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Everything posted by Pachuca
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i'm not talking about just the drivers, I mostly need the software to control the fans. It's a clevo 750p and I have w10 and linux on here.
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some of them I don't know where to get because the website doesn't have anything. It's for a clevo custom laptop.
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Hi, I recently received a new laptop and it came with a cd for all the drivers, but there's no cd drive in the laptop. Is there any free software that would allow me to burn a CD to a USB? I have cd burner on my desktop that I can use for this. Thank you in advance.
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I'm late to the party, but I was reading this thread because I'm also looking for something to replace all my notebooks and help organize me better. I settled on this Lenovo yoga book @$329 usd with windows 10. The android option would probably function better, but I would rather share stuff between my other computers and this tablet. It has a lot of good reviews and I really just need a note taking machine for simple stuff like math notes, no fancy graphics required. Anyway, hope this helps.
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any good 17" gaming laptop backups?
Pachuca replied to Pachuca's topic in Laptops and Pre-Built Systems
can I get your input on this it's not one of the brands you mentioned so I'm not sure about buying it. My laptop dimensions are 16.14inch x 11.96inch x 1.77inch and I'm not sure it would fit into the swissgear pack, otherwise, I would jump on it. -
any good 17" gaming laptop backups?
Pachuca replied to Pachuca's topic in Laptops and Pre-Built Systems
thank you, very informative and helpful. -
Can someone help me with a technical issue?
Pachuca replied to Pimp Daddy Payne's topic in PC Gaming
i assume you're using windows 10 or some other version. Try using DDU to uninstall the drivers. Windows has difficulty uninstalling them completely. Then download and install the newest drivers. Then report back with results if any- 7 replies
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hi, I'm not sure if this is the right place for this post or not. I'm trying to get a high quality backpack that can contain my monstrous 17" alien that weighs about 22.5lbs. Does anyone have something they could recommend for me? I need something durable and can carry extra books because I'll be riding my bicycle to school with this on my back. It's about a 2mile ride for me. I found this so far and it looks good, but it's crazy expensive
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need help c++ expanding dynamic array size in class
Pachuca replied to Pachuca's topic in Programming
thanks for your help everyone. I figured it out and fixed the code. -
need help c++ expanding dynamic array size in class
Pachuca replied to Pachuca's topic in Programming
Just a way to keep the size/count of the array to use later in the for loop too. Don't worry about it, I already fixed the code and got it working. -
need help c++ expanding dynamic array size in class
Pachuca replied to Pachuca's topic in Programming
itemCount(0) is set to 0 in the constructor. If it was an index issue I wouldn't be able to use add method either. I have an if statement that calls both methods in main.cpp if (!objectInt.isFull()) { cout << "Enter a value to add:\n"; cin >> contents[index]; objectInt.add(contents[index]); cout << "New data: \n"; objectInt.displayContents(); } else { objectInt.increaseSize(); cout << "Enter a value to add:\n"; cin >> contents[index]; objectInt.add(contents[index]); cout << "New data: \n"; objectInt.displayContents(); } -
Hi, I could use some help figuring out what i'm doing wrong with this code. I'm trying to increase the size of my dynamic array in a class. Here's part of the header file with the class template<class ItemType> class Container { private: int DEFAULT_SIZE = 10; ItemType* items; // array of container items int itemCount; // current count of container items int maxItems; // max capacity of the container public: Container();//constructor ~Container();// destructor int increaseSize();//expand array size bool add(const ItemType& newEntry); // add new value to array here is my constructor and methods that are called: //default constructor template<class ItemType> Container<ItemType>::Container(): itemCount(0), maxItems(DEFAULT_SIZE) { items = new ItemType[DEFAULT_SIZE]; }// end default constructor // add to container template<class ItemType> bool Container<ItemType>::add(const ItemType& newEntry) { bool hasRoomToAdd = (itemCount < maxItems); if (hasRoomToAdd) { items[itemCount] = newEntry; itemCount++; } // end if return hasRoomToAdd; } // end add // increase size of array template<class ItemType> int Container<ItemType>::increaseSize(){ int i = 0; while (std::cin >> items[i]){ std::cout << "items: " << items[i] << "\n"; i++; if ( i >= DEFAULT_SIZE){ DEFAULT_SIZE = DEFAULT_SIZE * 2; // double previous size int *deleteMe = new int[DEFAULT_SIZE]; // create new bigger array for (int j = 0; j < i; j++) deleteMe[j] = items[j]; // copy values to new array delete[] items; // free memory of old array items = deleteMe; // point to new array } } return DEFAULT_SIZE; }// end increaseSize I call the add method and it works fine, but if my array is full user will get a message that the array is full in my main.cpp. The increaseSize() method should double the current array and copy all existing elements into a new array then delete the old array. When I run the code it gets stuck on the while statement. I can't even find anything in the debugger. If you need more from the code let me know. All input is type int, haven't experimented with double or anything else yet.
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what happened with ethereum mining?
Pachuca replied to Pachuca's topic in Folding@home, Boinc, and Coin Mining
both edit: f*** windows defender -
what happened with ethereum mining?
Pachuca replied to Pachuca's topic in Folding@home, Boinc, and Coin Mining
thanks everyone, I figured out the problem and everything is working again. It was windows defender thinking claymore was a virus. -
what happened with ethereum mining?
Pachuca replied to Pachuca's topic in Folding@home, Boinc, and Coin Mining
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I'm really confused as to what's happening with Eth mining. I was using v10 and that didn't seem to work. Windows defender was blocking it and it would just crash instantly. I just updated to v11, but that seems to be part of another pool all together. With the new miner I lost about 20mhz in total with about 2-5mhz loss per card. Did I miss something big? Does anyone know what I'm talking about or is this isolated to just me?
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delid + liquid metal for i7 8700 in laptop.
Pachuca replied to Pachuca's topic in Laptops and Pre-Built Systems
I see, but I think it should be ok with 8700 in there for thermals. -
delid + liquid metal for i7 8700 in laptop.
Pachuca replied to Pachuca's topic in Laptops and Pre-Built Systems
there are a few out there, sager.com and avadirect.com were the site's I saw. -
delid + liquid metal for i7 8700 in laptop.
Pachuca replied to Pachuca's topic in Laptops and Pre-Built Systems
thank you for that, but the cpu in a laptop is usually delided. I think I'm going to avoid the liquid metal because of the hassle involved with re-pasting it later on. I plan to put my laptop to some heavy use cases so I'll use the 8700 with 65w TDP. I don't think the minor overclock on the 8700k is worth the extra temperatures. What do you think? -
delid + liquid metal for i7 8700 in laptop.
Pachuca replied to Pachuca's topic in Laptops and Pre-Built Systems
that doesn't matter i'm more interested in the effect that liquid metal would have inside a laptop. Is the gain on performance worth it? Is the liquid metal going to cause any damage down the road? -
I'm purchasing a custom gaming laptop, and there's an option to either get delid + liquid metal for cooling on the 8700 or 8700k. I have no experience with liquid metal and from what I've read online liquid metal ages poorly compared to traditional thermal paste. Is this true and is there anything I can do to avoid it? Also, is it worth it to delid+liquid metal cool the cpu in a gaming laptop or should I just use it as is. Budget is not a concern here, i'm interested in best performance and longevity of the cpu.
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I'm running claymore for eth and ewbf for zcash. I see claymore has an option to use only amd or only nvdia, but I can't figure out how to put it in correctly so I just disabled the nvidia gpu's manually. Any idea if running two mining programs at the same time would be a problem? I'm not seeing much of a performance loss either.