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kiska3 got a reaction from Godiwa in Gamers Nexus alleges LMG has insufficient ethics and integrity
Since it probably got buried in the thread here is the podcast of that:
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kiska3 got a reaction from Poinkachu in Gamers Nexus alleges LMG has insufficient ethics and integrity
Since it probably got buried in the thread here is the podcast of that:
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kiska3 got a reaction from dogwitch in BOINC Community Board
Since this is related to BOINC, I present to you updated munin(if you ever used https://munin.kiska.pw/munin/)
New feature: Grafana
https://grafana.kiska.pw/d/boinc/boinc?orgId=1
https://grafana.kiska.pw/d/boinc-log/boinc-log?orgId=1
2 new dashboards, one linear and the other log base 10.
These dashboards feature numerous graphs some the same from munin and new ones.
Graphs include:
Results(ready to send and in progress) Workunits(Assimilation, Validation and Deletions) Transitioner backlog NEW: Compute Performance NEW: Per app results(ready to send and in progress) NEW: Per app runtime(min, avg and max) NEW: Per app user count NEW: Status(offline or online) NEW: (HTTP)Response Time NEW: Uptime percentage gauge Project selector on top so no more endless scrolling to find the project of choice also on top is date picker to change time range of data
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kiska3 got a reaction from Lightwreather in BOINC Community Board
Well it seems those participating in milkyway@home something exploded about 10 days ago, and it has been limping...
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kiska3 got a reaction from rkv_2401 in BOINC Community Board
Well it seems those participating in milkyway@home something exploded about 10 days ago, and it has been limping...
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kiska3 got a reaction from rkv_2401 in BOINC Community Board
Since this is related to BOINC, I present to you updated munin(if you ever used https://munin.kiska.pw/munin/)
New feature: Grafana
https://grafana.kiska.pw/d/boinc/boinc?orgId=1
https://grafana.kiska.pw/d/boinc-log/boinc-log?orgId=1
2 new dashboards, one linear and the other log base 10.
These dashboards feature numerous graphs some the same from munin and new ones.
Graphs include:
Results(ready to send and in progress) Workunits(Assimilation, Validation and Deletions) Transitioner backlog NEW: Compute Performance NEW: Per app results(ready to send and in progress) NEW: Per app runtime(min, avg and max) NEW: Per app user count NEW: Status(offline or online) NEW: (HTTP)Response Time NEW: Uptime percentage gauge Project selector on top so no more endless scrolling to find the project of choice also on top is date picker to change time range of data
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kiska3 got a reaction from Captainmarino in BOINC Community Board
Since this is related to BOINC, I present to you updated munin(if you ever used https://munin.kiska.pw/munin/)
New feature: Grafana
https://grafana.kiska.pw/d/boinc/boinc?orgId=1
https://grafana.kiska.pw/d/boinc-log/boinc-log?orgId=1
2 new dashboards, one linear and the other log base 10.
These dashboards feature numerous graphs some the same from munin and new ones.
Graphs include:
Results(ready to send and in progress) Workunits(Assimilation, Validation and Deletions) Transitioner backlog NEW: Compute Performance NEW: Per app results(ready to send and in progress) NEW: Per app runtime(min, avg and max) NEW: Per app user count NEW: Status(offline or online) NEW: (HTTP)Response Time NEW: Uptime percentage gauge Project selector on top so no more endless scrolling to find the project of choice also on top is date picker to change time range of data
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kiska3 got a reaction from Gegger in BOINC Pentathlon 2020
This is more for @leadeater:
https://munin.kiska.pw/munin/ibercivis-day.html
Also I don't think we can glean anything from it, cause they've set their update rate to... once per hour
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kiska3 got a reaction from leadeater in BOINC Pentathlon 2020
This is more for @leadeater:
https://munin.kiska.pw/munin/ibercivis-day.html
Also I don't think we can glean anything from it, cause they've set their update rate to... once per hour
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kiska3 got a reaction from leadeater in BOINC Pentathlon 2020
Your not meant to
If you know how to read the server status page then sure
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kiska3 got a reaction from leadeater in BOINC Pentathlon 2020
Or if you want you can use
Munin
Also hello, I am kiska from TAAT
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kiska3 reacted to Spotty in Sony taken to court over PlayStation Store Refund Policy by ACCC
Source: https://www.accc.gov.au/media-release/allegations-sony-breached-consumer-law-for-playstation-games
Source: https://www.abc.net.au/news/2019-05-29/the-accc-alleges-sony-misled-gamers2c-refused-to-refund-faulty/11160442
https://www.accc.gov.au/media-release/allegations-sony-breached-consumer-law-for-playstation-games
https://www.abc.net.au/news/2019-05-29/the-accc-alleges-sony-misled-gamers2c-refused-to-refund-faulty/11160442
Under Australian Consumer Laws, if a product or service has a major fault then the customer is entitled to a repair, replacement, or full refund [the customers choice]. Refunds must be issued in the original payment method, meaning that offering store credit as a refund for a purchase made via cash/credit is not allowed unless requested/agreed to by the customer. Additionally under Australian Consumer Law, the store you purchased the goods from are not allowed to redirect the customer to the manufacturer (game developer in this case) for resolution.
There's a pretty strong precedent set for this in Australia after the successful court action ACCC took against Valve's Steam store for failing to provide refunds for digital purchases. Steam were required to change their refund policy which forced Valve to offer refunds on items purchased on the Steam digital store. Steam also had to pay $3 million in fines as well as provide a notice on its website (au) notifying customers of their consumer rights.
The Notice which was displayed on the Steam website: (Since removed)
The Steam court case went for a number of years and included failed appeals from Valve, so don't hold your breath for any changes over night. However, as this progresses there's a pretty good chance that refunding games bought on the PlayStation Store, and probably other digital games stores as well, will become a little bit easier.
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kiska3 got a reaction from matrix07012 in Battlefield V with DXR on tested from Techspot(Hardware Unboxed)
Source:
https://www.techspot.com/review/1749-battlefield-ray-tracing-benchmarks/
So cut perf about 60% or more to get more realistic reflections... I think not, at least for a fps. And this certainly doesn't reflect the price.
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kiska3 got a reaction from Taf the Ghost in Battlefield V with DXR on tested from Techspot(Hardware Unboxed)
Source:
https://www.techspot.com/review/1749-battlefield-ray-tracing-benchmarks/
So cut perf about 60% or more to get more realistic reflections... I think not, at least for a fps. And this certainly doesn't reflect the price.
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kiska3 got a reaction from mr moose in Australian gamers blamed for slow internet
The job of NBN was to improve infrastructure and provide everyone with a minimum of 25 mbps connection speed by the end of 2016. We can see how that went.
At the same time make enough money for the government so that it can't be included in the budget, otherwise the deficit would be bigger than it currently is.
NBNCo has to get $52 from every user(ARPU - average revenue per user) for it to be profitable(enough), which means charging for things such as CVC(aka bandwidth), AVC(connection cost), datacentre costs, installation costs, etc etc.
Now I have posted a few analysis from last year that should still be valid today since the new pricing construct is not in place, I believe they come into effect on the 1st of July 2018.
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kiska3 got a reaction from McKVNT in Australian gamers blamed for slow internet
Actually if labor had their way 93% of Australia would be on Fibre to the Premises, so the bottleneck would have become ISP's ability to purchase enough bandwidth. Then the 2013 election happened and Malcolm went on about how he would do it "cheaper, faster, sooner" or some variant of that slogan, and now here we are with MTM(aka Multi-technology Mix(aka Malcolm Turnbulls Mess)). And now we have 26% FTTP, 44% FTTN/dp/B and 30% on HFC. However those numbers are somewhat misleading since they are from the 2013 strategic review, and have changed.
Labor had scenario 1 and 2, liberal(coalition) had scenario 3, 4, 5, and 6. As you can probably tell, those costs have ballooned
Source: https://www.nbnco.com.au/content/dam/nbnco2/documents/nbn-co-strategic-review-report.pdf
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kiska3 got a reaction from leadeater in Australian gamers blamed for slow internet
The job of NBN was to improve infrastructure and provide everyone with a minimum of 25 mbps connection speed by the end of 2016. We can see how that went.
At the same time make enough money for the government so that it can't be included in the budget, otherwise the deficit would be bigger than it currently is.
NBNCo has to get $52 from every user(ARPU - average revenue per user) for it to be profitable(enough), which means charging for things such as CVC(aka bandwidth), AVC(connection cost), datacentre costs, installation costs, etc etc.
Now I have posted a few analysis from last year that should still be valid today since the new pricing construct is not in place, I believe they come into effect on the 1st of July 2018.