-
Posts
202 -
Joined
-
Last visited
Reputation Activity
-
RetroSmoo reacted to Try to Fix problems in Emi causing weird problems including pop ins/desync/artifacting and more
Hello! First i'm going to introduce myself. I work in a local store where we fix and sell hardware etc here in my country (Sweden) and have been working for several years and we had one customer taking in his pc that he thought had Emi related issues due to desync/Pop ins and artifacting and more. He said that he has taken the pc to different apartments however never fixed the issue and that the mouse delay is the only thing that gets fixed. He asked if i could plug one of those old cables from his his ps5/pc that has the same problems in to something new and that he'd pay to test it cause he was desperate getting the issue solved which is obvious. Actually 2 days after i plugged in one of those cables to a new hardware. Well he paid for the items to be tested out. We took one power cable + Display port and firstly plugged it in into the hardware he thought had emi related issues and after that we'd plug that in to the new hardware that hasnt gotten those issues and actually 2-3 days later i started seeing what he meant. The artifacting thingy comes when the screen is moving around and on some games the desync is obviously seenable and the pop ins is insane. However even on youtube it got pop ins on games they played which is weird. We compared the NON related pc and the Pc that had issue and somehow the pc that works good didn't have pop ins on the same videos the other pc had pop ins on. It's almost like the videos get converted to how the pc works. And gaming even has worse pop ins and definitely comparable.
I'm still trying to fix this and please give me thoughts on what it could be cause right now i'm out of testings to figure it out. But i'd accept every answer 🙂
This issue needs answers cause it's weird and never seen anything like it before weirdly.
-
RetroSmoo reacted to WallacEngineering in Gaming PC Tutorial and FPS Explained
This is a guide for anyone new to PC building who would like to know what FPS numbers mean, why they are important, and what to look for when considering your first gaming PC.
So what is FPS? Why does it matter? Why do people choose PC over consoles for more FPS and more settings? What does it all mean?
Well, FPS - Frames Per Second. In reality, what video is - is a stream of still images sent to your screen very quickly. When you watch TV, what you are seeing is actually 26-27 different STILL images per second that depicts motion.
Consoles like Xbox and PlayStation are generally limited to 60 FPS maximum, and while this is fine, you can have a more premium gaming experience on PC with higher FPS and more settings options and customization available. Plus, you don't have to pay for PlayStation/Xbox Live membership for online gaming which is a pretty nice bonus.
Most games on PC these days have the ability to run what is called a "Benchmark" - a test that evaluates the overall performance of a given game. And even if a benchmark is unavailable, there is ALWAYS a way to display your current FPS while playing, and you can assess your performance and tweak your settings that way.
Keep in mind that some games are more demanding than others. A good way to judge what hardware is right for you is to share what games you play most. Plenty of testing is done on PC Hardware when it comes to market and what hardware you need for what games you play with your desired level of performance should be easy to determine - just ask any PC enthusiast and they should be able to tell you.
PC games come with settings presets that set all graphical settings to a predetermined level for a given overall experience. "High" Graphics settings presets are considered the standard for PC enthusiasts as it gives you high visual fidelity and detail without needlessly throwing away performance. "Very High"/"Ultra" settings are nice but usually cost a massive amount of performance for only small differences in overall image quality.
So what numbers are important, what should you look for, and what are ideal numbers? Well, the two most important metrics in gaming performance are "Average FPS" and "1% Lows". Average FPS is the average framerate of the given test, while 1% lows show when the PC struggles with a particularly demanding area or images. The range of different Average FPS experiences is summarized below:
20 FPS or Less: Unplayable - The game will be so studdery, slow, and unresponsive that you will genuinely not enjoy the experience, and will probably stop playing.
30 FPS: Not Very Fun, but Tolerable for Some. This will feel sluggish and fairly slow, especially when demanding areas drop your FPS under 30, but it can be played if absolutely necessary.
45 FPS: Playable - While not very responsive or smooth, it can be somewhat enjoyable, especially if dips in performance from demanding areas are occasional and don't drop the FPS into the 30's very often.
60 FPS: The Basic Standard - at 60 FPS your game will appear visually smooth but you may notice the responsiveness between your inputs and what happens on screen is not quite as nice as you would like. When demanding areas drop the FPS into the low 50's and high 40's, these moments are certainly not ideal either.
75 FPS - The Bang For Buck - At 75 FPS, a Game not only appears very visually smooth, but the responsiveness is also quite nice and fast enough to satisfy most gamers. Even demanding areas that drop FPS into the low 60's don't really ruin the experience and this is exactly why entry-level budget gaming PC monitors are 75-Hz rated (Hz is basically the max FPS the screen itself can display, also known as "refresh rate").
90 FPS: The Enthusiast Standard - PC enthusiasts usually game on PC for the advanced performance over a console. 90 FPS and beyond is where this difference truly shines. At 90 FPS, your game will feel incredibly responsive, basically instantaneous, and will remain very responsive even in demanding areas that drop FPS into the 70's.
100 FPS - The Premium/Ideal Target. 100 FPS Average may not seem a lot different than 90 FPS, but the important difference is that even the most demanding areas of a game with the biggest drops will likely keep the FPS above 75. This means that the game will remain responsive and the experience will remain premium and smooth pretty much no matter what happens. I recommend 90-100 FPS Average for most people.
120 FPS: The Enthusiast High-End/Flagship Experience - My personal favorite way to play. Why? Well, while I will admit I don't really see any gains in the gaming experience above about 100 FPS; if you game runs at 120 average, then your lows will probably remain above 90 FPS meaning your entire gaming experience is as premium as it gets - So fast and responsive that you truly feel no desire to go any further even in the most demanding areas of a game.
144 FPS and Beyond: Overkill - Many Gaming Monitors are rated at 144 Hz and they are affordable for most and the perfect choice for most gamers. However, there is no need for your game to actually run this fast. Linus himself has shown in several tests that even professional E-Sports gamers - people who get paid an actual salary to play video games - have no performance improvement when going beyond 144 Hz/FPS. Some people may claim they feel a difference and they are welcome to their opinion, but there is no way for them to prove that claim, and someone new to PC gaming certainly doesn't need to be worrying about such things.
So there you go, now you can decide what level of performance you want your Gaming PC to achieve, and you can now use this knowledge to ask someone experienced with PCs (we are all happy to help you here at LTT Forums) to recommend a given pre-built PC or recommend hardware for you to build your own. This is the very first decision towards getting your first gaming PC. Welcome aboard!
-
RetroSmoo reacted to rain in july in How do you handle updating websites for clients? Should I use a CMS or do it myself?
If I develop a website and I handle hosting for the client do you think the customer would expect a CMS? I know this is something that should be asked and agreed on before hand but I'm just wondering if its still a thing where the client leaves everything to me or do most people expect a CMS to do it themselves. So, should I just use something like wordpress so clients can update what ever they want whenever, or should I continue building sites myself but I handle all updates to the site with a fee? I feel like once you have a certain amount of customers this way would start to get really annoying. I'm not sure just wondering if anyone has any ideas. (im just starting freelancing so any tips would be helpful)
-
RetroSmoo reacted to Other James in It’s time to kill the Playstation 5
Is buying a PS5 or Xbox really a better bang for your buck? Or, with a little creativity, can you build a gaming PC for the same price, and put shame to the Sony name?
-
RetroSmoo reacted to Needfuldoer in Anyone interested in a RETRO LAN Party?
Will we have to duct tape someone to the ceiling?
-
RetroSmoo reacted to shoutingsteve in Anyone interested in a RETRO LAN Party?
I used to host Diablo 2 parties; It was such a great time! I wish i had friends... good lord I used to be so much more fun...
What game are you planning on doing? AOE is always a great game when you have people in the same room: put 5 humans against one "max difficulty" bot civilization and it's a great comradery builder.
-
RetroSmoo reacted to 8tg in Anyone interested in a RETRO LAN Party?
Summoning the retro pc nerds on this forum to just show up and flex.
I will smoke anyone in combat evolved and look good doing it
-
RetroSmoo reacted to techjesse in Anyone interested in a RETRO LAN Party?
We recently held a retro LAN party in Northern California. I'd like to do another one this Spring.
Would be awesome if LTT included a retro section for their next LAN or did a specific retro LAN event. Let me know if anyone is in the Sacramento area and wants to join our next one. The only requirement we ask (for strangers) is that you bring your own retro computer.
Here is a clip from the retro LAN party we held this past October:
-
RetroSmoo reacted to xAcid9 in Gaming screenshots
Finally able to play this game again after recent Proton Experimental fixed the performance issue.
Created this typical arpg spin2win boi and enjoying it so far.
As usual, GW2 tax
-
RetroSmoo reacted to The Hope in Gaming screenshots
War Thunder (Steam version) on Alpine Linux & river wm
-
-
RetroSmoo reacted to AngelaHornung in Hogwarts Legacy Controversies
I have LOVED Hogwarts Legacy thus far, but I see a lot of people bashing it because JK Rowling is kind of a jerk and apparently there is a Trans character in the game (which is cool, but for me not really important despite being trans myself, I just wanted to live out my childhood dream of going to Hogwarts and becoming an evil witch like Bellatrix Lestrange lol) named Sirona. At what point do you separate the art from the creator and their views?
I personally don't think JK Rowling is mean or evil enough (not really sure what words to use here) to justify bashing or even boycotting the game, yet I remember hearing about it everywhere about how people were going to stay away from it which I think is kind of silly. I plan on continuing to enjoy the experience regardless but what super curious as to how others go about this.
Side Note: Has anyone else created a side plot for their character? My character's whole gist atm is that they become so distraught at the destruction Ranrock and his Goblins have caused (especially with Sebastian's poor sister Anne 😞 ) that she grows to hate Goblins and eventually the Ministry of Magic due to their inaction as well as their stance on Dark Magic which Sebastian and my character have utilized several times to save people. Effectively creating this little juicy set up where my character is using the unforgivable curses as a means to help fellow Wizards and Witches escape from Ranrock's loyalists. Effectively pertaining to the fallen hero type arch where they end up going way too far in removing the Goblins and their use of dark magic out of a place of wanting to defend their fellow Wizards and Witches. Kind of like how Anakin fell to the dark side trying to protect his wife and also despising this idea that the dark side wasn't allowed in the Jedi order (btw totally had a crush on Anakin from Episode III in middle school lol).
-
RetroSmoo reacted to ShayOh in N64 terrible graphics? Help
So I got a CRT and I hooked up all my retro consoles to it (Sega Genesis, Hyperkin retron 1 hd, Wii, PS2, Atari 2600, Sega dreamcast and Nintendo 64)
To my surprise the Nintendo 64 had worse graphics, the picture, especially in game, not as terrible in menus, is so bad it's unplayable, it's hard to explain, and it might be hard to show it in a picture but it's just way too blurry, everything looks like a undefined mash of colors on the screen, I haven't tried all my Nintendo 64 games but in both majora's mask and ocarina of time, it looks terrible.
i remember connecting the Nintendo 64 before, to a newer flat screen, that the rest of the HDMI capable consoles plugged to, and it didn't look bad at all and was very much playable..
Any thoughts?
TIA
-
RetroSmoo reacted to NobleGamer in Most Hours Played Thread?
Personal comments about some of them:
Warframe: I also played it a lot pre-Steam shortly after its closed Beta went open Beta, and I bought a founder pack. I basically stopped playing when I got married years ago a while after the first clan vs clan stuff was introduced.
Robocraft, Rocket League, and Fall Guys: Loved them in their hey days, but grew tired of them when their updates got less interesting and I plateaued in each game.
Invisible Inc: Still holds up as my favorite stealth game and an excellent introduction to the game studio Klei.
Mad Games Tycoon and Mad Tower Tycoon: Some of the best indie tycoon games I've played, and Mad Tower is the most faithful homage to Sim Tower. They've since come out with a sequel to their game dev game (Mad Games) that's so ambitious, it has online multiplayer co-op and versus options!
No Man's Sky: I wanted solitary planetary exploration for the sake of exploration, and it delivered for me on launch day as well as the two months that followed. I haven't returned since in spite of adding a bunch of stuff to do, and I highly respect the devs for all the free updates since launch, they haven't really changed the core gameplay loop.
Tower Unite: I still play this once in a while with the regular stream of updates. As someone who works with software dev teams, I find it somewhat chaotic the wide variety of content they put out over time as opposed to a more focused approach, but I highly respect their transparent roadmap and community collaboration.
-
RetroSmoo reacted to emothxughts in Most Hours Played Thread?
Pic says a lot. Mods definitely helped.
Also I think Genshin Impact may be in my most hours list...if I could track how many hours. (It's not a Steam game.)
-
RetroSmoo reacted to DeerDK in Most Hours Played Thread?
It's funny, I never realize how much time I spend clicking around in strategy games until I actually look at the hour distribution. But yeah, strategy games and RPGs are probably my jam
-
RetroSmoo reacted to CentreMetre in Most Hours Played Thread?
Payday 2 is my bae /s but it is may favourite game of all time. Beamng i used to leave running when i wasnt playing for extended periods of time so i wouldnt beleive that number, and possibly the same for CMS 2015, and most likely the same for the worms game, i dont even remeber playing that.
-
RetroSmoo reacted to porina in Most Hours Played Thread?
My Steam might make me look like I don't game, but the reality is I tend to prefer native clients where they exist off Steam.
Not counted but highest would likely include:
1, Final Fantasy XIV - easily in the 10's of thousands of hours. I'll check my top two character playtimes later and edit it in.
2, Genshin Impact
3, Ragnarok Online
4, Elite Dangerous
5, Earth and Beyond
Yes, they're mostly MMOs 😄
Edit:
My FFXIV original character: Total Play Time: 102 days, 0 hours, 4 minutes
My current main: Total Play Time: 173 days, 0 hours, 16 minutes
Only around 6600 hours on these two characters. I don't think my 3rd would bump it up to 10,000 so I'm still not an expert 😄
-
RetroSmoo reacted to mariushm in Most Hours Played Thread?
I was basically addicted to left 4 dead 2 ... played 8-12 hours a day for a period... decided it wasn't healthy and gave it up one day
I played fallout games and other games more outside steam, only bought them after I got my first job and could afford to buy them legally.
-
RetroSmoo reacted to battlepants220 in Most Hours Played Thread?
This is just steam for me. WoW and SC2 would still be top 2 even though I stopped played both years ago. DSP is my latest addiction. Gamer life.
-
RetroSmoo reacted to Fr33K!e in Gaming screenshots
These graphics look kind of sketchy in Hogwarts!
And this will give some people nightmares!
-
RetroSmoo reacted to PDifolco in Seeking Advice: Upgrading to 1440p - Will My Specs Handle High/Ultra Settings?
What are your current performance at 1080p ? Cut them by 40% to have an idea of what to expect at 1440p
But imo you won't have good performance with any recent graphics intensive AAA game, mean like Cyberpunk, LoA, AW2 etc
BG3 may be ok-ish
-
RetroSmoo reacted to Hinjima in Seeking Advice: Upgrading to 1440p - Will My Specs Handle High/Ultra Settings?
It should do alright actually! Remember that Ultra settings usually hit a lot harder on the performance compared to high without actually looking that much better.
Most if not all games are optimized for high settings while Ultra is just another step for top hardware.
Have a look through this video, all games ran at 1440p Ultra with same specs as you 🙂
-
RetroSmoo reacted to Jacki69i in Seeking Advice: Upgrading to 1440p - Will My Specs Handle High/Ultra Settings?
Im currently running a setup with an :
- MSI RX5700XT
- R5 3600XT
- 16GB RAM 3200MHz
I'm considering making the leap from 1080p to 1440p for a more immersive gaming experience, particularly aiming for 60 fps at high/ultra settings.
Before taking the plunge, I'd love to hear from those who have similar specs or expertise in the field. Do you think my current setup can handle gaming at 1440p without a significant drop in performance? I'm a bit concerned about potential hiccups and want to ensure a smooth transition.
Any insights, personal experiences, or recommendations for optimizing performance would be greatly appreciated. Thanks in advance!
-
RetroSmoo reacted to VexedGamer in First PC
Budget (including currency): $3000
Country: U.S.
Games, programs or workloads that it will be used for: Minecraft, CS2, Destiny 2, Halo Infinite, War Thunder, CAD
Other details (existing parts lists, whether any peripherals are needed, what you're upgrading from, when you're going to buy, what resolution and refresh rate you want to play at, etc):
CPU: AMD Ryzen 7 7700X
CPU Cooler: NZXT Kraken X73 RGB
Motherboard: Gigabyte X670 AORUS ELITE AX
Memory: Corsair Vengeance RGB 32 GB
Storage: Samsung 980 Pro 2 TB
GPU: Asus ROG STRIX GAMING OC GeForce RTX 3070
Case: Lian Li PC-O11 Dynamic ATX
Power Supply: SeaSonic PRIME 750 W 80+ Gold Certified
Case Fans: NZXT AER RGB
Just looking for advice on any changes that need to be made to this list. Thank you in advance!