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ivan134

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Posts posted by ivan134


  1. On 8/9/2019 at 8:43 PM, Fire2box said:

    Cloudflare is 100% in their legal rights to drop 8chan as a client. 

     

    but they might want to delete this. July 09, 2017 4:29PM We at Cloudflare strongly believe in network neutrality, the principle that networks should not discriminate against content that passes through them.

     

    Just as Samsung has deleted the ad's making fun of apple removing headphone jacks. 

    This is just you misunderstanding what network neutrality is.


  2. I ordered the Pulse from Amazon, but there is no stock right to ship. I went with that because it seemed like the best bang for buck. Still no word on the XFX Thicc here in the US, but today was another model I wanted. Navi doesn't overclock will so it's hard to justify anything more that $430 IMO


  3. 1 hour ago, Alex Atkin UK said:

    I think one of the comments on the video says it better:
     

    My point from the start was that comparing a fairly simple (compared to DLSS)  sharpening filter to DLSS is flawed, at least if you are going to assume one is always better than the other.

    What nVidia were trying to do was ambitious and hopefully it will pay off eventually.  Was it worth the cost to the consumer?  Arguably no, but they had to take a gamble that it would make RTX more useful in the short-term and indeed they failed.

    If you've been a PC gamer for a few decades this is nothing new.  Pushing big leaps in graphical rendering always is a gamble.  Sometimes the only way to see what works is to throw it all into the pot and see what developers can make of it and you can't do that without releasing it to consumers, as developers wont bother to implement something nobody can use.

    How it's done is irrelevant. What matters is the outcome, and AMD's implementation of objectively superior.

     

    Also hilarious that you call Hardware Unboxed a random YouTuber, but you want me to consider the OPINION of an actual random YouTube post.


  4. 6 minutes ago, Alex Atkin UK said:

    Yes, because however good he is - his opinion is not the be all and end all.

    Don't get me wrong, DLSS so far has been junk but as people rightly pointed out - what AMD has implemented is merely a post-process filter.  A good one perhaps and its great they make it public so any developer can use it, but its not even in the same league of what nVidia were trying to do, even if they have so far failed.

    There is no one size fits all solution.

    I don't think you know what an opinion is


  5. 6 minutes ago, Alex Atkin UK said:

    Except that is EXACTLY what DLSS is supposed to be doing.  It doesn't matter of some YouTuber compares the two and thinks one is better despite being a completely different thing.  Its their opinion and doesn't necessarily reflect the intent of the function.

    Yes its useful to know if one thing might perceptually look better despite the fact it probably shouldn't, but it shouldn't be your only consideration.

    You mileage will vary from game to game, monitor to monitor, eyeballs to eyeballs.

    No, it's a fact. Lmao at "some youtuber". Fanboys are getting more and more insane


  6. 6 minutes ago, porina said:

    To me DLSS is more about trying to give the missing detail while upscaling, whereas sharpening is about visually enhancing whatever detail is there.

     

    I see echos of my digital photography days here, it's rather easy to create punchy images by increasing contrast (sharpening may be in form of local contrast enhancement) but beyond a point it becomes unnatural. That's how I saw the samples in the navi reveal and backing off improve it to me. Similar tricks can be done with saturation, or vibrancy. When you then compare a "natural" looking image, it struggles to stand out amongst the more heavily processed images. 

    Watch the video when you have time. No point in arguing this


  7. 17 minutes ago, porina said:

    https://www.anandtech.com/show/14765/nvidia-releases-geforce-436-02-driver-integer-scaling-and-more

     

    Integer scaling is a feature Intel have been talking about, and will be introduced in their next gen iGPUs. So with this driver, nvidia are jumping ahead of them in this. This feature could be beneficial for older games where sharp pixel scaling is preferred over the blurry version we typically get.

     

    Nvidia's new sharpening filter is likely a response to AMD's reveal with the Navi cards. Apparently there was already a sharpening option in the Freestyle function of the drivers, but the new filter is lower performance impact. Think I'll wait for the usual sites to do both image quality and performance comparisons before drawing any conclusions on this one.

     

    And finally there is an Low Latency Mode going against AMD's Anti-Lag. According to Anandtech, this isn't necessarily a new feature, but a rebranded one to make it more obvious as to what it does. Again, I'll leave it to other sites to test these functions against each other.

     

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