I was called a sellout for advertising a friend's game which I have a pre-release key for (which I actually paid for).
Currently one of two people who have the game on Steam and sale hasn't even started.
Hell, the build on Steam is a debug build that I compiled 'cause the dev's windows machine shat itself and the Linux compiler was iffy when compiling for Windows.
How exactly is it selling out for helping a friend by promoting his game which I quite enjoy?
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http://store.steampowered.com/app/725040/Ebony_Spire_Heresy/
This would be the game. Like I said, it's not even on pre-sale yet (on Steam, at least), but I bought it about a month ago on the dev's itch.io (the dev is a close personal friend).
It's a throwback to oldschool dungeon crawlers and it's pretty unforgiving.
My longest run was about ~45 minutes but I had to micromanage my inventory (limited), potions, pick my fights, be really careful what and when I go through portals and so on.
I have barely gotten past the second level, I think. For a seemingly simple game, it's hard to master.
Also, it's pretty nice for 10-15 min runs when taking a break at Uni.
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SELLOUT!!!!
(sorry, I had to )
It looks nice, I'll bookmark it
- ProjectBox153, You_are_a_cunt, 8uhbbhu8 and 1 other
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