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About Johners

  • Title
    Making Big Smoke's Order
  • Birthday 1996-09-21

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    United Kingdom

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  1. Thank you AMD, very cool. Do love my 3rd Generation Ryzen.

    1. minibois


      Wow, very good, I am proud of you AMD!

      As a Ryzen 1700 owner, the 3700X is looking quite compelling.

  2. The dual cores are probably older desktops and lower end laptops with the quad cores being the newer systems. That being said, you've not really needed anything over a quad core until recently and once the next-generation of consoles launch, I do think 6-cores will become the minimum for Triple A games with 8-cores or higher bring for higher frame rates, multitasking and streaming.
  3. I'll be honest, SSDs should be a requirement for running Windows itself as mechanical hard drives just aren't fit for purpose anymore. They should even be the minimum requirement for games and likely be once the next-gen consoles are released with their built-in SSDs.
  4. Over 70% of Steam users are now running Windows 10 64-bit according to the June 2019 hardware survey. For those who are unaware, "Steam conducts a monthly survey to collect data about what kinds of computer hardware and software our customers are using. Participation in the survey is optional, and anonymous. The information gathered is incredibly helpful to us as we make decisions about what kinds of technology investments to make and products to offer." This month's survey shows a small increase for Windows overall to 96.49% of all users but also sees Windows 10 64-bit breaking the 70% barrier alongside Windows 7 64-bit declining down to 21.34% Another interesting takeaway from this month's survey is a decline in macOS and Linux usage. While there is no indication of what's causing this, one could assume a combination of the Xbox Game Pass for PC launch promotion and concerns over the future of 32-bit applications within 64-bit versions of macOS and Ubuntu to have played a part in this. This year's release of macOS will end all support for 32-bit applications, which includes the Steam client itself, unless updated before then, and the vast majority of available games. We're also recently seen Canonical make the decision to drop 32-bit multi-arch support from 64-bit releases of Ubuntu starting with 19.10 later this year which will impact the Steam client, the majority of native Linux games and WINE/Proton for running Windows games. Going forward I only expect this to rise further and I think Windows 10 64-bit will be at least 80% of all Steam users, if not higher, by the end of 2019. Windows 7 support is almost over and a lot of newer hardware only has drivers for Windows 10 64-bit. When you also include increased adoption of DirectX 12 within newer games and the imminent approach of next generation games consoles which will only make DX12 (or Vulkan) the norm, I don't see there being much of a choice in operating system if you like to play modern games. Source: https://store.steampowered.com/hwsurvey
  5. I do think there's a bit of confusion but it's a case of: 32-bit only Ubuntu releases being dropped 32-bit packages being released for 64-bit operating systems The first one ending isn't really an issue as the vast majority of computer hardware from the past 15 years can run a 64-bit operating system without issue and if you're hardware is unable to do so, it's probably old enough and slow enough for a modern operating system to not be a viable option. However, dropping 32-bit packages on a 64-bit Ubuntu release is something with a very large impact, especially to proprietary games and software. I do understand why they're doing it, as 32-bit is dead for current and future applications but removing the ability to run existing applications on newer releases of Ubuntu would be a downgrade in some regards. Apple have already ended 32-bit support for iOS and it's slowly being phased out on macOS. In it's current state you can run 32-bit applications on a 64-bit operating system but there's no 32-bit macOS for recent releases. I'm not a big macOS user so if someone knows more, it would be great if you shared. I'm very interested to see when Microsoft do the same thing. In my opinion, it's only a matter of time before they do the same thing and while it would be a massive blow to backwards compatibility, especially for people have a games library that goes back in time more than 4-5 years, it does make sense to develop the next version of Windows for 64-bit only.
  6. There’s a snake in my boot

  7. Game downloads have been a thing for a while for though. Sure, you can get 2-4 TB SSDs or large mechanical drives to store your games but there's a high price tag to those and if you opt for a mechanical drive, slower loading times. Game developers opting to make games which require more storage isn't a bad thing, as it allows for larger and more varied games in all aspects. In the console world, I think it works out an average of six games per console sold so a 1TB SSD holds all of games those, even if they're all 100+ GB like Red Dead Redemption 2 currently is. You don't actually own the games when subscribing to Xbox Game Pass and it's pretty obvious what you're getting, access to games on a subscription. Chances are most of the people subscribing to this service just want to play the game and uninstall it when they're done. I'd probably do the same if this was a service that appealed to me. I used to mod games a lot, and there's a few older games which have required mods for them to work nicely on modern systems (widescreen fixes and such), but beyond that I just don't care for it anymore and I don't think the target audience for Xbox Game Pass does either. I don't how appealing to the lowest common denominator is bad and it's something console gaming has always done to be honest. Outside of a full streaming service in which you don't even need to buy a console, a £200 Xbox One S and Xbox Game Pass subscription is a very accessible mechanism for playing and enjoying video games casually. Combine that with the used games market and the lowest common denominator have a field day without spending too much money. As for games going away, this is also an issue for Netflix or Apple Music, licensing agreements can end or change and due to this, content will come and go from time-to-time. If you want to ensure you retain access to something, then you should buy the game and as far as I'm aware, having an active Xbox Game Pass subscription means you can buy any game currently available on that service with a discount.
  8. Totally forgot that it was a Pentium Gold and not a lower end chip. Regardless, I'd be interested to see OEMs adopt this SoC in the future to power their lower end laptop, and maybe even desktop offerings, to bring more efficient devices to the market. I'd be particularly keen to see a NUC or AIO desktop with this chip, give it some active cooling and you might have a real budget performer.
  9. I'd be interested to see Microsoft, and other OEMs for Windows devices, start to utilise these SoCs for budget systems while retaining the use of x86-64 for higher end systems (regardless of using an AMD or Intel chip). The Surface Go is the perfect candidate for this kind of chip instead of an Intel Atom as you could have better performance and battery life in the same form factor while keeping the price down. The Surface Pro would then retain an x86-64 CPU for a higher performance and larger form factor device.
  10. This perfectly explains why Paint will never go away. Microsoft could remake Paint, to do everything it already does and more as a Store application but unless it's called Paint and looks like Paint, no one will care for it. I don't see why Microsoft would make a new operating system entirely though. A lot of people who genuienly want a new operating system are switch to macOS or Linux and everyone else just stays on Windows. The only reason that I can see is Microsoft wanting to breakaway from the expectations that ocme with Windows, such as Win32 and decades of backwards compatibility, but it does raise an imporant question. Why would an end user switch from one Microsoft operating system to another? Office already works on Windows and so does my decade old software. I'm interested to see where Microsoft take their new operating system though. Maybe we'll see a return of a Microsoft mobile platform and one that's actually good this time? Maybe we'll see tablets and laptops to compete with the iPad and Chromebooks that aren't bogged down by running full, traditional Windows or using x86. It could work out great for Microsoft but at the same time, and please consider the past 5 or so years, it could end up doing terrible.
  11. Unrelated to Sets not being an actual feature of Windows 10, I'm still surprised that there's no release date for the May 2019 Update seeing as it's likely to launch soon.
  12. I don't have an issue with Sets being cancelled, any use case I could think of personally would be covered by having better window management tools built into Windows itself. Speaking of which, Microsoft are doing a new version of PowerToys, a bunch of productivity tools for powerusers, and one potential feature is better window management tools so maybe it'll be dealt with there.
  13. I don't think 3rd Generation Threadripper being removed from the roadmap is something to be worried about. If the rumours are true, desktop Ryzen will be going beyond 8-cores so unless you need guaranteed ECC memory support and quad-channel memory, you can get higher core counts on a cheaper platform. Also, there's a lot of talk of Intel shitting the bed in regards to their enterprise offerings which AMD seem like they're gearing up to take a large chunk of that customer base with the next-generation of Epyc CPUs.
  14. That's something to do with the DRM implemented. Regular Chrome only hade Widevine but regular Edge has PlayReady which is used for 4K & HDR. However, Edge Insider has both DRM formats but I can't seem to watch 4K HDR videos on YouTube.
  15. I've installed the beta build on my desktop and laptop are I'm liking this so far. It provides the quality of Chromium without having to solely rely on Google and this is a massive improve of regular Edge (because EdgeHTML is pretty shit). The one issue I'm having is the inability to watch HDR videos on YouTube on my laptop. If I use regular Edge, HDR videos will playback but on both regular Chrome and Edge Insider, it doesn't appear to play back in HDR. Any suggestions on how to fix this?