. And virtually all of them run on the Mac without any sort of emulation. Most of the main ones run on Windows. If I'm given a Windows machine, the first thing I do is install Chrome, the second is install Cygwin. So they will run, but often have limited compatibility. A big one is git. Git is heavily dependent on a *nix environment. Of course it runs on Windows (with a posix backend supporting it), but any advanced git user can tell you about problems that they've had while running on Windows.
     
    You might say, "Why run on a Mac? Why not just use Linux? It's *nix and it's free, right?" Yes. Linux is free and will run on a PC, but it's also nice to not have to mess with driver compatibility on the machine you use every day. And there are still rendering problems with some of the modern window management systems in the Centos, Ubuntu, and Mint if you work on a hi-res monitor. Not a problem on a Mac.
     
    I hope I'm not written off as a fan boy. I game on an i7-6700k and Nvidia 1080ti. It's one I built myself with hardline watercooling and UV luminescent cables that I sleeved. I'm an enthusiast like the rest of you. Which is why I watch the videos and why I'm on this forum. But I also think that Mac users are treated like 2nd rate citizens in the tech-tips-topia.
     
    Linus, if your developer wants a Mac mini, then get him one! He'll be much a happier and better developer for it. And if you do, then don't hide it. You'll attract more talent if you're open to Mac developers.
  18. Agree
    Gordolio got a reaction from 79wjd in A Mac as a work machine?   
    The comments at the end of the WAN show today had me concerned a bit. Linus was surprised that an employee asked for a Mac. And a web developer, no less. I thought I'd jump on the forum to give my opinion.
     
    I'm a web developer. Java, Ruby, Perl, Javascript, Sass... the full stack. My preferred IDE is anything JetBrains with the Vim plugin installed. I'm also a command line guy; zsh is my preferred shell.
     
    I have developed full-time on Windows, Mac, and Linux. Comparing each machine I'll say, give me a Mac every time. I don't care if it has a slower processor. But before you write me off as a fanboy, here me out...
     
    The work flow I use is much more tuned on a unix/linux machine. I'm able to be much more efficient in this environment. Some things are just easier to do on a *nix environment. So many developer tools are written for the *nix environment. And virtually all of them run on the Mac without any sort of emulation. Most of the main ones run on Windows. If I'm given a Windows machine, the first thing I do is install Chrome, the second is install Cygwin. So they will run, but often have limited compatibility. A big one is git. Git is heavily dependent on a *nix environment. Of course it runs on Windows (with a posix backend supporting it), but any advanced git user can tell you about problems that they've had while running on Windows.
     
    You might say, "Why run on a Mac? Why not just use Linux? It's *nix and it's free, right?" Yes. Linux is free and will run on a PC, but it's also nice to not have to mess with driver compatibility on the machine you use every day. And there are still rendering problems with some of the modern window management systems in the Centos, Ubuntu, and Mint if you work on a hi-res monitor. Not a problem on a Mac.
     
    I hope I'm not written off as a fan boy. I game on an i7-6700k and Nvidia 1080ti. It's one I built myself with hardline watercooling and UV luminescent cables that I sleeved. I'm an enthusiast like the rest of you. Which is why I watch the videos and why I'm on this forum. But I also think that Mac users are treated like 2nd rate citizens in the tech-tips-topia.
     
    Linus, if your developer wants a Mac mini, then get him one! He'll be much a happier and better developer for it. And if you do, then don't hide it. You'll attract more talent if you're open to Mac developers.
  19. Like
    Gordolio got a reaction from PCGuy_5960 in LTT 3DMark Thread   
    Benchmark: Fire Strike
    CPU: Intel Core i7 6700K
    GPU: NVIDIA GeForce GTX 1080
    GPU Core: 1691 Mhz
    GPU Memory: 1254 Mhz
    Score: 16727
    3DMark Link: http://www.3dmark.com/3dm/19992191
    PCPartPicker Link: https://pcpartpicker.com/list/4QRk3F
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