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I really should learn how to troubleshoot software better. Using blender 2.77 doesn't cause crashing during rendering on Windows for me. 2.78a however does cause it.

It will still take 14.75 days to render my 10 second video. 

._.

  1. AnnoyedShelf

    AnnoyedShelf

    A friend of mine used to do Blender rendering.  He made a bootleg render farm just to lower render times.  Had a bunch of P4 PC's that he got from school to use for that, on top of his i7 2600k and his 2 660Ti's.

  2. AnnoyedShelf

    AnnoyedShelf

    Yeah that is true, it's way faster on Linux.

  3. Vitalius

    Vitalius

    nice


    I'm fine with long times, but 10 seconds equating to 14.75 days is a bit ludicrous. It's just text that moves and a wee bit of lighting. I didn't even 3D model anything except a block that doesn't move. 
     

    It's fairly confusing to me, but I just attribute it to Windows (Linux blender renders 1/2 the time usually according to benchmarks I've seen), and my system being very broken or beta or experimental or wtv you'd call it.

    Related thing: Turning my render samples down from 2000 to 750 cuts the time down from 14.75 days to 3.82 days. 

    :| My question is: How do people who do this for a hobby and actually model complex animated scenes handle this? I imagine two things they do is use 1080p at 30 FPS, which probably cuts their times down to a few hours, but geez. 

  4. AnnoyedShelf

    AnnoyedShelf

    You don't really do this as a hobby unless you've got a surplus of hardware lying around.  Otherwise it's impossible.

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