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NemesisPrime_691

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    Male

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  • CPU
    AMD Ryzen 5 3550H
  • RAM
    8GB 2400MHz Samsung SODIMM+16GB Crucial 2400MHz SODIMM
  • GPU
    Nvidia Geforce GTX 1650 Mobile
  • Storage
    WD Blue 512 GB PCI-E NvMe SSD
  • Display(s)
    15.6 Inch 1920x1080 IPS LED Backlit
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    Acer Nitro Gaming Mouse
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    Sennheiser HD 4.50BTNC and Audio Technica COR150iS
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    Windows 10 Home 64-bit
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    HP Pavilion 15 Gaming EC0104AX
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    Google Pixel 2 XL

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  1. I had this happen on my Legion 5 Pro 2021 with RTX 3070 and I noticed that while this happened, the charging LED at the back would also start flickering, indicating a charger connectivity issue. I went to my nearby Lenovo store, tried out a different charger with same wattage, played for 30 min and the issue did not happen. Got the charger replaced under warranty and its been working fine since. I would suggest checking the charging LED while you game and see if it flickers at all, accompanied with the wattage/FPS drops. Good luck.
  2. Oof, a 250$ jacket from LTT Store? So is LTT now a luxury clothing brand?
  3. Yeah, I did not understand the comparison to Sony too. If anything, they should've thrown shade at Nintendo for the lazy Switch OLED upgrade. And that too in terms of features for a refresh version of the devices, not for the money they charge.
  4. Appreciate the comparison. But this just got me thinking, the software bug was just caught when LTT dropped the video with the included shipping costs the first time. Does that mean the other customers who have been ordering from out of US (probably Canada specific bug?) have been paying double the import duty and Starforge has been just pocketing the money? Sure, LTT got the refund back, but does Starforge have any data/idea of the people affected by this bug? Any updates on the affected customers would have been a good addition to the video as well. I hope they clarify this at some point in the future.
  5. As many here have already mentioned, this video without a testing phase of different refresh rates is incomplete. Also, what makes this incomplete is the use of just high end hardware for the testing. Sure, Linus did mention the impact will be even more, but just how much more. Having a 1440p 144Hz monitor with a side 1080p 1440Hz on a RTX 3060Ti/RTX 3070 class of GPU is not unusual and should be a pretty common config among people. Why not test those and find out just exactly how much it affects the performance then? I sometimes really get tired of such findings only being limited to high end hardware when most common people might not have it.
  6. Hmm, I wonder what a lesbian pianist has to do with a geothermal loop cooling?
  7. I agree . This video is not a good look on LTT What's worse is they still have the affiliate links for viewers to buy vtech products they showcased. Unsuspecting viewers might not be aware of the security concerns and may buy them.
  8. Sorry, a storage/servers noob here, but don't these convertors from NVMe M.2 to the server sled format create more points of failure? Are these convertors also enterprise level (low failure rate and such)? And also, this solves the issues of the drive replacement, but checking which drive has failed, is that something their server software can let them know of or they have to keep checking which one failed? Probably the indicator LEDs on top of each drive bay?
  9. Seems like a CPU bottleneck. Are you using ray tracing in the game? If so, you are certainly being bottlenecked by the CPU as this and Miles Morales both are extremely CPU demanding with raytracing on. Try disabling or decreasing ray tracing quality. Also, what resolution are you using? If it is 1080p, why use DLSS? RTX 3060 should be able to handle Spiderman on native 1080p res without much issues. Disabling DLSS would also increase GPU utilisation and take some load off of CPU. Try that.
  10. You are getting heavily bottlenecked by the CPU, unless you are playing on a GPU bound resolution/settings such as 1440p/4K without DLSS, ultra settings. That i5 is quite old now and cannot really keep up with the RTX 3080 in latest titles. Try lowering just the CPU bound settings such as population density, foliage and keep the rest of the settings on high to allow GPU utilization. At lower settings and lower res, you start becoming even more CPU bound, hence less FPS. And remember, Hogsmeade, is the CPU killer. I go from 70-80FPS to 40-50 in Hogsmeade on my RTX 3070 and Ryzen 7 5800H laptop at 1440p using DLSS quality. Edit: Oh and Ray Tracing is trash in this game. No need to enable it, ever. It is buggy and causes all sorts of light leakage in indoor areas and doesn't even apply to water surfaces.
  11. This was a great video showing the concepts that Framework is working on and looks like it might benefit even other brands. But I am seriously disappointed with the title and thumbnail choice. My interpretation of the title was - 'I done goofed supporting Framework, they are going down, I am ditching them'. Like seriously, with content as interesting as here, why use a shitty title? I realize it has to do with views and reach, but a more appropriate title could've been selected.
  12. As I can see this is a desktop, so disabling it would not cause issues as long as you are not plugging in the DP/HDMI to the motherboard. Hell, it might even give you a benefit if you disable it, as atleast on laptops, integrated graphics take up a chunk of your RAM to use as VRAM. My laptop Ryzen 7 5800H uses 2GB, but came with a default of 4GB allocation to integrated GPU. If you have tons of RAM, it might not be an issue, like I had 32GB, so can spare a few more to iGPU, but if you have 16GB or so memory, every bit counts, especially while playing games on higher res/settings as I assume you might be doing if you have the 7900XTX.
  13. What has type of view got to do with RAM utilization? Anyways, yeah, it is a pretty demanding game. I would say weirdly demanding since I hit heavy CPU bottleneck if I go below High settings on my laptop Legion 5 Pro, with RTX 3070 and Ryzen 5 5800H with 32GB RAM at 1080p and the view is blurry too. Hence a mix of High-Ultra at 1440p with DLSS quality on a 1080p monitor looks perfectly good with some sacrifice to textures due to 8GB VRAM. Edit: As for the game itself, I have spent around 12 hours on this game since I bought it Saturday and this is the most amount of time I have ever spent on a newly purchased game in just a small number of days. It really is a pretty detailed game in terms of lore and content and can't wait to get back from work today to play again.
  14. Well, that was a useless video. Just throw a build together, get sponsers, get Linus to be goofy and there we have it, video of the day. Not trying to hate anyone, I love LTT content, but from time to time, there are videos that have very little entertainment value.
  15. Lol you still don't get @lostcattears point. They are talking how even laptop components are able to hit very good FPS at very high resolutions and hence the no compromise on the performance. A few short years ago, this wasn't possible. The leaps with which laptop components have progressed in performance is substantial and though you could argue that they get hot, which laptop components are designed to be and it is very normal to see temperatures such as 85-90 on the CPU and around 80-85 on GPU on a laptop. You just can't keep comparing laptop temperatures vs a desktop. Comparing a desktop 3090 to a 2070 laptop in terms of temperatures at full tilt is just dumb. You can't just dismiss the space advantages the RTX 3090 desktop has. Just compare the volume of your laptop and the desktop. And if you are hitting above 80C with that RTX2070 laptop on idle, something is definitely wrong with your machine and you need to get it checked out.
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