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Wow, Fusion 360's animation work space really uses the GPU. That's exciting, most of all CAD workflows I've encountered barely even look at the GPU, this is the most utilization I've seen in the tool in the 6 or so years I've been using it image.thumb.png.d46491745d9541c2a93da7f736ae4dd1.png

  1. Hackentosher

    Hackentosher

    Aaaand still heavily single threaded lol. I still pretty firmly believe that people should really shop for CPUs by their single thread performance, and why I'm really excited for Zen 3. image.png.d622f1eebfdc9bea34020019c6e550df.png

  2. TVwazhere

    TVwazhere

    That's assuming you're us and are using Autodesk products that havent been updated to use more than a single core in twenty years lol. 

     

    Doesnt surprise that an animation workspace utilizes the GPU a lot. Finite Element analysis  and other forms of simulation are fully multi threaded which is good, but most things still only care about PIC and single core speed. 

  3. Hackentosher

    Hackentosher

    As far as I can tell modeling is also single threaded as well (which makes sense considering the linearity of the calculations that need to be performed, can't really work on a series of calculations out of order), which gets annoying when I start working with assemblies with a shit load of components or trying to manipulate a shitload of features at once. At least it's more intuitive than SW lol.

  4. TVwazhere

    TVwazhere

    I havent had an issue going between SW and Inventor but I've never had to use Solidworks for a job; just school. 

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