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Nano0806

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    Geek grade stuff :D
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    Computer Science Student

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  1. Thank you. I knew about corsairs keys but i'm looking for a full set of keycaps not just the gaming ones. I thought it's just me who never seen a set but apparently they just don't exist. And i can't figure it out WHYYYY ?!
  2. No one?....nothing? Why aren't this kind of things not manufactured!? I'm quite sure i'm not the only one who would enjoy them
  3. Does anyone know where could i get some rubber/rubberized keycaps. I like a grippy feel and i would really love to have such a feel on my keycaps
  4. Yes i understand. I read most of David Erikssons thesis. I am not saying this can't be done. I like the ideea and i really wish they succeed and bring innovation in graphics processing. What i'm saying is....there is nothing unlimited and in don't think things are all that ideal as it is stated. See my last post...it's kind of complicatedly written but it shows what some people might come expect based on Euclideon statements. Bottom line....i'm for Euclideon and i wish them all the best and will be looking closely for news on their work. I don't know how they do it, and i know will not be perfect, the be all end all in graphics processing. But they have very big potential and even if they somehow fail miserably(hope not) they will bring in attention a powerful alternative way of doing graphics
  5. Ok....as far as i am concerned "Unlimited detail"....i call BS. What is even unlimited?....let me go philosophical a bit here. We are limited beings, computers are limited devices. We cannot contain infinity so there is NO unlimited. Big enough that we cannot tell the difference, that we hit a limit and it doesn't matter if there is more beyond that.....ok, YES, that i agree. Now that we cleared that out of the way. As far as i can tell they somehow found a method of structuring the data really smart so that they can offer - if we can trust what they are saying- sequential access (some form of clustering and connecting the clusters). I really can't imagine how. But anyway, they structure the point clouds is such a way that a searching algorithm can then come and find very very fast the points that correspond to each pixel of the screen. And again if we can trust what they are saying, this happens regardless of how many points there are in the point cloud data. And this is the part where i really get skeptical because that would mean they have a searching algorithm that on the right data runs in constant time (aka O(1) if i'm not wrong). So u say u have a searching algorithm that runs at the same speed no matter how much data it has to dig through....be it even specially structured for this... I'm no expert on this but....as far as i know when you manage to do this it will be a BIIG breakthrough in computer science. So.... i doubt the guys at Euclideon managed to do such a thing. But yeah, they might found a way to come close enough to that point where it doesn't really make a difference, and even if it's not perfect it's good enough that when you look a it (at the results) it seems perfect. I hope they managed such a thing and innovate. If they did it or are close to....keep up the good work guys. But you'll need to give us more details, more empirical proofs until we truly believe you. P.S. Just thinking now.......all this has the potential to become what No Man's Sky came to be. Cool thing, hype hype hype, people don't actually understand what it will be and have higher expectations than they should and bang...all the disappointment and rage and...well.....just the Internet in general
  6. Ok, i agree and i understand that shipping Li-Ion/Po batteries by air is dangerous. But what i don't actually get is: If they are installed in some equipment....couldn't they explode anyway? aheNote7m maybe? I mean ok a device might have some features to monitor the battery and so on but if it's turned off....I don't know....i'm skeptic that there actually are any hardware mechanisms in place to prevent a fire/explosion
  7. ok, i am actually, legit interested in how this technology works. I am a SW developer and i find this very very exciting and i want to know about it's "guts". I started oing a bit of research and to some degree i can undestand how this technology works but i want more. Any info u have i'll be pleased do have it. And I really believe in this guys. I always thought and felt deep in my heart/mind that there has to be another way of creating computer graphics. We project it on 2D, flat surfaces. There is sooo much work in the grahics pipeline, everything is created in 3D, computed in 3D only to be projected on a flat surface through a viewport in the end. There i see wasted computation
  8. just a thought... 1080ti has higher clock speeds and is rated at 10.8 TFLOPS, veeery close to titan xp's 11 TFLOPS. Maybe they are doing this to nerf a bit more 1080ti's performance so it would not make the titan xp a pointless choice and render it useless
  9. he is comparing 1080ti v 1080 EDIT: nope, my bad, 1080ti and titan xp have both 12gb. @The Benjamins is right
  10. don't think so. I think it depends on the memory chip's architecture
  11. ok, sorry got you now but....then why would the rumor be so BS?
  12. but....the 1080 and 1070 DO HAVE the same bus width. Check nVidia official specs
  13. really......look in the table posted by OP 384 bit > 256bit. If info is legit...it's wider
  14. yes @TrigrH indeed, higher res can actually benefit but... ... @Misanthrope has a very good point, wider bus > just an X after GDDR5
  15. Possible dumb question warning.... Is the difference from GDDR5 to GDDR5X thaat big, and I mean not numbers, real world gaming performance difference to be worth all the fuss?
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