-
That's assuming you're us and are using Autodesk products that havent been updated to use more than a single core in twenty years lol.
Doesnt surprise that an animation workspace utilizes the GPU a lot. Finite Element analysis and other forms of simulation are fully multi threaded which is good, but most things still only care about PIC and single core speed.
-
As far as I can tell modeling is also single threaded as well (which makes sense considering the linearity of the calculations that need to be performed, can't really work on a series of calculations out of order), which gets annoying when I start working with assemblies with a shit load of components or trying to manipulate a shitload of features at once. At least it's more intuitive than SW lol.