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Gyre-Taenn

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  1. Funny
    Gyre-Taenn got a reaction from Wauthar in Was Derek Smart right?   
    Recently just spent too much of my life getting to 5th on the BR leaderboards. Not worth
     
    Get it.
  2. Funny
    Gyre-Taenn got a reaction from Zando_ in Summary Plz?   
    Exactly
     
    Hit the nail right on the head. It gets enough right that I stand the bad.
  3. Like
    Gyre-Taenn reacted to Zando_ in Summary Plz?   
    So it's one of those things that is just good enough you won't get rid of it, but just bad enough you're always mad at it?
  4. Funny
    Gyre-Taenn reacted to crzyces in What is star citizen   
    I don't think it is a scam. The game is 18 months behind schedule (27 months if you count the initial estimates of a 20 million total budget). With the huge amount of money they raised (over 145 million so far) delays should be expected, as they can do a heck of a lot with that. That's more than 3x Horizon Zero Dawns Budget! 100 million more than Mass Effect: Andromeda. 57 million more than The Witcher III. So yep, delays are a given.
     
    How they spent the money? I guaranty Hermitcrab and his wife are being paid an enormous salary, probably 1/3 of what was raised over the last 4+ years. If the money were allocated correctly the game would be done, and they would be making profits based on that, and investing in a new game property (or preparing the sequel).
     
    The thing with something like this the game has to be released, and the money accounted for. As the "CEO" and I assume his wife is the "CFO" they can justify paying themselves 5 million or so per year ($10 million per year total) which would be the max of a public funded project, well close to the max which is 33% in the US. The rest needs to be spent on things related to the game.
     
    Hopefully I am wrong, and he is taking a million or so per year for himself and his wife, but like I said, if that were the case, a game would already be out. Well, the only thing that makes me question the lack of scamming is the MMO portion, which as we know costs tons of money. GTAV spent almost 75 million extra because of the online play. Destiny sunk 170 into development then another 100 into a slush fund to keep adding on if initial sales and microtransactions did not pan out immediately (and they spent all of it) along with server maintenance (Which is expensive as heck for reliable servers that may have 100k people playing at once).
     
    It looks great, it seems fishy, but I am hopeful. People should stop sueing for their money back though. Like that guy from California who got $2500 USD back because it was so far from it's promised release date.
  5. Informative
    Gyre-Taenn got a reaction from BuckGup in Summary Plz?   
    Words, things, yes
  6. Funny
    Gyre-Taenn got a reaction from Elerek in How can this game be so sluggish?   
    Oops...
  7. Like
    Gyre-Taenn got a reaction from Greenbeard in Art repository thread   
    Tentatively Necros
     
    Here are the Squadron Logos:
     
    http://imgur.com/a/AWqHE
     
    Note: Incomplete set
     



  8. Like
    Gyre-Taenn reacted to Hayashi in LTT Conglomerate main discussion thread   
    Finally purchased the game and just submitted my application.
  9. Funny
    Gyre-Taenn reacted to JH275 in How can this game be so sluggish?   
    They aren't switching away from CryEngine. They're just swapping to amazons version of it. An engine change wwould not be practical at any point in game development.
  10. Funny
    Gyre-Taenn got a reaction from Zyaph in How can this game be so sluggish?   
    Oops...
  11. Funny
    Gyre-Taenn got a reaction from GarlanTyrell in How can this game be so sluggish?   
    Oops...
  12. Informative
    Gyre-Taenn got a reaction from Anjelllo in What Ship/Package You Can/Should Buy (Updated: 1/30)   
    TL;DR: You don't need a bazillion dollar package to play the game. CIG is making two games: Star Citizen (MMO) and Squadron 42 (Single-Player). You only need to pay 45 USD to get access to the MMO. 15 USD extra for the single-player game.
    Here:
    https://robertsspaceindustries.com/pledge/Packages/Mustang-Alpha-SC-Starter
    And here:
    https://robertsspaceindustries.com/pledge/Packages/Aurora-MR-SC-Starter
    And both:
    https://robertsspaceindustries.com/pledge/Packages/Mustang-Alpha-Star-Citizen-Squadron-42-Combo
    https://robertsspaceindustries.com/pledge/Packages/Aurora-MR-Star-Citizen-Squadron-42-Combo
     
    I recommend the Mustang Alpha as that is more fun to fly as a ship, but lacks some versatility. Also, it is worth more (real monies) just in case you decide to upgrade [NOT NEEDED].
     
    Blurb
    You've bought or thought about buying Star Citizen. You look in the store and what do you see? Too many packages! Star Citizen is a complex game with an even more complex store (that really should be fixed CIG)! I'm making this post to help all you newcomers out there so that way you don't have to flounder through the stuff that stands between you and your new game, but first, we need to clear some things up.
     
    Basic Package Info
    There are two games involved here: Squadron 42, the standalone singleplayer game, that ties directly into Star Citizen, which is the Persistent Universe  (PU) which is the large-scale universe, massive multiplayer part of the game universe. They are tied together but that does not mean you need to have both in order to play either. Every single copy of Star Citizen (The PU) comes with a ship. These are called game packages and they range from $45 all the way up to $15,000 (What?!). You can, however, buy ships that do NOT come with the game (either Squadron 42 or Star Citizen).
     
    Please be aware that the package split has already happened. In case you are unaware, the game Star Citizen, the multiplayer PU, is not going to include the standalone title Squadron 42 (singleplayer campaign-esque thingy), which costs an additional $15 [redundant]. The campaign will have ties to the PU, including starting money, status, and npc relationships but it is neither detrimental nor necessary [also redundant].
     
    In terms of starter ships, you can either pick the Aurora MR or Mustang Alpha "starter" packages that include the ship, some UEC (In-game currency down the line), and a hangar, as well as a few more tidbits, for $45.
     
    [You can currently buy a starter package that comes with the Aurora MR or Mustang Alpha with both SQ42 and SC.]
     
    Be aware, however, that you can always upgrade from these ships if you get a case of ship-lust and just have to have a ship, without damaging your package OR INSURANCE and only changing the ship (This does, however, mean that you don't get the additional stuff that comes with the "standalone" version of the ship). You cannot at this time downgrade your ship to get store credit without "melting" your entire package (If you do decide to melt your package, you have one buy-back guaranteed for the price you purchased it at).
     
    Insurance Info
     
    You will notice, when observing your potential package, that there is an insurance length (3 months most likely). This is an in-game/PU mechanic that will be implemented. It has not been implemented yet. It will act as the means through which you can recover a ship that has been destroyed or lost. You will be able to renew your insurance for a nominal fee in-game (when it has been implemented).
     
    Now, now, I know what you're thinking: "Wait! What if my insurance runs out when I lose my ship!" Well... You'd lose it.
     
    Now, now, I know what you're thinking: "Wait! I payed for that with real monies!" Well... you can always fix that in-game. You can crew a ship, do odd-jobs, and other missions to earn enough UEC to get a new ship. Yes, your ship will be unfortunately lost (Unless LTI), but it should not keep you grounded for too long. Remember: no risk, no reward.
     
    Some Upgrade Paths
    Most people, when upgrading from these ships, if you pick the Aurora, is
     
    Aurora MR -> Aurora LN (More militarized version; great all-around ship) -> Avenger Titan/Variants (Better handling and also a good all around ship) -> TO INFINITY!
     
    If you choose the Mustang Alpha -> Mustang Beta (Exploration ship; think camper) -> Larger exploration ship
    |
    -> Avenger Titan/Variants -> TO INFINITY!
    OR just do whatever you want...
     
    B-b-but the Ship-Lust is too Strong!
    Here are some of the more expensive ship packages if low-balling it isn't your style:
     
    Avenger Stalker: Capable ship; Prison Pods; Aimed towards Bounty Hunters
    Cutlass Black: Multi-crew ship; Cargo space; Aimed towards Pirates
    Hornet F7C: Single-seater; tank; small-storage box; Feasible Single-crew; Aimed towards Military types
    Freelancer: Multi-crew ship; Cargo Hauler; 18-wheeler; Feasible Single-crew; Aimed towards Cargo types
    Constellation Andromeda: Multi-Crew Multi-role Ship; Difficult to Single-crew; Aimed towards Explorers/Cargo Haulers/Transport
     
    [All of these more expensive packages come with extra goodies (e.g. better hangars and an OST)]
     
    [Additional Note: Once Beta/Release of the SC PU, all ships will be obtainable through in-game means and you will no longer be able to purchase them for monies]
     
    Additional Info
    Basic Common Ship stand-out attributes (some of which are not yet implemented) in no particular order (Be aware some of these ships are unavailable for purchase now, but you can expect to see them in the mini-PU):
    Aurora: Single person multi-role, versatile ship; flies like a brick; tanks damage like one too; tough little ship Hornet: Single person fighter-oriented ship; Not very well-rounded; Tanks damage well Super-Hornet: Dual person fighter-oriented ship; most often used in Arena Commander Gladius: Single person fighter-oriented ship; Slightly borked at the moment; Handles well Mustang: Single person varied ship; Variants range from military to light transport; Handles extremely well; slightly borked Mustang Delta: Single person fighter-oriented ship; Militarized version M50: Single person racing ship; Extremely fast and agile; small loadout; made of paper Avenger: Single person multi-role ship; Agile, handles well; A bit fragile; Slightly unbalanced at the moment Freelancer: Multi-person freighter/exploration ship; 18-wheeler of the game; Will be able to carry lots of cargo in the future Cutlass: Two-person (?) multi-role ship; pirate-y; versatile, jack-of-all trades; slightly borked at the moment Vanguard: Two-person deep space fighter; No cargo; tanks damage; straight-line fighter Vanguard Hoplite: Drop-ship variant of Vanguard; Lots of seats; Weapon racks Retaliator: Large crew, long-range bomber ship; Think Flying Fortress Khartu-Al: Alien scout ship; agile; giant hitboxes; big-ish guns; no flares Sabre: Single person fighter-oriented stealth ship; Large loadout; Hard to hit; doesn't have as much armor as super-hornet; Stealthy in the future Constellation: Large crew, versatile large ship; Used for exploration or hauling; Tanks damage 300 Series ships: Single person multi-role(ish) ships; medium loadout; handles well; looks good(?) 350R: Single-person racing ship; fastest ship in the game; handles slightly more poorly than the M50; loadout isn't great Starfarer: Multi-person tanker; Creates fuel; Transports it; Massive; You'll get lost in it Starfarer Gemini: Multi-person military support ship; Stronger shields/hull armor; stronger turrets; militarized Reliant: Dual seater cargo mini-hauler; Rotates; Doesn't have too much space; Largish hitbox; Medium armanent Argo: Single-seater utility snub craft; Parasite ship; Cargo/transport/repair variants; No quantum/jump drive Herald: Single-seater info-runner ship; Fast in a straight line; Camper style; Info array; Ejects hard-drives into space Caterpillar: Large multi-crew ship; Modular; Highly versatile; Has a detachable command module; Cargo all the things Ships On the Horizon
    Dragonfly: Coming soon Buccaneer: Maybe coming soon Lifetime Insurance Info (LTI)
     
    So, you've been checking around on the interwebz and you've discovered this term LTI. All that it means is that the insurance (that automatically comes with ships nowadays anyway) doesn't ever go away forever. And its "free" (You're still paying for the ship) This is not a game-breaking/making feature that could cripple you. It is good for providing an extra layer of piece of mind. Remember, as stated above, insurance will not be a debilitating cost towards your ship maintenance.  
     
    That's about it... I think...
    I will update this as new ships become available to the mini-PU
    Anyway, sorry for the long-ish post. If you do decide to get it, check out LTT Conglomerate and hit us up on Discord for any additional paling around and questions (discord.uoltt.org). See you in the 'Verse!
     
    Glossary of terms:
    Star Citizen: Massive Multiplayer game with a Persistent Universe, which is a representation of the year 2944 2945 2946 2947
    Squadron 42: Singleplayer game based in the Star Citizen Universe
    Mini-PU: The smaller sandbox universe that does not currently (SoonTM to change) have persistence; It's where the developers test out features for the expansion into the entire universe
    CIG: Cloud Imperium Games; the developers
    Package: Multiple items
    Ship: Why are you still reading this?
     
    If you have any additions, feel free to add.
  13. Funny
    Gyre-Taenn got a reaction from Corwin111 in Back?   
    Join us on the d-d-d-d-discord.
     
    discord.uoltt.org / discord.uoltt.com
     
    And to add more to the list:
    bugs
    bugs
    bugs
    latency
    bugs
    .5 seconds of movement latency in SM
    bugs
    latency
    latency
    ping
    broke pips
    really big bug
    missile rattler spam
    bugs
    bugs
    latency
    new flight model
    bugs
    latency
    latency
    bugs
    ping
    afterburner that means that people can keep running away
    bugs
    movement costs fuel
    bugs
    waiting for 3.0
     
     
     
     
     
    bugs
  14. Like
    Gyre-Taenn reacted to Wauthar in Just got this game. Three questions   
    Boy, do I have a guide for you! 
     
  15. Funny
    Gyre-Taenn reacted to Corwin111 in What is star citizen   
    Could be. Could be.
     
    Although, at this point, with all that has been accomplished, this would be the largest, least lucrative and most ass-backwards scam operation in history. If we assume that it is a scam, the amount of money that they have sunk into developing a "fake" game to the fidelity that we currently have at our finger tips to play around with, sunk millons into developing peocedural generation of planets to dwarf NMS, sunk millions into turning Lumberyard inside out and pretty much rewriting half of the damned thing from scratch, sunk millions into acquiring their own motion capture studio, sunk (presumably) millions into hiring A list actors, such as Gary Oldman, Mark Hamill, and Gillian Anderson to go read a "fake" script... ALL in order to dupe people into believing they are developing a real game, is just completely batshit retarded. It would make CIG either the absolute worst scammers or the absolute best trolls in the history of entertainment!  
     
  16. Agree
    Gyre-Taenn reacted to abyss03 in What is star citizen   
    That's perfectly fine, I know people have that opinion. I'm just glad that there are people like you that don't scream and shout it constantly in every single piece of media that has even a minor link to Star Citizen
     
    Everyone is entitled to their opinion but that doesn't mean they need to force their opinion on everyone else, it is up to each individual to be able to come to their own opinion.
  17. Funny
    Gyre-Taenn reacted to rucdoc in What is star citizen   
    Probably after release
  18. Funny
    Gyre-Taenn reacted to Teddy07 in What is star citizen   
    highly controversial but i say it anyways: It is a scam operation in my eyes
  19. Funny
    Gyre-Taenn reacted to bob345 in What is star citizen   
    Like i said before the weapon changes are FAR from a complete overhaul. Its not hard to look up what was actually changed. It was literally nothing but slight changes to damage and shield modifiers. Also, if you look are the first released footage of elite dangerous gameplay, its not all that different than star citizens. All there was was a asteroid field and ships with no interior. You can try and defend star citizen all you want, but that still doesn't change the fact that they have hardly gotten anywhere near a functional game even though they received MANY times the amount frontier did for E:D. I backed starcitizen back in 2012 with a hope of it becoming a great game. That hope quickly died as they kept lying to the community over and over and over again.
  20. Agree
    Gyre-Taenn got a reaction from kirashi in What is star citizen   
    eyy
     
    Didn't take long. @fiberzs is dad do your own research and draw your own conclusions. Don't listen to anyone. They'll try and affect your judgement (including pro-SC people like me).
  21. Funny
    Gyre-Taenn reacted to Bananasplit_00 in Can we beat Star Wars: The Old Republic in development cost?   
    its probably going to happen, and then we never get the final game in the end
  22. Funny
    Gyre-Taenn got a reaction from rentaspoon in Can we beat Star Wars: The Old Republic in development cost?   
    Begone foul DS imitation! Thou art but a fleeting whisper in the great cascade of dissenters and disbelievers. Tarry not in this subforum and with your leaving, may you waste less time upon the concerns of others.
  23. Funny
    Gyre-Taenn got a reaction from Helly in How can this game be so sluggish?   
    Oops...
  24. Informative
    Gyre-Taenn got a reaction from Tocsin_786 in How can this game be so sluggish?   
    It's inconsistent. I can get a consistent 60 frames in SM. You need to first try and delete your USER file and maybe verify your install files.
     
    Don't get too frustrated too quickly without asking for some help. Also, the network improvements aren't in yet, so the frames will always be very limited in multiplayer situations.
  25. Funny
    Gyre-Taenn reacted to 2FA in Star Citizen's Star Marine released to Live Servers including a free fly week! also "ditched" cryengine for Lumberyard.   
    They aren't actually making a game, it's all a money stealing scheme. What? There are videos showing otherwise? Ignore those, it's all part of the cover up... /s
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