QuoteIn v3.4 we made some significant GPU optimizations which improved visual quality, including resolution in 60 FPS mode, and we now feel there is very little reason to play at 30 FPS.
https://www.epicgames.com/fortnite/en-US/news/v3-4-patch-notes
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Fun fact, to get higher framerates, you need to initialize a console command in the stage's code.
While that might seem like a pain in the ass, this SHOULD allow for dynamic resolution to keep the framerate up.
Such as, if the framerate drops below or approaches 60, lower the resolution to compensate.
In theory, this should work with Unreal's setup, I haven't tried it to find out yet.
- PCGuy_5960, XenosTech and Septimus
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Might play this at work tonight >.>
- Septimus, PCGuy_5960 and Skanky Sylveon
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