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WFMG

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Everything posted by WFMG

  1. I've recently acquired what is almost certainly an Intel RAM card/board released in 1990. It says this particular card was manufactured on November 18th 1991. There are many different numbers and letters on it, but I think the pertinent one is "PB 503591-001". I've searched for this and everything else that looks like a model number on this card, but to no avail. I'm not that surprised, seeing as it was made before the internet was widely available, before almost all sites that are still online now were created, and before you could send images over the internet. It's not like it's a CPU or something. It's a RAM card. What's really interesting is that it uses RAM modules. In fact, I am missing one of them. It looks like a cursed motherboard just for RAM that you then stick into a motherboard of the time. Whenever I look up RAM cards or boards from this era, I just see cards with DIMMs soldered straight onto the card. I have also tried to identify the bus it uses to connect to the motherboard, but to no avail, yet again. I did, however, manage to identify the RAM chips of half of the modules as Mitsubishi M5M41000BJ and the other as Panasonic MN41C1000ASJ-08. There are also some Intel and Texas Instruments chips on there, like the TI SN74AS1808N and the Intel S09297-001. I'll link some pictures for you to look at. View of the modules. View of what seems to be the controller chips. Full view of the card. Closeup showing the modules, RAM slots, a capacitor, and part of the Bus.
  2. That's exactly right. I work in Unity, and it doesn't really care that much about whether it's nVidia or AMD. I just want the game to run on this card, because then it will run on most everything. It's basically a 512 MB GTX 460 in performance.
  3. As I wrote, I want to do one at a time. Not connection between them. I believe that if I just connect both GPUs to the PC, and then either connect my 5770 to a secondary input of one of my monitors and change input depending on what GPU I want to use, or move a video cable depending on what GPU I want to use, I'll be able to have my PC go back and forth between a PC with an i5-4690K and a GTX 1080 and a PC with an i5-4690K and a 5770. Is this correct?
  4. This is what I was asking about. I only want to use one of them at a time. I am not attempting some sort of DX12-style "crossSLI" or anything. I just want to change what GPU I am using without swapping them out every time. I run three monitors (plus my TV, sometimes), so swapping cables wouldn't really be a problem, but I'm wondering whether or not I can move windows and stuff between the monitors in this case. If my main and left monitor are connected to my 1080 and my right is connected to my 5770, for example. Does this need any special configuration? Just install the drivers for the 5770 as well? If this turns out to be too difficult, I will just put the GPU in my secondary PC and playtest from there, though that will be a slower process and a fairly poor workflow.
  5. Hello! I am a game developer, and as such, I'd like to do some performance testing. Luckily, I have quite a few GPUs, but I'm at a bit of a loss of how to conveniently swap between GPUs without opening the PC up each time. My main GPU is a GTX 1080. The lowest common denominator card I want to target is my HD 5770 512 MB. My PSU is a Fractal Design Integra M 750W, so power shouldn't be an issue in the slightest. What I want is to be able to use software to toggle between which card is active in-game. AFAIK, you can't run the passthrough one GPU's rendering through another's, so you'd have to relocate the video cables when doing this. However, can I do this at all? Do I need to install the drivers for both? Does that work? If it works, how do I do it?
  6. You get nowhere treating people like villains. Besides, that comment didn't hold much meaning. I was just disagreeing with his comment with that comment.
  7. Honestly, at this point, I don't even care. It seems that no matter what I do, it's always my fault. I'm the villain. I'm the idiot. I see no reason for this to change, as I am too much of an idiot to see why this happens. I get it. I don't feel like being a part of this conversation any longer. No matter how circumlocutory my responses, I always come out on the bottom. I am sick of it.
  8. I am open to the idea, but tell me how it is not. You can buy it, it's affordable for a decent amount of people, and evidently, people do buy it. It's not much more expensive than their older ones were when they were new, what with their 1440p displays. 5K displays are quite common and can cost about $1000, and 4K monitors are even more so, costing only a few hundred dollars, like $500 for a decent one. That's VERY mainstream. Not to mention that 4K content is everywhere, with many people shooting their videos at 8K.
  9. This is two years ago. It's not cheap, but it's an iMac. It's mainstream.
  10. I'm just trying to create a discussion. I'm not berating anyone. I'm trying to find the answer by using the facts I know, and the resources I have, along with you who respond to this thread. That I tell people off if they make no sense, or try to start a conflict, is normal. I know it's perhaps not the greatest idea, but I am aware that I reciprocate if people try to portray me as some sort of idiot or unpleasant person. This is not about me. This is about discussing this game and the situation. I'll keep at it if it means completely destroying my reputation on this website.
  11. You're telling me I'm doing things that I'm not doing. Same with you.
  12. Ugh. No. Man, you don't even have a 4K monitor, even with all that fancy shit in your setup. 30 FPS is just not... ugh.
  13. Yes they can. Activision own the rights to publishing it. Going around calling me, or even it, entitled isn't going to change that.
  14. ..yes they do, different budget games have different expectations to fulfill. I was stating a fact. I was highlighting how Activision has full control over the publishing of any current and future Crash games. That's not entitled. That's a fact. Different expectations, sure. But this isn't making the game from scratch. It's already on PC. That's how you make a game. These things I described are very simple to accomplish. They work the same way. The same methodology, file types, workflows... it's not some magic, proprietary bullshit. You're trying to tell a game developer he is wrong about game development because he is not employed by a large corporation (which was a guess on your part; I could've been working for Activision, myself), while you aren't even a game developer at all. It makes no sense. Either tell me what, in specifics, would make it too hard for Activision and Naughty Dog to release Crash Bandicoot for the platform it was made on, or don't bother.
  15. Games don't work differently because of their budget. You shouldn't say anything about quoting. You put two quotes of mine in there that you did not address.
  16. I am a game developer. I do this stuff myself. Porting games isn't really hard, especially when they're all 64-bit x86 machines. What? High expectations? Asking whether people on here think the game will come out for other systems, with a decent optimism based on actual sources? Not that that's got anything to do with glass houses.
  17. It would take very little work to port it to PC. Just make sure you have mouse/keyboard controls included in your control system (a one day job for a single developer, if it's not already done by default, which depends on the engine), and then go into wherever you have your build settings, and a build an x86_64 Windows build. It doesn't need anything more. Maybe adding a few options, but that isn't a lot of work. I don't know what engine they're using, but I know that no matter what, this is not difficult for a single developer to do, let alone an entire team. It's not irony when your bad grammar, lack of capitilisation, and weird phrasing, all result in a barely coherent mess. I don't follow Halo, and I never have. So you're telling me I shouldn't say the truth, that Activision is in charge of the publishing of Crash Bandicoot, because... why? Glass houses aren't a relevant expression. Are you telling me I am in charge of publishing Crash? I wish I were.
  18. Please use proper grammar. Anyhow, I provided the links that indicated a possible release, including the fact that it's now up to Activision, who usually release their stuff on all relevant consoles and PC, where the game is released. It's not Sony. It's not Naughty Dog. It's Activision's decision. They can just decide that they want it on PC, and then call up Naughty Dog and tell them to compile a build immediately, and Naughty Dog would have to comply.
  19. That doesn't make sense. Love 'em or hate 'em, these games were all main series. So, to me, it looks like you're saying that Crash won't come out on other platforms because if they do, they are apparently crappy ports, and so they don't count. Not the most clever observation in my opinion. What do you mean?
  20. http://twinfinite.net/2017/06/crash-bandicoot-n-sane-trilogy-pc-coming/ I have played it a bit on PS3, and it's just depressing, hard to see anything in (so dark), and not very pretty. Really, it just doesn't make sense for me to buy that.
  21. I mean, the first one is not up my alley; seems a bit corny and weird to me. I already have The Last of Us on PS3, and I never play it. So I guess it's not worth it. But how come everyone said the game isn't coming to PC? There has been lots of talk about it.
  22. Heard of the 5K iMac? If Apple has it, it's mainstream. Most people have 1080p monitors, but most people upgrading aren't getting 1080p monitors. They're getting 4K monitors. It's not even that hard to game on, anyway. I have looked everywhere I can, and there is nobody selling a used PS4 whatsoever. Not everyone lives in a cramped place. I don't even live on the same continent as you do. PS Now sucks. I won't stream games. I want to render them with my GPU, at my settings. I don't have any interest in playing a video.
  23. The thing is, 1080p is getting too cramped to represent the details in modern games, at least at any sort of decent settings. You're missing out. Regardless of pixel density, 1080p, especially at 30 FPS (yuck) is too low. I'm not going to be playing on a phone screen, either. It is an exact remaster of the three games. It plays great, because they did what they did with the original Crash and made it good, because they're the same games as from 20 years ago. That's a given. But that's already there in the PS1 originals. I'm not directly comparing a console and a video card. I'm saying that I'd expect a better experience out of something like the PS4 for the price, given that the GPU power is not even mid-range anymore. Either lowering the price or giving us a more powerful one for the same price. I've looked everywhere for a used PS4, and I can't find shit. But when the game is more expensive than the video card that could run the game just as well as the PS4 it insists on playing on, I think it's a bit ridiculous. The gameplay is already out there for free. Just download ePSXe and the three ISOs, and bam, you're playing the games, wherever you want, at whichever resolution you want. If the appeal in a remaster wasn't the graphics, when it's the very same game(s), then the graphics wouldn't change. If Crash Bandicoot were just a game for $40, it wouldn't make a lick of difference to the car situation. This would require more thought and discussion, which I'm trying to induce here.
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