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trufret

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  1. I'm not seeing any lighthouse base stations in that listing which are required for the Vive to track. The kit would have come with 2 originally. The owner probably broke them or upgraded to the a Valve Index and kept them for that due to their value. The unit is useless without them and they are going to cost several hundred dollars to replace. This is why the price is so cheap even if there is nothing wrong with the headset it's self. a new quest 2 is $250 USD and is your best bet for cheap PC compatible VR or find a Vive kit used that comes with 2 verified working base stations.
  2. devilutionx open source version of Diablo 1 for the story Diablo 2 for gameplay Both Portals
  3. Wireless will be fine on wifi 6, even 5 is ok but make sure the host pc is hard wired to your router and you have good signal quality on your headset where you're planning to play or you may loose image quality or have video lag/drop outs which isn't fun. also, pick up one of the aftermarket headstraps with the 8000mah battery built in as the stock headset battery usually doesn't last 2 hours on its own. i'd use the virtual desktop app to handle streaming from the pc as I've found it more reliable and better performance than the meta airlink or the steam app. If you're playing more seated sims you can get a link cable with supplemental power injection (enough to actually charge the headset while you play) but it can be very iffy getting it to connect at USB 3 speeds on some USB 3 ports and at least for the Kuject cable must be connected in a very specific order and timing or it wont work correctly. While a working USB 3 connections will give you higher bandwidth for the video stream I only use it for flight sims where i'm going to be playing seated for several hours as being able to play room scale stuff wireless is a big selling point.
  4. The quest seems to be very picky about what USB port it's connected to (at least on AM5). Mine would show up as a USB 2.0 connection on the majority of my USB 3 ports (even USB C ports). Eventually I moved some peripherals to a PCIe USB card and found a Mobo port that the Quest 3 liked and shows as connected at USB 3 speeds now with 800mA power delivery but I ended up having to get a Kuject PD power cable to get it to the point where it wouldn't slowly discharge during tethered sessions. It's working now and holding charge with that cable but be aware the cable must be connected in a very specific order and timing or it will not charge or tether the headset to the PC. This is covered in the instructions with the cable but: Plug in original Quest transformer into box on Kuject cable for supplementary power. Plug kuject cable into Quest Headset Wait approx 15 seconds Plug USB A end of cable into PC If quest doesn't show charging and connected to Quest PC software, repeat process.
  5. HTC Vive Pro 2 Bigscreen Beyond Pimax headsets Varjo headests are all compatible or can be made compatible with Valve base station tracking add-ons
  6. The only real options in your price range are Meta Quest 2/3(Oculus/Facebook) or Pico 4 (Bytedance/Tiktok). Quests need a Meta account but no longer needs an actual Facebook account Pico isn't available natively in North America so depending where you're from that might be an issue. Quest 3 and Pico 4 both have fine grain ipd adjustment while Quest 2 is 3 hard settings so hopefully you fit within one of them. I just switched from a G2 to a Quest 3 for DCS World and while the G2 might be a bit cleaner right in the middle, the Quest 3's pancake lenses make the whole image clearer so I can just move my eyes to read in the periphery instead of having to turn my whole head to get the text in the smaller G2 sweet spot. 2 annoying things I've found about the Quest 3 are: battery life/power draw. It drains quickly and even with a link cable with dedicated power injection from a wall transformer, it isn't enough to always keep it charging while tethered. I can start playing at 100% and after a couple hours I'm down to 75% I assume the Quest is regulating charging speed while playing to keep temps safe but it is a bit annoying that it slowly drains even when tethered with additional power A headstrap with additional battery or link cable with additional power delivery injection is recommended for longer play sessions. Oculus home via link seems to be super laggy every other time i launch it requiring a PC reboot to fix and then it's good. I haven't had this issue using the Virtual Desktop app but that requires a decent wifi 6 router and the source PC should be wired to the router. I've tried it on a wireless N router and a wifi connected PC and it's pretty laggy but Wireless N and a hardwired source PC was pretty good. All the other new headsets are much more expensive ($1000 USD+) and/or also require the lighthouse base stations so those aren't an option for you. Valve is supposed to have a new headset soon but it's all rumor until it's on sale.
  7. I dabble in both but much more on the flight side than the racing side. Much like sim racing the pricing on equipment can go from fairly reasonable to I could have bought a new car territory and everywhere in between On the Flight side, are you looking for civilian flight sims or combat flight sims? For Civilian, popular options are: Microsoft Flight Simulator Xplane 12 For Combat Flight Sims: DCS World IL2 VTOL VR (VR headset and controllers required) Falcon BMS With both Racing and Flight, I'd recommend some form of head tracking and if it's combat flight it's pretty much a must. On the Cheap side you could go with something like Open track paired with AI track and a webcam or if you have a smart phone there is an app called Smooth Track that is around $10 that connects to Opentrack There is IR LED based tracking with TrackIR being the standard but there are similar options from 3rd parties for a lot cheaper which use webcams or PS3 EYE camera with their IR filter removed which can also work well. OR you can go VR as pretty much any sim worth it's salt (racing or flight) has realized how much more immersive supporting VR is. While it's much more immersive, you trade some graphics detail for it. It will be much more expensive in terms of the headset and PC parts required to run it well. You may get motion sick initially until you build up a tolerance to it. For controls: you could use a Xbox / PS gamepad to get basic controls. A HOTAS (Hands on Throttle and Stick) combo would be much preferable: TM16000M (minimum) VKB Gladiator/STECS (Good Quality) WinWing (Good Quality Replica) Virpil/VKB Gunfighter (High End Boutique) Rudder Pedals ( Not required if you have a stick with twist axis but very nice to have for older planes without digital flight control systems or helicopters) Don't buy cheap rudder pedals as they are a waste of money. If you don't want to go Thrustmaster TPR, MFG Crosswinds, Virpil ACE or equivalent just stick with the twist stick. On the civilian side, you may want a yoke and throttle quadrant for controllers depending on what plane you are flying or a collective and stick for helicopters but generally a HOTAS is going to give you a more universal control option if you fly multiple planes.
  8. Quest 3 has noticeably clearer optics than the 2 thanks to the higher resolution panels and better lenses. This is very useful in flight sims where you need to read small instruments but might not be as important in other types of games. Quest 3 has a proper IPD adjustment if you don't fit the pre defined IPDs of the Quest 2. My biggest gripe with the 3 is the power delivery. Battery life Its much shorter than I'd like even when turning the headset from 120hz to 90hz and turning down the display brightness. I even picked up a link cable with additional power injection and its still not enough to keep the headset from discharging while playing tethered to the PC.
  9. Does it happen to be as Asus motherboard on AM4/5? I've had many usb connection issues with my VR (reverb G2) and game controllers on an Asus X570E and another guy I play with switched to an Asus AM4 board although B550 and is having similar issues. I found i had to either use the USB ports on the case from the USB headers on the board or install a PCIe USB card. the ports on the board were endless trouble.
  10. I've been able to resolve my driver timeout issues with my 7900XTX. After digging deeper into event viewer, I found my WMR VR environment was crashing (DHolographicDisplay.dll taking down dwm.exe) which was crashing the games and resulting in the driver timeout message. The issue turned out to be an incompatibility with an older version of a program called OpenKneeboard and the WMR OpenXR implementation which would cause the crash no matter if OpenKneeboard was running or not. I found if I switched to Steam's implementation of OpenXR runtime or Removed the OpenKneebaord registry entry in Computer\HKEY_LOCAL_MACHINE\SOFTWARE\Khronos\OpenXR\1\ApiLayers\Implicit (installing latest build of OpenKneebaord seems to work fine) I no longer get the driver timeouts. This is probably a pretty niche situation in my case but after these fixes I can run CPU + GPU O.C plus Ram EXPO and system no longer crashes. Update: WMR was not the problem after all as I was still getting crashes, although less frequent with SteamVR OpenXR and Oculus OpenXR. I finally bit the bullet and did a clean install of Windows 10 ( I suspect the issue is between Win 11 and AMD 7000 series drivers) and even with all Ram Expo and CPU GPU O.C in place it's been stable for 12 hours of flights which never happened on Win 11 as the longest i could make it was about 1.5 hours with the lowest being under 5 mins. My cousin built the exact same pc as me and is still on Win 11 and getting regular timeouts in DCS and ARK which means its not just a VR issue either. He'll be doing a clean install of Win 10 too until Windows/AMD can sort out Win 11 and AMD 7000 series drivers. Not the solution I was hoping for but if you're having GPU driver timeouts with 7000 series AMD cards and are on Windows 11, Try going back to Windows 10.
  11. Are your GPU, chipset drivers, windows updates up to date? Does the new play space have a good amount of light for the cameras and enough stuff on the walls/in the room for the software to track accurately? Possibly reinstall the oculus software and re-run room setup? For login issues, have you moved your account from an oculus to a Meta account or tried a password reset. For non Oculus/Meta headsets you could look at a Pico 4 (depending on country) or a steamVR headset like the Vive Pro 2, Pimax, Valve index but they are quite a bit more expensive and require base station tracking for the most part. Rumor is Valves new VR should be out soon but who knows when that will actually release.
  12. XFX 7900 XTX 23.9.3 7800X3d Msi X670-P latest bios 32GB ddr5 6000 Win 11 4K 60hz display via DP Reverb G2 via DP Getting random AMD driver timeouts related to d3d11.dll Access violation errors in DCS World (Open Beta) VR. Could be couple mins into a mission, could be a few hours, or not at all. Seems most prevalent in a specific MP mission (foothold 1.4.4 Caucuses) haven't been able to make it do it in SP or other MP missions yet or any other games I've tried. DDU driver reinstall and setting CPU and GPU to default has no effect. Stress tests complete successfully.
  13. While it's possible to play DCS with just a mouse and keyboard, to get an enjoyable experience for most people you would want at minimum: A PS/Xbox gamepad or Logitech 3d Pro Joystick, some kind of head tracker for looking around (SmoothTrack phone app or webcam combined with Opentrack software on the PC. This setup still has some shortcomings but it's usable. For a more complete setup you'd want something like: A HOTAS (joystick and throttle) with stick twist for rudder axis or decent rudder pedals if you have a decent budget. Thrustmaster T16000M FCS Hotas would be good if you want to keep costs down or the VKB NXT stick and Stecs throttle if you have the budget and want to minimize using modifier keys to double map buttons. (Virpil, VKB Gunfighter, or Winwing once the addiction takes hold) along with Track IR or some other active IR based head tracking for more precise head tracking. VR is super immersive but you will need a rather high end PC to get relatively good performance in DCS (Think war thunder is a lot better optimized on this and you can get away with a more modest PC) but I'd still recommend starting with Free camera based head tracking or TrackIR while learning as you will likely be referencing manuals and youtube tutorials. Save VR for when you're already comfortable in the plane and have all your critical controls bound to your HOTAS so you don't have to look for them.
  14. Warhammer: Vermintide 2 is pretty close to the L4D2 formula of 4 player coop against waves of enemies with specials harder enemies thrown in. Deep Rock Galactic might also fit the bill for class based coop wave shooter with various mission objectives. For slower and more tactical coop, Ready or Not and Ground Branch are good but as @TylerD321 said, they are a lot more difficult as you are dead in 1-2 bullets usually and no re-spawn until the next mission starts so communication and teamwork are key.
  15. If you are going to put an XFX 7900XTX into the Corsair 4000X case (I think it's the same dimensions as the 4000D Airflow) you should know that the card will not fit into the case with the included XFX anti-sag bracket attached if you have the 3 fans installed in the front of the case. Due to the angled shape of the anti-sag bracket it is about 3-4 cm too long and hits the front fans. You might want to look at a larger case (Corsair 5000 series) or use a different anti-sag mount in the 4000 series. I just build a 7800x3d 7900XTX in a Corsair 4000D Airflow system last week and was not pleased to find out the total length of the GPU didn't include the extra length of the anti-sag bracket (it is a solid bracket though)
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