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Everything posted by skywake

  1. skywake

    CAT5E? CAT6? CAT7?

    Technically the cable categories are just a measure of bandwidth over distance so it's a bit more complicated than that. The numbers you are quoting here are for 100m which is quite a bit longer than what you'd expect in a typical run for a house. Yes Cat5e for 1Gbps speeds because it easily meets the spec and is basically the cheapest cable you can get. But for "future proofing" to 10Gbps in a typical house you can probably get away with Cat6 rather than Cat6e because in a typical house you runs will be well under 50m. And Cat7 is complete a waste of time, don't bother with it. With that said @Rhaemond is only talking about connecting to the internet so all of this discussion is completely useless anyways. Even if they had a super fantastic internet connection I highly doubt they're going to anywhere near saturating 1Gbps. Hell, even if they have a file server and are asking about transferring files, even then the value of 10Gbps at this stage is pretty slim. Put simply, anyone who is unsure about what cable they should get? Very unlikely they'll know enough to actually be able to take advantage of 10Gbps so probably best to just go with Cat5e.
  2. skywake

    Consoles bound to AMD products

    It's easy to get lost in the "this brand performs better" talk. The reality is that at specific price points there isn't really much of a gap between any of them. Whether that's AMD vs Intel or AMD vs Nvidia. Even when AMD's CPUs were super bellow par, they were super bellow par at significantly lower price points. With consoles there's also the fact that they can probably get a better deal if they go with AMD for both CPU & GPU than they would if they were AMD/NVidia, Intel/NVidia or Intel/AMD. So it kinda makes sense that in the generations since AMD acquired Radeon (2006, post R&D phase for the Wii/360/PS3 gen) it's been pretty much entirely AMD/AMD with the exception of the Switch with its Nvidia SoC. The Wii U was PPC based. Easy to laugh at it now with 20:20 hindsight but when you take your head back to ~2010 when they made that choice you can see why. By going PPC they maintained full backwards compatibility with Wii. They also made it easier for companies to port from 360/PS3 at a time when the PS3/XBOne were still a few years away. One of the many things that bit them in the end but... still worth remembering
  3. I love the idea of portable displays but I kinda struggle to find the use case. The only thing I can really think of that'd work for me is taking it on holidays for media consumption. The bit in this video where they were playing mobile games in particular looked pretty compelling..... But then I remembered that: 1. I have a small tablet for this purpose 2. Pretty much all holiday destinations have a TV with a free HDMI anyways 3. I have a Switch which is FAR more compelling for portable gaming than a phone connected to a screen ..... now if I was into camping? Then sure. If I was always on the road? Then sure. But it's a hard sell anyways
  4. skywake

    Upgrading to 10GBase-T network, worth it?

    The only way I'd bother "future proofing" for 10Gbps is with cabling if you're doing any kind of permanent cable run. Of course as tech enthusiasts we sometimes do things because we can rather than because we need it, particularly for personal use. But 10Gbps is a really tough sell ATM. Pricing it out just now it'd cost me at least $500AU for me to have 10Gbps between two of my machines (2x 10Gbps NICs and a switch with 2x 10Gbps ports). In reality it'd actually cost a lot more because I'm ignoring the fact that my NAS isn't upgradable in terms of networking capabilities so I'd have to buy/build a new one of those also. And for what advantage? After I rip a BluRay it would take ~10 seconds to copy to the NAS instead of ~2mins? Sure that'd be cool and I'd laugh manically everytime I wanted to copy a file. And you can bet your ass I'm looking forward to the day it becomes the standard. But in terms of "fun" how much is that actually worth? Probably not hundreds of dollars. I'd get far more "fun" value out of buying some higher spec access points or adding some security cameras to my network. Or buying something else entirely, pretty much anything else really.
  5. skywake

    Wiring house with CAT6 questions...

    Adding to what everyone else has said there are also scenarios where you might want the two cables to be two different things. Not just VLANs or more bandwidth necessarily. You may want one to be powering an access point or a camera via PoE. You may want a direct 10Gbps link between two devices but not want to have to buy multiple 10Gbps switches. You might even want to play around with one of those HDMI over Ethernet devices. Speaking for myself? I did a single run to every point I wanted networking and it's certainly workable. But there are certainly some locations where more than one run would've been handy. Honestly, if you're doing this make a point of overdoing it a bit and you'll save yourself money/effort in the long run. I ran my cables about 5 years ago, 5 runs in total all 1 cable. At that point that was pretty overkill because I had basically one device per run with the exception of my TV room. I now have only 1 room with 1 device, everywhere else has 2-5 wired devices. So 5 & 8 port switches in every room. I also have two rooms which have access points which are powered via PoE and I have to use a PoE injector rather than a central PoE switch. Also even though I don't need it at all I've toyed with the idea of 10Gbps but to do that the cheapest option would be to do more cable runs. First world problems for sure, having 1Gbps to every room alone is pretty amazing compared to the speeds I used to get across the house on WiFi. But if you're doing cable runs do at least two for every location. The cost/effort of running a second cable while you're doing it anyway is pretty trivial. If I had done two runs instead of 1 everywhere I would currently have: - 3 more spare power points around the house - my UPS backing up power to both access points instead of just 1 (and more flexibility in where I put my second AP) - A couple of hundred $ cheaper upgrade path to 10Gbps between my NAS/PC if I wanted to ..... also if I was to do it again I would've done separate runs for my APs and mounted them on the roof instead of ghetto mounting them on the wall after the fact. Something which I am thinking of doing anyways
  6. skywake

    Google Stadia (Cloud Gaming)

    The way I see it the main selling point of game streaming has always been that you can have high end visuals on low end devices. Think of the NVidia Shield or the Wii U GamePad. Despite the lack of commercial success the entire point of those products was that you could have relatively high spec visuals on a semi-portable device. Laugh at the Wii U if you want but in 2012 the idea of having Assassin's Creed on the Wii U GamePad was pretty compelling given how far behind the Vita and 3DS were. The issue I have with Stadia though is that this key selling point isn't as compelling as it was 5-10 years ago. Worse it's getting increasingly less compelling as the years go on. Think about it, what makes the Switch less compelling today than a high end gaming PC or an XBOne X? Not really the games it can run so much. More the fact that the Switch is only doing 720p/30fps most of the time and those higher spec machines are pushing 4K. But with Stadia, because it's streaming, you're giving up framerate and resolution anyways. So why not just leverage the increasing power of the mobile GPU in your devices instead?
  7. skywake

    What consoles do you own if you have any?

    Those were VC releases not remasters. Also the emulation on Wii U VC was pretty average overall. Other than save states and lower latency on modern tvs with HDMI vs the original no reason to bother with them on Wii U. Go with the 3DS versions
  8. skywake

    What consoles do you own if you have any?

    And yet you included the PS2, Gamecube, OG XBox and Pro versions of PS4 & XBOne but not Wii U and 3DS. I mean I can forgive you for forgetting the Wii U even as someone who has one and always used to defend it. It isn't available for sale anymore and it sold worse than anything else on your list. I can also kinda understand including the PS2 in here even though it's discontinued and has been for years given that globally it's still the best selling console ever. But ignoring the 3DS is a bit rough given that it's still available on store shelves, unlike Wii U, and sold more units than half of the stuff on your list. Especially when you're for some reason including different SKUs of the PS4 & XBOne. I don't count the PS4 Pro or XBOne X as "different consoles" to the originals. And if they are then the DSi and New 3DS should be included. And if you think it would have been stupid to have included them then.... you understand my point about the PS4 Pro and XBOne X You don't have to say this in every thread and in any case this really isn't true anymore and hasn't been for a while. In the first half of 2017? Sure, this was arguably where the Switch was in comparison to the Wii U's library. But now you're just starting to sound a bit crazy when you say this. This would be my list worthwhile Wii U exclusives left without something equivalent either on Switch or upcoming: - Pikmin 3 - Super Mario 3D World - Zelda HD remasters And this is the reverse of that, stuff that's on Switch that has no Wii U equivalent: - Super Mario Odyssey - Arms - Mario + Rabbids - Pokemon Lets Go - Pokemon Sword/Shield - Link's Awakening - Animal Crossing - Astral Chain (I'm pretty hyped about this one TBH) - Bayonetta 3 - Fire Emblem - Actual third party support - Pretty much all of the indie games If you had a Wii U and loved it? You clearly like Nintendo's stuff enough to have got the Wii U. As such at this stage you're really going to start missing out on a LOT by not getting a Switch. If you are a fan of Nintendo there's no reason for you not to have or at least want a Switch. Anyone who says otherwise, anyone who says that the Wii U is enough, they're fooling nobody but themselves at this point.
  9. skywake

    Overwatch or 2DS

    I'd say probably neither. I wouldn't get Overwatch on PS4 purely because it's really not the sort of game I'd bother with on consoles. I'm not much of a "PC Master Race" kind of guy but for not particularly graphically demanding but very fast competitive shooters I'd draw the line. If you have a laptop or any PC that's not a complete potato and a mouse of some kind you'd be better off getting it on PC. And with the 2DS and Mario Kart? As others have said the 3DS line is on its last legs and isn't a platform I'd buy into at this point. Sure you can get some amazing games at very low prices but that's also because it's a system on its last legs. Literally the only upcoming 3DS game I'm aware of is Kirby's Epic Yarn which comes out next month. There's new Pokemon, Animal Crossing and Fire Emblem coming out this year but they're all coming to Switch only. I got a 3DS in late 2011 and upgraded to a 3DS XL a couple of years after that. I was considering getting a 2DS because the hinge on my 3DS XL has seen better days but TBH? I haven't touched the thing for over a year. If you're on a budget I'd go for the 2DS I guess but.... with the kind of visuals it's capable of (or not capable of) and the complete lack of any upcoming titles? It's hard for me to say it's a "good value" in 2019. Honestly if I was you I'd buy something else on your PS4, anything else really. Well anything except competitive shooters which are garbage on consoles
  10. skywake

    Which consoles and handhelds do you own?

    Always been a Nintendo + PC person so in chronological order..... [not "my" console but my brother had a Master System] - SNES - Gameboy [again not mine but my brother got a Playstation around this time] - Gameboy Color [Built my first gaming PC around here so didn't see a reason to have a console] - DS Lite - Wii - 3DS - Wii U - 3DS XL - Switch
  11. skywake

    What game was bigger in it's prime: Call of Duty or Fornite?

    We're talking about the same thing and in both of the posts I've made here I directly mentioned the "bump" during the Wii era. That's litterally the point I'm making here. There's no rapid growth in the gaming market, it's not much bigger than it was 15 to 20 years ago and it's smaller than it was in 2009. The market growth during the Wii/DS Era? It didn't come back to "gaming", it left the gaming market. And I'm not talking specific people, I'm talking about demographics. I'm talking about the kind of person who would have brought a Wii in 2007/2008 but wasn't interested in PS2 or GC, that kind of person isn't buying into gaming in 2019. No. Read what I said. I'm saying that there is more content on today's platforms than there used to be. The PS2 had ~2500 games made for it and it is still the most successful console ever made. It completely dominated the market. The Switch has been on the market for less than two years, has 1/5th of the install base and already has ~1300 games. And the PS2 was the exception to the rule. If you were to rank consoles by number of games it would go: 1. PS2 2. PS1 3. PS3 4. 360 5. DS 6. PS4 7. XBOne 8. Wii 9. PSVita 10. 3DS 11. Switch 12. GBA 13. GB/GBC 14. XBox 15. MegaDrive/Genesis 16. PSP 17. SNES (excluding Japan only titles) 18. Wii U 19. NES 20. Gamecube 21. Dreamcast 22. Saturn 23. N64 24. Master System Notice how the newer platforms are in general higher on the list? So the audience hasn't increased but the amount of content available has. Which means there are if anything less users per game than there used to be. Average performance of a game 20 years ago? 20 years ago as long as stores were happy to keep your game on the shelf you were probably alright. Consumers didn't have many options anyways. Today there aren't anymore users and there's more competition for your attention, you're yesterday's news on the next refresh of the digital store front.
  12. skywake

    What game was bigger in it's prime: Call of Duty or Fornite?

    So you're trying to argue that I'm wrong to say there was a spike in 2008/2009 and that the market has come back to 2000-2005 levels? Well ok. Except that your source that apparently shows that I'm wrong stops in 2012 and shows literally the same thing I was saying: Also here's another stat, from VGChartz global software and hardware sales by year. I only went back as far as 2008 because they don't have any data for PS2/GC/XB making 2007, 2006 and especially 2005 total sales pretty useless. Even so you see the same trend here as you do in all of the other charts. Effectively there was a bubble created largely by Wii and DS carving out a new audience. Those people are no longer buying games in any traditional sense. The market has largely gone back to where it was between 2000 and 2005 in terms of size: So again, no. Today's gaming market is infact not "far larger" than it was in 2002/2003. It most definitely was at the peak of the Wii/DS but that audience has largely gone if it even existed for "core" titles. It's not at all true that a "mediocre" performing game today has as much of an impact than a hit did 10 or even 20 years ago. If anything the reverse is probably true because of how many more things are competing for our attention. I mean the Wii U is the most dramatic console failure since the Dreamcast but even it had a fair amount more games than the N64 and Gamecube, it's library was closer in terms of volume to the SNES & NES. Sure the PS2 is still the king on that measure but at the rate the Switch and PS4 are going it won't hold that crown for long.
  13. skywake

    What game was bigger in it's prime: Call of Duty or Fornite?

    Not really, the high point of the market was ~2009. Hard to find a graph that's both comprehensive AND recent but here's one that goes upto ~2013 showing the size of the US game market. Add onto that some more recent data from vgchartz which has software sales at about 1/2 of 2009 levels for the 2017 calendar year. Note vgchartz also tracks pretty well with the period on this graph between 2007 and 2013. Overall that puts the game market today at a very, very similar size to what it was in the early 2000s. All of that growth during the Wii/360/PS3 era has evaporated. We're back to where we started. So all things considered @elderago is on the money here, Halo was probably as big in its day as Fortnight is today. I remember the days when Halo was at its peak, dragging a couple of CRTs together and hooking up two XBoxes for 8 player deathmatch wasn't just something the nerds did.
  14. skywake

    I find the console wars confusing.

    To put it another way, people will always want to try and convince themselves that the decision/platform they are invested in was the correct one. When you've spent thousands of dollars on a platform and have a collection of content that can only be played on that platform? You will inevitably keep telling yourself that the platform you picked was the right one. And the longer you stay with that platform the more you have to loose by swapping. It's the same thing with anything where there are multiple options and picking one means not picking the other. Not unlike how I'm knee deep in the Sonos ecosystem. When I'm looking at reviews of other "multi-room audio" solutions all I see are the things they don't do. Purely because for me there's a much higher bar those devices have to clear, buying into something that doesn't play nice with the ~$2000AU of Sonos gear I have would be stupid. Equally when I see a review of Sonos gear I see criticisms as either the reviewer not knowing something or a valid criticism I've had to learn to live with. Without me knowing I ignore the negatives of the thing I have and notice immediately the negatives of the alternatives.
  15. skywake

    THIS Piece of JUNK was my first phone!

    Yeah, it has kinda turned around again in the last couple of years. It used to be that buying an older model or a cheaper model meant you were missing out on a lot of features. These days even entry level phones have 720p 5" screens, wireless AC, 4G, 2GB RAM, ~8MP cameras. For what I use my phone for i.e. messenger, email, web browser, occasional photos, gps and music? That's enough for me.
  16. skywake

    THIS Piece of JUNK was my first phone!

    My first phone was a motorola c201 "coke phone", I believe I got it the same year @LinusTech got his. It was part of a promo with Coke here in Australia where you could get a phone on a Telstra Pre-Paid Contract for I believe $50 if you brought in a certain number of labels from bottles of Coke to a post office. I believe it had Snake, don't remember what the other games were.
  17. skywake

    Favorite game you played in 2018?

    Played Overwatch more than anything else again but probably my favourite game I played in 2018 was Super Smash Bros Ultimate. Honorable mention to Thumper:
  18. skywake

    Console choices for Home Entertainment

    @Stefan Payne Completely useless test given the ALDI TV was the best performer. As said multiple times, the only thing that you can't do with the built in functions of most TV is playback videos from optical media. For these purposes the XBOne is a class above the others and a reasonable addition to most setups purely for the inclusion of UHD BluRay playback. End of discussion.
  19. skywake

    Console choices for Home Entertainment

    Something worth adding here that was deleted when @SansVarnic cleaned the thread. It is worth pointing out that the XBOne S actively converts surround signals to Dolby Digital 5.1. This won't matter if you don't have a surround setup or if you have a "proper" surround setup but for some setups this is a pretty big deal. For example if you have something like a Sonos with two rears as I do you are limited to what can be pushed over HDMI ARC or optical. HDMI ARC only supports Stereo PCM or Dolby Digital 5.1, so DD 5.1 is the only option if you want surround. My other non-4K BluRay player did this, the new UHD player (Panasonic DP-UB420) I got instead of an XBOne S as a way to save a bit of money does not. It will only downmix Dolby signals to DD 5.1 and DTS-HD to DTS but also anything to Stereo PCM. So I'm in this interesting position where most BluRays, which have a DTS-HD track, don't work in surround for me but all DVDs do and a lot of newer UHD disks with Dolby Atmos do also. I still have my old player so I can get around this but still, as far as I'm concerned an XBox One is not only a good option for a 4K BluRay player but it's one of the better options.
  20. skywake

    What game was bigger in it's prime: Call of Duty or Fornite?

    You know what I meant. It's no Tetris or Candy Crush
  21. skywake

    What game was bigger in it's prime: Call of Duty or Fornite?

    Hard to measure it's impact given it was free but there's a list of best selling games on Wiki: https://en.wikipedia.org/wiki/List_of_best-selling_video_games Excluding sequels and games from the same series: 1. Tetris - 170mill 2. Minecraft - 154mill 3. GTA 5 -100mill 4. Wii Sports - 83mill 5. PUBG - 50mill 6. Pokemon (Gen 1) - 45mill 7. Super Mario Bros - 40mill 8. Skyrim - 30mill 9. Diablo 3 - 30mill 10. Duck Hunt - 28mill 11. Call of Duty - 26mill Fortnight has supposedly reached 200mill accounts which would put it up the top but it's a free to play game. Hard to know how many of those accounts where like mine where I downloaded it to see what the deal was, played one round and then uninstalled. Another stat that they released said that they had about 70mill active players. Either stat would put it well and truly higher than Call of Duty, even being super conservative on the number who just downloaded to "try it out" I'd put it in the same league as Minecraft. With that said, there are other games which dwarf all of these titles. Consider mobile games for a second. Candy Crush sat at ~200mill active users for years with ~500mill total downloads. It was the most played game in the world until Pokemon Go launched. In terms of the size of the install base Pokemon Go as of early 2018 was at 800mill downloads across iOS and Android with 150mill active users. At its peak near launch it was rivalling Google Maps and Facebook in terms of the most used apps on Android. Fortnight is probably the biggest FPS ever but it's not the biggest game by any measure.
  22. skywake

    Console choices for Home Entertainment

    These threads asking for advice on what to purchase are generally a waste of time as the OP is just wanting people to agree with what they've already decided. But for what it's worth I'm highlighting these two points that you made. Yes, as a home console playing multiplatform games the Switch isn't very impressive. If you don't care for specific titles you can dismiss it as something that you could emulate on PC if you really wanted to. Equally as a portable console you could dismiss it entirely because you already have a phone with mobile games and emulators. What I think you missed here is the way that the Switch exists in the gaps between other solutions. I don't care how good your phone is I doubt you're playing games like Breath of the Wild or Doom on it. You're probably not even coming close to games like Rocket League on it graphically. And as good as a high end PC might be for games living on the bleeding edge you don't really need that horsepower for a game like Smash Bros, Mario Kart or Jackbox Party Pack. Most of the value of a home console is for local multiplayer titles along those lines where, by their very nature, you need it hooked upto your TV. The Switch is a magnet for that kind of content ATM. Again, you'll get what you want anyways as you've made up your mind. All I'm saying is that given you have a PC already and you don't really have a huge interest in physical media anymore? The Switch fills more holes in your current setup than any of the other consoles.
  23. skywake

    Console choices for Home Entertainment

    The only reason to get any of these consoles for "home entertainment" other than games is the BluRay player. The UHD one in the XBox One in particular given it's a pretty decent value if you are also wanting to play some of the games. The rest of the "media features" of these consoles have basically zero value because, as you said, all of this stuff is built into modern TVs anyways. I got a new 4K TV and a UHD BluRay player recently upgraded from a ~7 year old TV. I've have been going through a few movies in various formats over the last day. TBH Netflix does a good enough job that if you've already stopped buying BluRays you're not going to start buying UHD BluRays. If I wasn't someone who already has a collection of BluRays and likes collecting physical media? I wouldn't have any media devices at all attached to my TV. But I am so... the XBOne S made a lot of sense until I saw a UHD BluRay player for $100AU less. Take this with a grain of salt coming from the dude who has Super Mario Kart as their forum avatar if you want. From the way you've described what you want I think you'd almost be better off getting a Nintendo Switch. The media functions on the PS4 and XBOne have zero value to someone who's not watching movies on discs. You already have a decent PC so you don't really need another box for multi-platform games. What you lack in your setup is a party game machine with games along the lines of Smash Bros, Mario Party, Mario Kart. What you also lack is a portable console for when you're not at your TV. So if you're to get a console at all get a Switch.
  24. skywake

    UAP-AC-PRO vs. UAP-nanoHD

    Yeah, the second port on anything but the super high end APs are purely for convenience and redundancy. There's not much of a reason for LAG on any of these APs anyways as they are not going to saturate 1Gbps. The Nano will get close if you have a whole bunch of Wave 2 AC devices hitting DL all at once but it won't quite get there and you're unlikely to do this in a home environment anyways. Always good to run two cables but only because the effort involved in running the cable is high and the cost of the cable itself is trivial It's worth pointing out that most of these APs come with a PoE injector in the box. From memory I think the only ones that don't are the multi-packs. In terms of the in-wall AP I don't think the range is quite as good because it has a smaller antennae array. The only reason I'd go with one of those is if you were installing it over an existing wallplate or if you wanted to piggyback a PoE device via the PoE passthrough like a camera or a VOIP phone. If you're doing new cable runs anyways I'd just run one for the AP and one two a couple of ports in a standard wallplate for a better and cheaper end result than the In-Wall HD.
  25. skywake

    Q8FN, X900F or C8 OLED?

    I just got the Sony X900F mostly because it's the cheapest TV which has high peak brightness and full-array local dimming. Of course these other two sets you've listed are technically better for different reasons. Put as simply as possible the Samsung has lower input lag and freesync but that's about where the differences with the Sony end. The LG is an OLED which means effectively infinite contrast putting it in a different tier. I personally don't think the improvements are worth the money but of course it's your money not mine. My suggestion would be to either the Sony X900F or the OLED especially if this is going to be mostly a set for watching movies etc. If you're going with the Sony the price gap is pretty huge so as you said you could improve your experience further with either a larger set or some decent speakers. Keeping that cash in your pocket is also a good option. The only reason I'd go with the Samsung would be if you're primarily using this as a gaming monitor for your PC in which case the lower input lag and freesync might be worth it. But you are gaming on the PS4 Pro which doesn't have freesync support so it's a waste of time going this route IMO