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Everything posted by Roman848

  1. GTX 780 should have better performance than 1050Ti over all. It has 2304 Cuda Cores and 1050Ti has 768 Cuda Cores. I don't know which program are you running and if it will scale well between two graphic cards , but yeah. On a paper 780 is faster with more CUDA cores. Talking about a price , i think it is a bargain for that price, even in 2019. Considering that 1050Ti costs somewhere between 150-160$. I would go for it.
  2. Most of them , yes. If you will pick something from Tier 3 to Tier 1 it should definitely have at least 2 of them. They should have something like 2x 6+2Pin on one cable, or if it is a modular one, it should have all cables that you will need.
  3. Well, you could try using 2x MOLEX to 6Pin cable, but i would not recomend that. If you will be buying new PSU , check out LTT PSU Tier List ! (always helps)
  4. It will work, just keep in mind that you need to have PCI-E 16x lane on motherboard that will run at least at 8x speed. You can also try, if your motherboard has integrated graphics, just using those ports, but you will need to enable some settings in BIOS.
  5. Hi, So, I'm currently in a bit of an odd situation. I my colleague just gave me PSU he didn't need anymore. So my question is. Do i care to change or should i keep my current one ? My current one that i'm using rn: Cooler Master G550M http://www.coolermaster.com/powersupply/modular-gm-series/g550m/ The ''New'' PSU he gave me: FSP Hydro HD700 (at least that is the model name) http://www.fsplifestyle.com/PROP163000553/ I spend a lot of time researching about this type of PSU but in tier list of PSUs this type is nowhere to be found (only Hydro G or other Hydros but not this one) And i know that my G550M is in Tier 4 in PSU List. Thanks for any info !
  6. I have no time for this. Whole life is about learning new stuff. End of Story.
  7. Yeah, definitely will listen to your BS right now. And everytime i wrote something what i didn't have backed up i said IMO which means in my opinion if I'm not mistaken.
  8. Don't know about this, cpu bottleneck should be same or slighthly higher. But he still has very weak CPU for this GPU anyway.
  9. Welcome To The Forum ! So firstly , I7 860 is a pretty old CPU and i think it is currently bottlenecking your 1060 (or near to bottleneck) I would really consider buying a new mobo and CPU. GTX 1060 is a good card for 1440p/40ish FPS (sometimes even higher). IMO i would stick with 1080p because 1440p isn't really too much of a difference. (AGAIN IMO) 1080p on 1440p it would look like a 720p on 1080p, so terible. But still, i tried 1440p monitor only for 2-3 hours so i'm not here to judge
  10. It Doesn't but you can't say it is something that you cannot make a beutiful photos with. It isn't 3 mpx early smartphone.
  11. Well, i don't think that iPhone SE has a crappy camera. I would use something like uncapable for this type of work. But not crappy.
  12. Did you try installing an older version of nVidia drivers ?
  13. I had this with 60fps. I used to play with gtx 960 4gb and was very keen on having very high/ultra graphics than targeting on 60fps, when i got my 1070 60fps on every game on ultra was at least for me pretty badass, now when i try to go for 60 fps on Kingdom Come Deliverance on Ultra, i cant, i just need those 60FPS !!!
  14. Stream processing techniques work well for ray tracing, computational fluid dynamics, weather modelling and protein folding calculations. Applications requiring massive vector operations and high-throughput computations see big gains versus conventional CPU number crunching. General purpose applications may not see speed improvements. The number of stream processors (and their speed) are not the only significant measurement for GPU performance. To render a 3D scene, textures are mapped over the top of polygon meshes . This is called texture mapping and is accomplished by texture mapping units (TMUs) on the videocard. Texture fill rate is a measure of the speed with which a particular card can perform texture mapping. The render output unit, often abbreviated as "ROP", and sometimes called (perhaps more properly) raster operations pipeline, is a hardware component in modern graphics processing units (GPUs) and one of the final steps in the rendering process of modern graphics cards. The pixel pipelines take pixel (each pixel is a dimensionless point), and texel information and process it, via specific matrix and vector operations, into a final pixel or depth value. This process is called rasterization. So ROPs control antialiasing, when more than one sample is merged into one pixel. The term pixel fillrate refers to the number of pixels a video card can render to screen and write to video memory in a second or in case of texture fillrate the number of texture map elements (texels) GPU can map to pixels in a second. The number of textured pixels the card can render to the screen every second. To render a 3D scene, textures are mapped over the top of polygon meshes. This is called texture mapping and is accomplished by texture mapping units (TMUs) on the videocard. Texture fill rate is a measure of the speed with which a particular card can perform texture mapping. Pixel Fill Rate - Higher the number, higher the resolution GPU can produce. This doesn't exactly mean higher number, higher performance. ROPs and TMUs, Stream Processors doesn't make that much difference.
  15. Perfomance is good from benchmark. GTX 750 Ti should still be somewhat capable card , at least running on these type of games. Because i never had this type of problem, i can only suggest some thing: Trying to borrow friends pc swap out his GPU to yours , see if it will still be problem (trying your gpu in another system i would say). Wouldn't be bad to try his GPU aswell. Reinstalling Windows. EDIT: Please, quote so i can see your posts as soon as possible.
  16. So when you benchmark the gpu in something like Valley or Superposition, is the score equally good as other GTX 750Ti's found on internet ?
  17. It is holding the plate over gpu (i think) just try to unscrew it, then try to release that latch on pci-e slot and see if you can get the gpu out.
  18. Shoot.... I thought they are using the standard push type of this mechanism. Please accept my apology.
  19. I would even try to contact a seller, if he has these screws. It can happen that he forgot to pack them in the box.
  20. Well, the screws with spring are very improtant because it adds some pressure on the chip itself. You can try to go to some local shop , see if they aren't selling this screws. It shouldn't be a problem. I did it with my gtx 960 , when i painted it a lost a spring screw, got some from another GPU and it fitted perfectly.
  21. And if i remember correctly, Nvidia doesn't support 1x PCI-E bandwith, only 8x, so it wouldn't display anything if it wasn't on at least 8x.
  22. It Should be self-explanatory. Dont be afraid to use some force.