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Zeals

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  1. TL;DR: Why are there so many difference RGB implementations? Just a random shower thought, but why isn't there a universal RGB standard when it comes to software implementation that is hopefully open-source. You have MSI-Mystic, Gigabyte Fusion, ASUS Aura, ASRock RGB Sync. Also other things like Corsairs iCue etc. Now to my understanding all these are semi-compatible and interchangeable with some minor differences. I'm just curious why all the venders haven't gotten together and just decided let's go for this one 4 pin connector and this one universal driver / utility to control it all instead of having to download 30 different driver packages. On top of that if they made the overall basis of it open source wouldn't it save them the need to develop it, because my understanding a lot of these implementations are really buggy. Heck if they can name the standard... Universal-Rainbow Group Blueprint. (UNIVERSAL-RGB). Just a random shower thought but I might have a key misunderstanding of how RGB works so any clarification on that is also welcome.
  2. Well personally when going for SSDs I always choose one who manufactures the NAND. Historically I've found those to be the most reliable brands. So these would be SK Hynix, Samsung, Intel, Crucial, WD/SanDisk and Toshiba. So out of the ones on the list personally I would go for the WD Green. This is based off my experience when it comes to reliability and RMA in computer sales for 3 years, although I will admit this is two years out of date. Having said that Kingston does make pretty good SSDs as well. For some reason the NAND manufacturers seem to be able to get the best reliability, might be cherry picking or better optimisation of the controller.
  3. Keyboard: CoolerMaster NovaTouch (With PBT Keycaps) Mouse: Zowie FK1 Mouse mat: Razer Goliathus Extended + Roccat Alumic Headphones: Beyerdynamic DT990 Microphone: Audio-Technica AT2020
  4. For the whole enhanced circuits for the sensor thing, it might be true in the sense the way they designed the wiring and PCB surrounding the sensor in a manner where it gets a more consistent current, this would only be an issue on motherboard where the voltage regulation on the USB ports is less than perfect, again I am speculating here on why it might perform better. As for the sensors when it comes to G502 vs Zowie (FK1 and EC1-A), having used them I would say they are broadly similar when it comes to sensors, personally I like the Zowie more because of the slightly heavier mouse click due to the Huano switches over the Omrons that everyone and their dog uses. The G502 is also noticeably heavier than the Zowies, but I don't like using the G502 over a cloth mousepad, I find it really draggy in feeling, either due to the smaller mice feet and style of cable braid. But if you're using a hard pad, the glide on the G502 is as consistent as the Zowie so then it comes down to your preference in shape I suppose. For me the FK1 has the perfect shape, but your mileage may vary. I should also mention the scroll wheel on the G502 is also different from most, the scrolling notches less distinct, the wheel itself is more heavily weighted; both of these are probably due to the frictionless scrolling you can do on the G502. While it is a God send when you do need to scroll down a large page, other times I find it to just feel wrong. EDIT: The Zowie FK1 is my favourite mouse, but if I had to criticise it, the side buttons could have a more solid actuation feeling they are a tad mushy, at least on mine.
  5. Zeals

    FinalMouse

    Not really a mouse I'm too interested in, even after seeing the video because personally I don't see what's so special about this mouse or what it really offers over something like a Zowie. Both devices are completely driver free, but for the Zowie depending on how you plug it in (which buttons are held down) you can choose the polling rate, left hand vs right hand as well as lift-off distance. Both have the exact same sensor, set with the same preset DPI ratings. The Zowie also has a really slick rubber cable, while not as durable as a braided one offers less friction over a cloth mousepad and the larger teflon feet on the Zowie also result in a more consistent glide, even if it's slightly higher friction. Admittedly at 74 grams, it is 11 grams lighter than a Zowie FK2, but from what I've read the FinalMouse does seem to have some quality control issues leading to quite a few exchanges/RMA's.
  6. Well basically I was wondering if you guys have any ideas on how to troubleshoot whether or not my Corsair H105 has any sort of issues, in particular related to air bubbles. When I first got this thing, the temperatures were surprisingly high, to the point a FX-8350 would thermal throttle under full load (Prime95) at stock speeds. As a result I change the fans around, currently running Noctua Industrial 3000RPM F12s in pull configuration. I also remounted it a couple of times, change the thermal paste from stock, to Noctua NH-1 and now to Gelid Extreme. Swapping the fans did seem to alleviate the issues slightly, albeit at the cost of noise, under most gaming loads it would get quite load because the fans would be hitting their max speeds and the temperatures would be around 60*C or so. But here's the thing, this problem get persisting for a while, until suddenly I just saw a 10 degree drop in temperatures all-round; not due to ambient temperatures, if anything this occurred during warmer conditions; both in idle and load temperatures.I could run games without being deafened. Now the issue that I'm having right now is that, sometimes the it can run cool and quiet, other times it will run hot and load. So sometimes I can run Prime95 with an overclock, temperatures will be at max 61*C. When I play a game like DotA 2, the fans will be spinning at their minimum, yet other times it will running at max RPMs and the temperatures would be at the high 50's, but after 30 minutes or so, the temperature and fan speeds will just drop off while it should be experiencing more or less the same load. The good thing now though is that majority of the time, it seems to be running cooler rather than hotter. Any ideas on the cause of this? Random air bubbles causing intermittent temperature spikes??
  7. Zeals

    LoL VS. DotA 2?

    Well it was more of the strategy aspect, NewBee figured out the best strategy for the patch and no one else seemed to know how to beat it. Before that you were able to see a mesh of play styles and see how different play styles and strategies would affect match up and create some exciting matches.
  8. A DotA 2 buddy, hit me up on Steam. http://steamcommunity.com/profiles/76561198039197073 I can offer you tips and stuff as well. Also I never rage so no matter how badly you play I won't yell at you
  9. Zeals

    LoL VS. DotA 2?

    Well if we are necroing old threads. TL;DR: I've played both extensively, play whatever you want it's a matter of personal preference. Here are my 2 cents, but first my life story when it comes to ARTS's because reasons: I started played DotA-Allstars back in the day when it was a WC3 mod, 6.37 (or something, back in late 2006). So I've been playing DotA 2 for a VERY long time. Afterwards in Late 2009, I made the transition to LoL for a couple of months, before going back to DotA until the release of HoN which I played intensely for around 1 years. But got sick of it took a break from the genre for about 6 months before coming back and playing LoL. I now have 2 levels 30s on OCE and NA, so I am fairly well versed the game. I got a DotA 2 Beta invite in 2012 and when I got my invite I've been playing mostly DotA 2 with the occasional game or two in LoL with some friends. Currently I have 2,800 hours in DotA 2 according to Steam, so I have been pretty much diagnosed with requiring a life, but whatever. Also insert a brief 2 weeks playing Smite somewhere in 2013 and around 8 games of Heroes of the Storm and a very brief splatter in Demi-God. Now my thoughts on the LoL vs DotA 2 (Because screw HoN). I would say these games are both incredibly similar and different at the same time. I personally do see them as an Apples and Oranges comparison, because they are actually incredibly different when to play them to the extent I have. Now people do think oh look they both have towers/turrents, a giant base structure, 3 lanes, a huge pool of heroes/champions. First off, I just want to do League of Legends probably has a higher mechanical skill cap than DotA 2. The reflexes you require in that game as well as the ability to lane skill shots and stutter-step/kite is a lot more critical than in DotA 2, because virtually every champion does have a skill shot. Sure there's denying in DotA 2 but mechanically speaking I would say LoL definitely has a higher skill cap. The reason why people say DotA 2 has a steeper learning curve/higher skill cap is due to the amount of knowledge and strategy that is involved in the game. League of Legends I would say around 30% of the champion pool is actually relevant to the current meta. DotA 2 I would say out of the 109 heroes, pretty much all of them can be useful if you pick your draft right to counter the enemy draft. When you look at the top DotA 2 teams, their ability in terms of mechanical skill are more or less the same, with the difference really being in strategy and as well tactical decision making. Meanwhile for the Top Tier LoL teams, the best teams are simply mechanically better. But you pretty much have to pick whichever of the two you prefer, the strategic nature of DotA 2 does make games a lot more dynamic overall in my experience due to smoke ganks, rotations, buybacks and teleportation, but if you prefer the pure battle of talent you might prefer LoL. Although I personally think as a spectator sport, DotA 2 is definitely a lot more interesting because of all the strategies that can be deployed, although admittedly TI4 was a snore-fest, especially compared to TI3. So you can't really compare to gameplay, because it's really the difference between ice hockey and normal hockey. As for the communities, people say all communities are bad, personally I found HoN to have the worse by far, followed somewhat closely by LoL. DotA 2 I haven't actually experienced much of the raging and flaming that it is famous far, which I find weird since I always hear complaints about it on forums. I will say that in LoL, it's a lot easier for you to carry your team than in DotA 2. Because of the way items work in League, you can snowball with a lot more heroes than in DotA where if the enemy is coordinated enough even the best player on the most farmed carry with struggle against a decent enemy team. Also in LoL you have the clearly defined roles of Top, Mid, ADC, Support and Jungler. While in DotA 2 you have the vaguely defined positions 1-5, which only reflect their farm priority, but because it isn't as clearly defined, you can very much lose the game at the draft and only by the enemy team COMPLETELY messing up can you win. Personally I would very much like to see S.Korea adopt DotA 2 a lot more and maybe prove me wrong about the whole mechanical skill vs strategy. Because currently the only decent S.Korean team is MVP and they are very much defeated by 'smarter' plays of other teams.
  10. Well normally I'm against security apps because like Anti-Virus software I feel as though the best prevention is not being stupid, but I will try it out and see if I can notice it bogging down my phone or anything. It does seem relatively light after the first couple of minutes, so it's no majorly slowing down my phone. Well the malicious detection I came up one malicious message, which I expected so it can detect potentially fraudulent messages sent via WeChat/WhatsApp so that's good. No false positives as well, which I'm happy with. I'm not too happy with the storage cleaner wanting to clear out all my cache. It seems a bit overzealous when it comes to selecting what can be cleared, it might be a design choice, but I feel as though some people who don't fully understand what they are doing will select and wipe too many things off their device. I might try wiping all the 'junk system files' off my phone and see what will happen, personally I think I will either need to log back into everything or wait a couple of minutes as my phone rebuilds its cache. As for the RAM management, it might be useful for phones with lower levels of RAM. I might bring out one of my older phones to test this. But on an OPO with 3 GBs of RAM this makes little to no difference. On top of that as part of Android Jelly Bean and Project Butter (and onwards), Google did redo the way Android used ram, making performance a lot zippier by more aggressively utilising RAM caching to keep performance up while this app just wants to free up RAM. Right after clearing it 90% of the RAM that is cleared is immediately filled up again because of this caching process so it's usefulness is questionable. EDIT 1: Clearing RAM/Cached Processes your phone will repopulate it would actually worsen battery life because of the time and processing power the phone requires to rebuild it. EDIT 2: Did a full clear of the 'junk files' and cache and basically my phone rebuilt most of the database of caches in a couple of minutes. After the rebuild there's 80mb less compared to the original 1.2 GB, so take what you will from it. But at least you won't ruin your phone by deleting the equivalent of System32 from it as far as I can tell and that's on a phone with root access. EDIT 3: TL:DR; 7/10, decent with some questionable choices/features. Final Opinions: Boost: The performance 'Boost' option does very little in Android versions following 4.1 Jelly Bean. If you're using it to save battery you'll probably end up doing more harm than good because your phone will immediately repopulate and utilise the unused RAM to keep the phone feeling snappy. This might be useful for people with older versions of Android 4.0 ICS or earlier, so around 14% of users. However if you never close your background apps (I know a couple of people that do this) you'll probably see a bigger benefit than someone who's like me and makes sure their phone is always running in an optimal manner by ending all processing that I don't need to use in the next hour or so. Unless you're running out of memory on your phone, I don't see this of being much use of on a modern Android device with a reasonably attentive user. Clean: Okay, so did the full clear of 'recommended' items, and all that ends up happening is that the phone immediately rebuilds the caches that were cleared. Unless there is saved user information at which point you end up losing your settings and having to reapply them again. After the full clear, the phone has to repopulate these settings and that uses a lot of processing power and battery compared to have just leaving it before. Impact on available storage is minimal because most of the data that is wiped is immediately rebuilt, but if you recently uninstall a lot of apps this might be a lot more effective. This does allow you to wipe your music and other files as well, but won't let you wipe the equivalent of System32, so it could be worse. All round, not too useful I would say unless you recently uninstalled a lot of apps recently. Antivirus: No false positives were detected. It is able to detect spam messages on messengers such as WeChat/Whatsapp which is good. I'm not too sure how good the detection is because it came up with nothing. I might consider attempting to install a less than legit app to see if it detects it on my back up phone that I don't use for anything when I can. It can be useful for people that download everything and are a bit silly, but Google is doing a very good job of filtering out malicious apps. Others: Quick Settings: It has has other features, there's the little floating widget which is kind of like the Facebook Chatheads/Paranoid Android Float/Hover which functions similar to quick settings, there is also an option to have it in your notifications bar. Not too much of a fan of this because the ROM I am running already has these features, so I just disabled them, but I can see them being useful. I would prefer more themes because it stands out like a sore thumb right now. Data Monitor: Provides a more in-depth data monitor than the default Android one by giving you minute by minute breakdowns, personally I don't need this, but to some it might be useful. Privacy Lock: Quite a niche feature, I don't need it but some of you might Spam Filter: Worked well enough to detect the spam message, it also filters spam calls apparently. I'll need to wait until I get one of these before I get back to you, but I haven't had spam being too much of an issue on my phone. App Manager: Easier way to uninstall apps and manage APKs, I can sort of see this being useful Find My Phone: I swear this is just a reskinned Android Device Manager. Overall: A decent application, although I have found half the features to be superfluous and wish for at least a darker skinned theme. Most of the features I can see being useful for some people, personally I don't need them any of them, but it is nice to have a lot of these features centralised in one app. I would question the effectiveness of boost of storage cleaning, but I can see how it can help people. With the minimal performance impact, I'll probably just leave it on my phone for now, but chances are I'll fully remove it later on.
  11. I like this idea, but given how many problems I've had with USB 3.0 devices working in a USB 3.0 port I'm not 100% sure.
  12. Do people actually think DotA 2 is the most popular PC game? I'm a massive DotA 2 fan, but even I know it's hardly the most popular PC game out there. DotA 2 is only the most popular game on Steam, but there are a lot of popular games outside of Steam that probably have over 1 million concurrent players League of Legends (7.5 million concurrent peak); supposedly World of Warcraft (~7.5 million active users on a subscriber basis) World of Tanks (1.1 concurrent in early 2014) CrossFire (4 million concurrent, 2012) DotA 2 (~1 million concurrent on popular times of the day/week) Dungeon Defender Online (4 million concurrent, 2012) Hearthstone (20 million users) Although Minecraft probably has quite a large portion of players pirating the game, which could very well swing the tide in its favour.
  13. My FX-8350 with a H105 with 2xNoctua NF-F12's Industrials is clocked at 4.5 GHz. I've hit the wall when it comes to temperatures. I also have an AMD A8-5600k with a Noctua NH-C12E, that one is clocked at 4.2 GHz, because I cbf playing with voltages.
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