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Dayfly

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  1. Like
    Dayfly got a reaction from Darkseth in Buying new phone - OnePlus 6t vs Samsung s9+   
    amazing reply, I was also considering either 6T or s9+, thanks for your answer
     
  2. Like
    Dayfly reacted to Darkseth in Buying new phone - OnePlus 6t vs Samsung s9+   
    Let me do it real quick, here the main differences, Pros, or special things to keep in Mind:
     
    Oneplus 6t:
    - King of Speed. This is the one, if you are a poweruser, that gets seizures, when anything lags even slightly.
    - Inscreen fingerprint sensor. Not the fastest, but Samsung never had the fastest sensors anyway. This is at the Front, and somewhat "futuristic"
    - NO Notification LED anymore. Wonder if that's a bad thing (with all this "digital wellbeeing" thing going on. Without a LED, you might not grab your phone so much, and focus on your Life?)
    - Very very good optimized software. Optimized for speed, efficiency, battery Life, making user experience as intuitive and easy as possible. UI is stock android, with nice extras / features "under the hood", keeping a "clean look".
    - 20w Charging.
    - Oneplus is one of the fastest to deliver Major Updates. OP6 was the first one i think? Even the 2016 Oneplus 3/3t will get Android 9 Pie update, which makes this their 3rd Major Update. Samsung will not give you more than 2, i promise you that.
    On Top of that: My also 2016 Galaxy S7 Edge got Oreo (august 2017) not before May 2018. This came 9 Months after Oreo launched. Oneplus 3/3t (also 2016 Phones) got Oreo in December 2017.
    - Chance for 8gb Ram. Idk if even a poweruser will notice a difference to 6 atm. But OP reveiled a handy feature yesterday, an option where the Phone can load up "cached" files into the Ram. So big Apps like Games will start faster. This sounds similar to a Ram Disk on a Desktop. But pretty much exactly like what Intel Optane does. Speeding up Loading Times on a HDD, by adding Intel Optane Memory, which is nothing else than a SSD Cache.
    - Oneplus devices are very easy to unlock / root etc, and to use Custom Roms without ANY cons. On Samsung phones, there might be issues with Samsung not releasing their Exynos Codes etc. 
     
    Galaxy S9+:
    - Feature King... sorry, this will hurt:
    - 1440p+ resolution. Yes, beause Oled has 2 Subpixels per Pixel instead 3, the actual resolution is LOWER than the ppi let you assume. If you are sensitive enough, you can see 1440p beeing sharper than 1080p. (however, 1440p COULD drain battery ever so slightly more)
    - SD Slot expansion
    - Headphone Jack
    - Qi Charging
    - Stereo speakers
    - Notification LED
    - dedicated aproximitysensor / brightnes sensor at the Front (OP6t does that over the Front Camer i think?!)
    - USB 3.1 speed, instead 2.0
     
    - Samsung Phones tend to... somehow get "slower" over time later on. My S7 Edge ran like hell the first year. After 1.5 years~ it kinda started losing performance, more Lags, loading times etc. There are tons of users, reviewers etc who notice similar things on their S7. And also already starting on their S8 series.
     
     
    Just on Paper, S9+ is the better "tech".
    What goes for the Oneplus is basicly... Software experience. Vanilla android with their OxygenOS features + optimized for pure Speed + qutie fast Updates.
    Also, Cusotm Roms are much easier on Oneplus, if you want some modifications.
     
    I have an S7 Edge, and despite it shows some slow downs over time, it still works perfectly fine, Camera etc are still awesome, and it's awesome having almost every thinkable feature, and it is in my opinion the by FAR best phone i've ever had. I never had an Android phone (started with Motorola Milestone 2010) for longer than 24~ Months, i will be on 32 Months on November 5th. My OP 6t should be delivered on November 6th~.
     
    No matter which of those phones you get, you will have one of the best phones that exist right now.
     
    It really comes to preference. Do you want max speed, clean UI, fast updates etc? Oneplus probably. And from what i've read, even older Oneplus devices don't get slower, they still run like hell.
    If you don't mind that bit performance degeneration after 2~ years, you're not such a heavy hardcore poweruser that's in for speed > all, and enjoy having all the features / better Specs, get the S9+, and enjoy. If you don't care about these speed optimizations thaaat much, S9+ would be considered the better overall Phone - because you don't have ANY other compromises at all.
     
     
    Simply watch some Reviews from botch, maybe some new OP 6t vs. S9+ comparison videos, might help you decide.
     
     
    Oh yea: Even tho i like Samsung's UI even.. and i would almost prefer it to stock Android (i really enjoy some of the features.. Alone that scrolling screenshot feature), one of the Reasons i'm a bit hyped for the Oneplus 6t, and i'm not just getting a Samsung:
    i've had Samsung S7 Edge for almost 32 Months now. I kinda want a Chance, something "new". Not just something that feels like an older Brother.
    And i would like to see for myself how OxygenOS compares, how the Performance stays for the next 1, 2 maybe 3 years.
     
    Maybe i won't be as perfectly happy with teh OP6t as i thought. Maybe i will miss the 1440p screen if i even notice it. Maybe i will miss the headphone jack. Maybe i don't like the camera (it simply needs to be as good as the S7 Edge camera even in low light, then i'm happy), maybe i will miss things like Qi Charging, Notification LED, and i'll switch sometime 2019 again. Who knows ?
  3. Informative
    Dayfly reacted to Glenwing in "2K" does not mean 2560×1440   
    Terms like "2K" and "4K" don’t refer to specific resolutions. They are resolution categories. They are used to classify resolutions based on horizontal pixel count. "2K" refers to resolutions that have around 2,000 (2K) pixels horizontally. Examples include:
    1920 × 1080 (16:9) 1920 × 1200 (16:10) 2048 × 1080 (≈19:10) 2048 × 1152 (16:9) 2048 × 1536 (4:3) All of these are examples of 2K resolutions. 1920×1080 is a 2K resolution. 2048×1080 is another 2K resolution. 2560×1440 is not a 2K resolution, it is a 2.5K resolution.
     
    "2.5K" refers to resolutions around 2,500 (2.5K) pixels horizontally. For example:
    2304 × 1440 (16:10) 2400 × 1350 (16:9) 2560 × 1080 (64:27 / ≈21:9) 2560 × 1440 (16:9) 2560 × 1600 (16:10) All of these are examples of 2.5K resolutions.
     
    So why do people call 2560×1440 "2K"?
     
    Because when "4K" was new to the consumer market, people would ask: "What's 4K?", and usually the response was "it’s four times as many pixels as 1080p". Unfortunately most people misinterpreted this and assumed that the "4" in "4K" actually stood for "how many times 1080p" the resolution was, and since 2560×1440 is popularly known as being "twice as many pixels as 1080p" (it's 1.77 times, but close enough), some people decided to start calling it "2K", and other people heard that and repeated it.
     
    While it’s true that 4K UHD (3840×2160) is four times as many pixels as 1920×1080, that isn’t why it’s called "4K". It’s called 4K because it's approximately 4,000 pixels horizontally. The fact that it’s also 4 × 1080p is just a coincidence, and that pattern doesn’t continue with other resolutions.
     
    For example, the 5K resolution featured in the Retina 5K iMac, 5120×2880, is equivalent to four 2560×1440 screens. If 1440p is "2K" because it’s twice as many pixels as 1080p, then wouldn’t four of them together be called "8K"? (Well, technically 7K since like I said 1440p is 1.77 times not 2 times 1080p, but that’s beside the point). We don’t call it 7K or 8K. We call it 5K, because it's around 5,000 pixels horizontally. It has nothing to do with "how many times 1080p" the resolution is.
     
    In addition, an actual 8K resolution such as 8K UHD (7680×4320) is equivalent to four 4K UHD screens. A single 4K UHD screen is four times as many pixels as 1080p, so four of those together is sixteen times as many pixels as 1080p. But 7680×4320 isn't called "16K", it’s called "8K", because it’s approximately 8,000 pixels horizontally. Again it doesn't have anything to do with "how many times 1080p" the resolution is.
     
    So although 2560×1440 is around twice as many pixels as 1080p, it is not called "2K", because that isn’t where these names come from. Since 2560×1440 is approximately 2,500 pixels horizontally, it falls into the 2.5K classification.
     
    Examples of How the Cinematography Industry Uses These Terms
     
    "True 4K"
     
    "K" and "Ultrawide"
     
    "But what about..."
     
  4. Agree
    Dayfly reacted to Sazexa in Has gaming decreased your pleasure of watching movies in cinemas?   
    I wouldn't say it's decreased the cinema experience. My love of audio has made me dislike my local cinemas more than my love of gaming. I can sit back and enjoy a good movie in theaters. Although, I find it harder to want to watch movies at home. Even with pretty nice sound system and TV, I don't really watch movies at home any more.
  5. Funny
    Dayfly got a reaction from VerticalDiscussions in Has gaming decreased your pleasure of watching movies in cinemas?   
    oh okay normal
    haha I have a friend that likes to watch movies a couple or more times as well.
    Popcorn time? what? pfff nahhh
  6. Like
    Dayfly reacted to MorganO in Lost phone-login to android manager-too much security to login? what lol   
    you got my hopes up
  7. Informative
    Dayfly reacted to AshleyAshes in Has gaming decreased your pleasure of watching movies in cinemas?   
    If I didn't know that UHD Blu-Ray has 60fps support, I probably wouldn't have said that 60FPS isn't viable, would I?
     
    It's basically about 'Frame Time' though not quite in the same way you see in PC gaming, but not far off. Let's start off with PC games, you wanna hit 60fps, but your GPU isn't quite getting 60fps, so you're floating between 40-50fps while frames are 'held' until the next refresh cycle where the frame can be drawn, this gives you an uneven frame time and the feeling is juddery.  This is also why some games include 30fps framerate caps, to offer a smooth and regular 30fps refresh rate on a 60hz display (Because 30 divides into 60 evenly, so the screen just shows the same image for every two refresh cycles) an why you now have G-Sync an FreeSync displays which don't operate on a fixed refresh rate to bypass this issue entirely.
     
    ...So what happens when you playback 24fps content on a 60hz TV?  Basically the same thing.  You have 24 frames to display every second and 60 intervals within that second to draw them, some frames will have to be drawn twice and others will be drawn three times in a row to fit the 60hz refresh cycle.  This is why most TVs and many good playback systems will change their refresh rate to match their content.  A good media setup will switch the display to 24hz for the playback of a film, so that the refresh rate of the display perfectly matches the content.  This is why 60fps won't really work, if you shot a movie at 60fps for what few theaters were ready for 60fps playback, you also need a version of this movie that is 24fps for the majority of cinemas that only project at cinematic framerates.  ...So how do we convert 60fps to 24fps cleanly?  We can't.  This is why cinematic HFR content is shot at 48fps, because you can just drop every other frame an you have a 24fps version.
     
    Also, 48fps content looks, well, honestly kinda unpleasant.  People didn't enjoy the HFR version of The Hobbit, it was reported to be unpleasant to watch by the majority of audiences and the format has largely failed.  60fps has it's place in sports coverage but for film it's dead.  If you're interested in seeing an example that's accessible, Video Game High School Season 2 was shot in HFR, with 'The Real World' seasons at 24fps and the 'Video Game World' scenes at 48fps, to give a difference in 'feeling' as the series moves between views of both realities.  This is probably one of the few usages of HFR that seemed like a clever idea. That said, the HFR version was only released as a digital download for backers.  The YouTube, Netflix, and disc releases were 24fps only.
     
     
    See, as one of the few people with 48fps content sitting on their server, I tested 48hz input on my shiny new Samsung HDR TV.  ...It doesn't work.  It doesn't report 48hz support in it's EDID (Few monitors would, but many can be forced to it) when when I forced the GPU to output 48hz, it failed to detect the signal even if 30hz and 50hz are fine/  (Funny, I have cheaper TVs that will accept a forced 48hz input).  So no, 48hz support is not guaranteed on all displays as it's not in any accepted standard and it's only seen on TVs that just so happen to operate outside of their specs.
  8. Like
    Dayfly reacted to CPotter in LG PF1000U Ultra Short Throw Projector Giveaway   
    To coincide with tonight's video release, LG has given us two units of their PF1000U Short Throw Projectors to giveaway! This will be a worldwide giveaway with no age restrictions, see below for entry details.

    Purchase Link: http://bit.ly/29tAdg7
     
     
    To enter the giveaway:
     
    1. Comment below, tell us your thoughts about the PF1000U projector.
     
    2. Go say hi and give LG a follow over on Twitter: https://twitter.com/LGUS
     
    *Entries close on 7/18/2016. 
     
    The winner will be announced randomly, and you'll see their names edited into the bottom of this post. I will also DM the winners, and they'll have 72 hours to respond.
     
    WINNERS:
    tanilolli
    Darkangel86
     
    Thanks Everyone! 
     
     
  9. Agree
    Dayfly reacted to LinusTech in I think LTT makes up a majority of Vessel views...   
    IT's late and I'm both hungry and tired from shooting Scrapyard Wars (which by the way is an LTT series and will be airing ad-supported on YouTube very soon for your viewing pleasure).
     
    But there are a few points to address and you've already been patient enough.
     
    I said LMG content would always be free. This was poor wording on my part. There has always been content produced by me and my team that was not necessarily available on a free platform like YouTube.
     
    These "The Boost" videos that we make on contract as a sales training resource for Intel, for example:
     
     
     
    In much the same way, Vessel has contracted LMG the production company to create an original series for their platform. They bankrolled the whole thing, giving us an opportunity to make something that otherwise would have been too costly, and per the licensing agreement they own the right to exploit this content. It's their show until such time as they decide it's not anymore.
     
    We played more of a "production company" role in this than we're accustomed to.
     
    This could, and SHOULD have been communicated better, and for that I'm sorry. The community should have heard about this from us FIRST, and not from a random email newsletter, but I've been (and so has the whole team) absolutely busting ass to not only get Nerd Sports produced, but also make sure that we're keeping up with everything else that we've got going on including not having missed a single day of LTT uploads for something like 5 years..
     
    With that said, quantity isn't everything, and I've noticed that not everyone has appreciated the LTT content as much as usual lately, but it's hard for me to tell if that's because they don't like our new direction (fewer reviews, and more exploratory or experimental videos) or if they just saw a video or two they didn't like and raised hell in the comment section - it wouldn't be the first time.. And I will say, too, that honestly if a couple of the videos felt rushed then it's probably because they were.. HOWEVER, the primary reason for the rushed videos was  the entire week we're taking off this week to film Scrapyard Wars Season 4, which will be premiering on Vessel sometime in the next few weeks or so, followed by a release on YouTube 1 week later, which is the standard agreement for OUR content that is paid for by LMG or our sponsors.
     
    Nerd Sports was shot 40% during evenings and weekends with employees taking time in lieu later on when we hire some more staff or when things slow down a little. We were careful to avoid disrupting any of our other commitments because imo you guys deserve the best we can deliver.
     
    Which is another point that was brought up in this thread - "How will LMG keep its commitment to maintain the pace and quality of the other content if they're making Nerd Sports or other contractual content?"
     
    We couldn't. We're hiring.
     
    I've never shied away from investing in more staff or better equipment or a better facility to make sure that we're doing our best for ourselves, each other, our sponsors and our viewers. If we play our cards right, absolutely everyone wins.
     
    Nerd Sports has been a fantastic learning experience for us, and whether we continue the series with Vessel, create other completely different web series in the future, or just say "fudge it" and flip burgers from now on, we'll be able to do those things better than we could have without having done this.
     
    So bottom line is this. I screwed up the way I communicated "LMG content", which was meant to be content funded BY Linus Media Group rather than content funded entirely by and licensed to a 3rd party, and I screwed up in a MUCH bigger way the LACK of communication about this project. Sorry guys.
  10. Like
    Dayfly reacted to GoodBytes in Question about discounts   
    Moved to New Builds and Planning section
  11. Like
    Dayfly got a reaction from ofr057 in Unsure of safeness of using power adaptor for PC   
    Oh cool I didn't really know what that mark meant.
     
     
    Ok, yea, ill just play it safe and buy a proper cable
  12. Like
    Dayfly got a reaction from cheeze_tartz in Spending extra on cpu (for gaming)?   
    yea I guess so, thanks, might aswell wait some time and see what my needs are in the future
  13. Like
  14. Like
    Dayfly reacted to nicklmg in 1 Million Subscribers - Thank you all! And a giveaway!   
    WINNERS: 
    Surface 3 - Fedeger
    Computer - MyMouseGoesWROOOM
    Laptop - antoainb
     
    You've got two weeks to claim your prize, then we'll re-draw!
     
    From the bottom of our hearts, thank you all for giving us the opportunity to do a job that we love - a job that is truly one of the best in the world.
     

     
    As thanks, please accept this small token of appreciation - a pretty awesome giveaway for our awesome Linus Tech Tips community members
     
    PRIZES
     
    Microsoft Surface Pro 3
     
    Custom PC Built by Linus, with a case that is "signed and designed" by the Linus Media Group crew
     
    ASUS G550J - One of the laptops used on the HighLANder excursion, signed by Linus Media Group, Tek Syndicate, Austin Evans, and Newegg TV
     
     
    GIVEAWAY RULES
     
    Post ONCE in this thread to enter. Include whatever you want in the post - how you found Linus Tech Tips, your favourite series or style of video on Linus Tech Tips, what product you would like to see us review in the future, heck, we'll even take a post about your favourite food. Creativity is always welcome

    This contest will run from 9/10/2014 until 9/19/2014 at 4:30pm PDT. Winners will be drawn live on The WAN Show using a random number generator.

    The Surface Pro and the custom system will be given to the first two posts that are selected in the draw, the G550J will go to a random member that we feel embodies the attitude of the linustechtips.com community (who has posted in this thread ).

    Winners will be contacted through the forum and will have 3 days to reply to claim the prize before we re-draw!

    Good luck, and again, thank you all for supporting us thus far
     
    EDIT:
     
    WINNERS:
    Surface Pro 3 - Fedeger
    Computer - MyMouseGoesWROOOM
    Laptop - antoainb
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